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Showing 1 to 15 of 52 results Save | Export
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Emel Cantürk Akyildiz; Yekta Özgüven – International Journal of Art & Design Education, 2024
This research aims to question the effect of adopting non-formal and informal learning environments into architectural education on the overall learning experiences of architecture students. In this context, a series of out-of-school activities organised within the scope of Maltepe University, Faculty of Architecture and Design, which are based on…
Descriptors: Architectural Education, Teaching Methods, Informal Education, Extracurricular Activities
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Carolina Torrejon Capurro; Lindsey Moses; Paula Garces – Reading Teacher, 2024
As part of a large study aiming to understand how kindergarten children in Colombia used translanguaging during independent play, Paula (the teacher) along with Dr. Moses (lead researcher) co-designed a 6-week play-based intervention that included a variety of learning experiences such as partner reading, small-group reading, and supported play,…
Descriptors: English (Second Language), Second Language Learning, Kindergarten, Young Children
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Özlem Göksen; Esra Kizilay; Nagihan Tanik Önal – Science Insights Education Frontiers, 2024
In the current study, an engineering design-based STEM activity was designed and implemented for 5th graders. The current activity is expected to provide guidance and perspective to teachers (practitioners) in designing and implementing an activity based on design-based learning, STEM activity, and engineering design process (EDP). At the same…
Descriptors: STEM Education, Engineering Education, Learning Activities, Middle Schools
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Ikram Sellami; Hira Amin; Ozcan Ozturk; Alina Zaman; Seda Duygu Sever; Evren Tok – Discover Education, 2025
Maker Majlis, based in Qatar, was the first manifestation of a localised human-centred design makerspace in the Arabian Gulf region that went digital during the COVID-19 pandemic. It was a coalescence of three broad ideas: human-centred design thinking, sustainability and Islamic values. The digital makerspace hosted 229 participants from 25…
Descriptors: Design, Shared Resources and Services, Skill Development, Values
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Kanyarat Sriwisathiyakun – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study aims to introduce an innovative approach to improving learning outcomes for hearing-impaired learners (HL) within inclusive education settings. By integrating design thinking principles into Massive Open Online Courses (MOOCs) specifically designed for HL, this research seeks to address their unique educational needs. The…
Descriptors: MOOCs, Hearing Impairments, Design, Thinking Skills
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Gesa Birnkraut; Marlene Eimterbäumer – Journal of Research in Innovative Teaching & Learning, 2024
Purpose The purpose of this paper is to describe a case study from the master program management in nonprofit organizations at the University of Applied Sciences in Osnabrück, Germany and show how this case of innovative teaching helps to educate responsible managers for the world of tomorrow. Design/methodology/approach The authors developed a…
Descriptors: Organizations (Groups), Research, Policy Formation, Foreign Countries
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Taimur, Sadaf; Onuki, Motoharu; Mursaleen, Huma – Asia Pacific Education Review, 2022
The current research explores the transformative potential of Design Thinking (DT) pedagogy in Higher Sustainability Education (HSE) in a hybrid (mix of online and face-to-face) setting. The case study examined a Field Exercise in Sustainability Science (FESS) course, using DT pedagogy, in a HSE program at a university in Japan. The critical…
Descriptors: Design, Thinking Skills, Case Studies, Transformative Learning
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Maisa Mielikäinen; Essi Viippola – SAGE Open, 2023
Industry and higher education are increasingly utilizing online environments due to digitalization. As a result, the learning experiences in these new digital learning ecosystems as communities must be re-examined critically. This study incorporates the second cycle of the design-based research (DBR) study developing the design principles and…
Descriptors: Information Technology, Engineering Education, Higher Education, College Students
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St John, Nicola; Edwards-Vandenhoek, Samantha – Diaspora, Indigenous, and Minority Education, 2022
Euro-Western perspectives dominate visual communication design education in Australia. This paper examines how the "8 Aboriginal Ways of Learning" pedagogical framework transformed the learning and teaching of design within high school contexts in two Aboriginal communities -- Ntaria in the Northern Territory and Warmun in Western…
Descriptors: Design, Indigenous Populations, Teaching Methods, Foreign Countries
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Özyurt, Hacer; Özyurt, Özcan – Journal of Pedagogical Research, 2020
This study aims to examine the effects of Visual Programming course conducting in accordance with design-based research on students' learning experiences. The study was conducted in the fall semester in 2017-2018 at Software Engineering Department in Technology Faculty of a university in the north of Turkey. The sample of the study consists of 12…
Descriptors: Computer Science Education, Programming, Design, Learning Experience
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Rumeser, David; Emsley, Margaret – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this paper is to help project management (PM) game designers and educators in simulating complexity in PM games and in assessing the effect of simulated project complexity levels on students' learning experience. To achieve this aim, the authors attempt to design and evaluate two computer-based project crashing games (PCGs)…
Descriptors: Educational Games, Management Development, Learning Experience, Computer Games
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Pang, Toh Yen; Kootsookos, Alex; Fox, Kate; Pirogova, Elena – Journal of University Teaching and Learning Practice, 2022
There is ongoing interest in developing rigorous and accurate assessment methods in higher education, particularly in the use of assessment rubrics and in providing more useful feedback to students rather than a simple grade. However, there has been little used of reliable assessment rubrics that provide feedback to individual students on their…
Descriptors: Student Evaluation, Scoring Rubrics, Undergraduate Students, Learning Experience
Freire Jaramillo, Fabian Danilo – ProQuest LLC, 2019
With the application of work-based learning theory and cultural historical activity theory (CHAT) via qualitative research methods, this study considered the reported learning experiences of a group of multidisciplinary practitioners who employed the edX platform in the delivery of massive open online courses (MOOC) for Latin America and the…
Descriptors: Work Experience Programs, Online Courses, Foreign Countries, Professional Development
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Sansone, Nadia; Cesareni, Donatella; Bortolotti, Ilaria; McLay, Katherine Frances – Education Sciences, 2021
To have a positive impact on students' development of crucial skills, blended university courses need careful planning to fruitfully integrate learning settings as well as methodologies. The authors adopted Design-Based Research to design a blended university course based on the Trialogical Learning Approach, and then to redesign it according to…
Descriptors: Instructional Design, Blended Learning, Teaching Methods, Undergraduate Students
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Kumar, Jeya Amantha; Silva, Paula Alexandra; Prelath, Renugha – International Journal of Technology and Design Education, 2021
Studio-based learning (SBL) is a teaching and learning methodology that combines different learning pedagogies such as social constructivist, problem-based, and active learning to mimic real-world working experience. Traditionally, SBL is practised in architecture and art programmes, however there is a growing number of research in other areas…
Descriptors: Undergraduate Students, Foreign Countries, Teaching Methods, Studio Art
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