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Nur Inayah Syar; Sulistyowati; Atin Supriatin; Indri Widia Ningsih; Mirda Maghfirotuna’imah; Fachrizal – Elementary School Forum (Mimbar Sekolah Dasar), 2023
This study aims at developing electronic Students Worksheets (LKPD, "Lembar Kerja Peserta Didik") based on local wisdom assisted by Liveworksheets.com in the thematic learning involving fifth graders of Madrasah Ibtidaiyah implemented using Hybrid Learning. This study employs R&D research in worksheet development using a 4D model.…
Descriptors: Indigenous Knowledge, Blended Learning, Worksheets, Grade 5
Yakob, Muhammad; Sari, Ratih Permana; Hasibuan, Molani Paulina; Nahadi, Nahadi; Anwar, Sjaeful; El Islami, R. Ahmad Zaky – Journal of Baltic Science Education, 2023
In the virtual laboratory learning process, students' scientific abilities in solving a problem are very important to explore. This study aims to develop classroom-based authentic assessment instruments through virtual laboratory learning in chemistry to see an increase in students' scientific performance. The research was conducted at a public…
Descriptors: Performance Based Assessment, Feasibility Studies, Electronic Learning, Laboratory Experiments
Tom van Rossum; Lawrence Foweather; Spencer Hayes; David Morley – Journal of Teaching in Physical Education, 2025
Purpose: This study evaluated the feasibility of the "Start to Move" (S2M) digital assessment of children's fundamental movement skills being implemented by primary school teachers within PE lessons. Methods: Nine primary school teachers in the United Kingdom trialed S2M weekly over a 6-week period. Posttrial surveys and interviews were…
Descriptors: Movement Education, Electronic Learning, Teacher Role, Elementary School Teachers
Rebecca Mosaad; Julia Micallef; Aliyat Olatinwo; Gordon Brock; Adam Dubrowski – International Association for Development of the Information Society, 2024
Introduction: This study aimed to develop a cost-effective suturing and knot typing simulator that aligns with the expectations of experts, addressing the need for affordable yet high-quality medical training tools. The focus was on assessing the efficacy of a silicone skin suture task trainer, created through a 3D printed mold, for use in mobile…
Descriptors: Foreign Countries, Physicians, Computer Simulation, Computer Assisted Instruction
Wenli Tsou; Shu-Chiao Tsai – Interactive Learning Environments, 2024
The aim of this study was to implement an approach of blended instruction for in-service bilingual teacher-training program to investigate its feasibility based on the perceptions of the participants regarding their familiarity with bilingual education and their satisfaction with the integration of technological tools used in the blended…
Descriptors: Faculty Development, Bilingual Education, Blended Learning, Teaching Methods
Jamain, Ririanti Rachmayanie; Putro, Hendro Yulius Suryo; Sadewa, Muhammad Indra – Online Submission, 2022
During the COVID-19 pandemic, lecture activities in the Guidance and Counseling study program were transferred to online media through the e-learning platform of the Integrated Lambung Mangkurat University Information System (SIMARI). This study aims to produce collaborative digital modules through the zedemy platform used in lectures in the…
Descriptors: Learner Engagement, Electronic Learning, Educational Technology, Learning Management Systems
Mogamat Noor Davids; Michael Van Wyk; Zingiswa Jojo; Matshidiso Joyce Taole; Mantsose Sethusha; Karel Prins – International Journal of Information and Communication Technology Education, 2023
With the closure of educational institutions during COVID-19, some leadership and management teams resorted to technology for online teaching. However, for the teaching practicum (TP) module, the move to online required specially designed interventions, resulting in a variety of different TP COVID-19 configurations. Fortuitously, at the outbreak…
Descriptors: COVID-19, Pandemics, Technology Uses in Education, Computer Oriented Programs
Raymundo, Maria Rowena D. R. – Asian Association of Open Universities Journal, 2020
Purpose: Higher education institutions (HEIs) frequently overlook the importance of encouraging creative thinking in students. A review of the prevailing practices in a fully online tertiary distance education (DE) institution revealed a lack of learning activities that foster creativity. The study aims to find out whether the creative…
Descriptors: Creativity, Electronic Learning, Cooperative Learning, Student Projects
Mirzamohammadi, M. H. – Electronic Journal of e-Learning, 2017
The present research aimed to investigate the feasibility of e-learning implementation in an Iranian comprehensive university (included medical and non-medical fields) to provide appropriate solutions in this regard. To achieve this objective, seven research questions were formed. Surveying method was applied for data collection in this study.…
Descriptors: Foreign Countries, Electronic Learning, Feasibility Studies, Universities
Rusman – Journal of Education and Practice, 2016
E-learning is a general term used to refer to computer-enhanced learning based that facilitates whoever, wherever, and whenever the person is to be able to learn more fun, easier and cheaper by using Internet. In other words, E-learning is the use of network technologies to create, foster, deliver, and facilitate learning, anytime and anywhere. It…
Descriptors: Foreign Countries, Electronic Learning, Web Based Instruction, Questionnaires
Weng, Martin M.; Chang, Wen-Chih; Yen, Neil Y.; Shih, Timothy K.; Hsu, Hui-Huang – International Journal of Distance Education Technologies, 2014
Researches into E-Learning pay emphasis on how the technology is applied for comprehensive learning support in various perspectives. Lots of advantages are involved while performing the E-Learning. For example, timely contents are applicable to be delivered via the Internet, and in a similar manner, instant feedback which identifies the learning…
Descriptors: Electronic Learning, Student Evaluation, Misconceptions, Questioning Techniques
Al-Azawei, Ahmed; Parslow, Patrick; Lundqvist, Karsten – Australasian Journal of Educational Technology, 2017
This study assesses learner perceptions of a blended e-learning system (BELS) and the feasibility of accommodating educational hypermedia systems (EHSs) according to learning styles using a modified version of the technology acceptance model (TAM). Recently, Moodle has been adopted by an Iraqi university alongside face-to-face (F2F) classrooms to…
Descriptors: Cognitive Style, Blended Learning, Computer Attitudes, Models
Hummel, Hans; Geerts, Walter; Slootmaker, Aad; Kuipers, Derek; Westera, Wim – Interactive Learning Environments, 2015
Serious games are seen to hold potential to facilitate workplace learning in a more dynamic and flexible way. This article describes an empirical study into the feasibility of an online collaboration game that facilitates teachers-in-training to deal with classroom management dilemmas. A script to support these students in carrying out such…
Descriptors: Foreign Countries, Educational Games, Educational Technology, Electronic Learning
Achtenhagen, Frank; Winther, Esther – Journal of Vocational Education and Training, 2014
As a consequence of the large-scale assessment studies (TIMMS; PISA) in compulsory schooling, attention is now being given to the modelling and measurement of competencies in initial vocational education and training. This new output-led perspective of teaching/training and learning/working processes demands new approaches to research. Using the…
Descriptors: Vocational Education, Business Administration Education, Comparative Education, Global Approach
Chan, Cecilia K. Y. – Innovations in Education and Teaching International, 2015
Animations have long been perceived as an effective tool in teaching and learning. While students' reception towards animations has often been studied, there is also literature covering how teachers perceive and incorporate animations into their classes. At a research intensive university in Hong Kong, animations on the topic of university…
Descriptors: Foreign Countries, Animation, Educational Assessment, Higher Education
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