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Showing 1 to 15 of 22 results Save | Export
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Prapawan Trakulkasemsuk; Wannapa Trakulkasemsuk – rEFLections, 2024
This study investigates the use of design elements in the advertisement posters on the Facebook pages of ten Thai universities, comprised of five government and five private institutions. Using the Multimodal Corpus Analysis Tool (MCAT), the study systematically analyzed the color characteristics and dominant colors employed in the universities'…
Descriptors: Social Media, Visual Aids, Student Projects, Corporations
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Suhartini Suhartini; Muafi Muafi; Fatimah Az Zahra – International Society for Technology, Education, and Science, 2023
The digital world in the creative industry has provided new opportunities for entrepreneurs to utilize and exploit products and services in a more transparent and widespread manner. Products and services can grow exponentially and be offered to all users and communities throughout the world without time and space limitations. Creative SMEs,…
Descriptors: Entrepreneurship, Industry, Digital Literacy, Foreign Countries
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Black, Melissa Heather; McGarry, Sarah; Churchill, Lynn; D'Arcy, Emily; Dalgleish, Julia; Nash, Isabelle; Jones, Alisala; Tse, Tin Yan; Gibson, Jane; Bölte, Sven; Girdler, Sonya – Autism: The International Journal of Research and Practice, 2022
Until recently, built environments have been designed exclusively to meet the needs of neurotypical populations; however, there is increasing recognition of the need to make built environments more accommodating for neurodiverse populations, including autistic individuals. This scoping review aims to comprehensively explore and synthesise this…
Descriptors: Autism Spectrum Disorders, Environmental Influences, Design, Space Utilization
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Donmez, Ismail; Tekce, Murat; Kirmit, Serihan – Journal of Education in Science, Environment and Health, 2020
The purpose of this research is to examine the contents of the representations that students used while producing digital games in the scope of STEM education. The descriptive survey model among the other quantitative research methods has been used. Within the scope of this purpose, 300 games from the competition arranged throughout Turkey with…
Descriptors: Computer Games, Video Games, STEM Education, Design
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Jónsdóttir, Ásthildur B. – International Journal of Art & Design Education, 2019
In a society that strives for sustainability it is important to observe and value different forms of knowledge. Creating art is not a meaningless exercise. Instead, one might say that works of art serve as a window that interprets the world. In the article it is argued that artistic actions can offer a combination of critical and creative thinking…
Descriptors: Critical Thinking, Teaching Methods, Design, Art
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Okusluk, Funda; Yazar, Fatma; Gök, Ayda; Özdemir, Fatih; Albayrak, Ali – Acta Didactica Napocensia, 2020
In this research, Entrepreneurship and STEM (Science, Technology, Engineering, Mathematics) activity has been established to the gifted secondary school students and to show their applicability. Entrepreneurship and STEM will be shortened as E-STEM. The activity of Colors was implemented at Inönü University Scientific and Technological Research…
Descriptors: STEM Education, Entrepreneurship, Academically Gifted, Secondary School Students
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Kumar, Jeya Amantha; Muniandy, Balakrishnan; Yahaya, Wan Ahmad Jaafar Wan – Knowledge Management & E-Learning, 2018
e-Learning is changing the way students learn in the classroom. However, one of the least emphasised aspect in e-learning design concerns with aesthetics. Recent research in multimedia aesthetics highlighted the need to understand interaction from a multidisciplinary perspective. Aesthetics research in e-learning usually focuses on exploring the…
Descriptors: Electronic Learning, Aesthetics, Engineering Education, Design
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Pantaleo, Sylvia – Social Studies, 2021
Participation in a classroom-based study provided Grade 4 students with multiple opportunities to develop their visual meaning-making skills and competences, as well as their aesthetic understanding of and critical thinking about multimodal ensembles. Intentionally-designed instruction during the multifaceted research included a variety of…
Descriptors: Social Studies, Elementary School Students, Critical Thinking, Aesthetics
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Cakmak, Salih; Yilmaz, Hatice Cansu; Isitan, Hacer Damlanur – European Journal of Educational Research, 2017
The general aim of this research is to try to determine the appropriateness of the visuals in the primary school Turkish workbooks for the students with low visibility in terms of visual design elements. In the realization of the work, the document review method was used. In this study, purposive sampling method was used in the selection of…
Descriptors: Visual Impairments, Workbooks, Elementary School Students, Turkish
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Trahorsch, Petr; Bláha, Jan D.; Kucerová, Silvie R. – International Research in Geographical and Environmental Education, 2020
Economic maps in school atlases are specific types of maps that represent extra-complex maps with multi-layer and fast-developing content over time. The objective of this article is to discuss a multi-stage curriculum in connection with the results of an assessment of the usability of economic maps by lower and upper secondary school students. The…
Descriptors: Usability, Geography Instruction, Atlases, Secondary School Students
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Motamed, Bahareh; Tucker, Richard – International Journal of Technology and Design Education, 2018
This paper sets out to consider the relationship between design education, architects' colour knowledge, colour orientations and colour use in design practice. Specifically, a survey of 274 architects, architectural academics and postgraduates in Australia and Iran addressed the questions--is design education informing colour knowledge, and does…
Descriptors: Color, Design, Correlation, Architecture
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Pantaleo, Sylvia; Walker, Georgette – Journal of Children's Literature, 2017
In this article, the authors focus on children's and adults' analyses and interpretations of the artwork and design of Peter Brown's "Mr. Tiger Goes Wild." Sipe (2008b) noted how the body of research on "children's visual meaning making from picturebooks" would benefit from "more studies combining careful and theoretically…
Descriptors: Picture Books, Visual Stimuli, Childrens Literature, Color
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Berrin, Atiker; Turan, Bülent Onur – Turkish Online Journal of Educational Technology - TOJET, 2017
This study aims to present primary school students' views about current educational software interfaces, and to propose principles for educational software screens. The study was carried out with a general screening model. Sample group of the study consisted of sixth grade students in Sehit Ögretmen Hasan Akan Elementary School. In this context,…
Descriptors: Computer Assisted Instruction, Computer Software, Educational Technology, Elementary School Students
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Pantaleo, Sylvia – Education 3-13, 2017
The data featured in this article were collected during a classroom-based study with seven- and eight-year-old children in British Columbia, Canada. The multiple purposes of the research included exploring how the development of the students' understanding of elements of visual art and design would affect their subsequent application of these same…
Descriptors: Foreign Countries, Childrens Art, Art Products, Elementary School Students
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Pantaleo, Sylvia – Language and Education, 2017
The data featured in this article were gathered during a classroom-based research project with Grade 2 (six- and seven-year-old) children. The overall purposes of the study included exploration of how the development of young children's understanding of elements of visual art and design would affect their comprehension, interpretation, and…
Descriptors: Critical Thinking, Picture Books, Classroom Research, Elementary School Students
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