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Yaw Owusu-Agyeman – International Journal of Training and Development, 2025
There have been calls for society to embrace lower-carbon production and consumption practices to address the growing environmental concerns, which include pollution, biodiversity loss, and environmental deterioration. This call is also linked to the achievement of the United Nations sustainable development goals (SDGs) and the need for countries…
Descriptors: Foreign Countries, Teaching Methods, Ecology, Conservation (Environment)
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Filipe T. Moreira; Mário Vairinhos; Fernando Ramos – Educational Media International, 2024
The Internet of Things is shifting the way people interact with each other, the way people interact with objects, and the way objects interact with each other. This reality is creating a new paradigm, where the world becomes more interconnected. In the field of Education, we are at the beginning of understanding the profound transformation that…
Descriptors: Educational Technology, Technology Uses in Education, Interaction, Internet
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Paananen, Maiju; Grieshaber, Susan – Journal of Education Policy, 2023
The early childhood education (ECE) sector has been subjected to increased governance, which has manifested in an increased focus on monitoring and steering the daily life of preschools. It is well documented that instruments of governance change teachers' priorities and practices. Changes are not always in line with the aims of the governing…
Descriptors: Early Childhood Education, Governance, Preschools, Foreign Countries
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Lihui Sun; Junjie Liu – Education and Information Technologies, 2024
There has been a global consensus to develop computational thinking (CT) in primary education, but the biggest obstacle to promoting CT is teachers' lack of sufficient CT. This study explored the effects of micro: bit educational robotics (MER) programming activities on primary teachers' CT and programming attitudes (PA) while considering the…
Descriptors: Gender Differences, Elementary School Teachers, Robotics, Programming
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Jun Moriyama; Toshikazu Yamamoto; Hiroyuki Muramatsu; Hirotsugu Taguchi; Tadashi Ohtani; Ping Yang; Akira Kikuchi; Koushi Ueno; Yoichi Miyagawa; Shigekazu Watanabe – Design and Technology Education, 2024
It is considered important to clarify the role of technology and engineering education for evolving STEM/STEAM education in each country. However, in Japan, unlike in other countries, the focus on STEAM education began after 2018, so the relevance of STEAM education to technology and engineering education has not yet been fully discussed.…
Descriptors: Foreign Countries, Educational Technology, Technological Literacy, Engineering Education
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Ulfia Rahmi; Bayu Ramadhani Fajri; Azrul Azrul – Journal of Learning for Development, 2024
The end of the pandemic era has brought new changes and challenges to lectures held in a blended learning environment, one of which is the use of interactive content. The objective of this study was to analyse, develop and evaluate the presentation of content using H5P in blended learning, its relevance to lecture topics, activities to achieve…
Descriptors: Learning Management Systems, Blended Learning, Educational Technology, Computer Assisted Instruction
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Esra Kizilay; Nagihan Tanik Önal; Asli Saylan Kirmizigül – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2024
This study presents a rollercoaster activity including virtual reality and following the six-steps engineering design process. In the study, a real-life problem involving a rollercoaster accident was given to 12 pre-service science teachers first. The participants were then asked to imagine, plan, create, and test a rollercoaster without an…
Descriptors: STEM Education, Learning Activities, Computer Simulation, Educational Technology
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Fatma Keskinkiliç – International Journal of Computer Science Education in Schools, 2024
In today's conditions, the needs of the labor market are changing in parallel with technological developments and the need for individuals trained in STEM is increasing. For this reason, it is a priority to increase the skills and awareness of teachers who will guide individuals trained in the field of STEM. In this study, a STEM training with…
Descriptors: Foreign Countries, STEM Education, Robotics, Educational Technology
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Angela Pasqualotto; Fabio Filosofi – Research on Education and Media, 2023
Modern technology progresses at an incredibly fast pace. With personal computers, mobile phones, tablets, and the Internet, technology is used in all spheres, affecting our daily lives greatly. Educational games are also taking advantage of the technological process, for example, many useful apps are available for children. Gaming and educational…
Descriptors: Foreign Countries, Intellectual Disability, Elementary School Students, Elementary School Teachers
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Fajar Kurnianto; Anggi Datiatur Rahmat; Heru Kuswanto – Pegem Journal of Education and Instruction, 2024
Learning activities related to students' real-life experiences may create meaningful learning. Integrating traditional games into the physics classroom can reconstruct local knowledge into scientific knowledge. The use of technology can affect student learning achievement. One of the technologies currently attracting attention is Augmented reality…
Descriptors: Computer Simulation, Educational Technology, Critical Thinking, Graphs
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Robin Samuelsson; Sara Price; Carey Jewitt – Learning, Media and Technology, 2024
Digital devices such as iPads are prevalent in children's play from an early age. How this shapes young children's play is an area of considerable debate without any clear consensus on how different forms of play are brought into the iPad interaction. In this study, we examined 98 play activities of children in two preschool settings, featuring 2…
Descriptors: Play, Handheld Devices, Tablet Computers, Young Children
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Wu Berberich, Bing – Action Learning: Research and Practice, 2022
This paper introduces a facilitated co-constructed action learning approach with a narrative account of the author's own learning on designing and delivering an executive education programme. Action learning has double inference in this context as the author developed and improved teaching design and delivery through action learning. He also…
Descriptors: Experiential Learning, Management Development, Inservice Education, Foreign Countries
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Vaso Anastasiou; Yiota H. Diakou; Charoula Angeli – International Association for Development of the Information Society, 2024
This study examines the impact of educational robotics and cross-age peer tutoring in primary education and focuses explicitly on the outcomes for tutors and tutees. Forty students from a public school in a European country participated, with fifth graders as tutors and fourth graders as tutees. Using the LEGO Education SPIKE Prime Set, both…
Descriptors: Robotics, Peer Teaching, Tutoring, Outcomes of Education
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Leijen, Äli; Pedaste, Margus; Baucal, Aleksandar – European Journal of Teacher Education, 2022
In this paper, we focus on the professional agency of student teachers in the initial teacher education context. Based on the ecological model of teacher agency, a questionnaire was developed for a self-reported assessment of student teachers agency in three domains: planning of teaching and learning activities, teaching diverse ability students…
Descriptors: Student Teachers, Professional Autonomy, Teacher Motivation, Educational Planning
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Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
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