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Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Yelland, Nicola – Computing Teacher, 1993
Argues that young children learn LOGO programing language more effectively through guided discovery using games and techniques that encourage exploration of the software. Specific examples of games, drawings and accomplishments of Australian children are included. (EA)
Descriptors: Computer Graphics, Computer Software, Discovery Learning, Educational Games

Jones, Tom – Journal of Research on Computing in Education, 1990
Describes study that was carried out at the University of Calgary to determine how elementary school children conceive of computer-related tasks and how this information might be used to generate animated icons for educational software. Child-computer interaction is discussed, and differences in responses between three age groups are examined. (10…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Peripherals, Computer Software Development
Chen, Lin Ching – 1997
This study investigates whether color and background information in motion visuals have different effects on memory and comprehension of students in various grade levels. A three-by-three factorial pretest-posttest design was used, comparing levels of visual complexity and grade levels. The instructional content was a 12-minute computer animation…
Descriptors: Color, Comprehension, Computer Graphics, Computer Uses in Education

Lin, Chi-Hui – Journal of Educational Computing Research, 2002
Describes a study that determined the implications of computer graphics types and epistemological beliefs with regard to the design of computer-based mathematical concept learning with elementary school students in Taiwan. Discusses the factor structure of the epistemological belief questionnaire, student performance, and students' attitudes…
Descriptors: Academic Achievement, Beliefs, Computer Assisted Instruction, Computer Graphics

Sorensen, Birgitte Holm – Educational Media International, 1993
Describes a development project for the use of computer graphics and video in connection with an inservice training course for primary education teachers in Denmark. Topics addressed include research approaches to computers; computer graphics in learning processes; activities relating to computer graphics; the role of the teacher; and student…
Descriptors: Computer Assisted Instruction, Computer Graphics, Elementary Education, Elementary School Teachers

Anderson, Jonathan – 1990
Computer-based technologies are rapidly changing fundamental concepts about texts and how students interact with and learn from those texts. Early use of microcomputers included drill and practice work, tutorial programs, and word processing. In conjunction with information storage devices like magnetic and laser disc, the microcomputer has also…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Akahori, Kanji – Programmed Learning and Educational Technology, 1988
Discussion of problems encountered in educational software development in Japan is the second of a two-part series on evaluation of Japanese microcomputer-based software. Problems associated with content, learner attitude, and graphics presentation are described, and future challenges in simulation and integrating courseware with other teaching…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Cohen, Rina – Journal of Computer-Based Instruction, 1988
Describes a two-year Canadian project devoted to the development and formative evaluation of a graduated series of four graphics-based programing environments for young children, called pre-Logo Microworlds. Field tests of software and instructional materials are described, and classroom observations and teacher and student interviews are…
Descriptors: Classroom Observation Techniques, Cognitive Development, Computer Assisted Instruction, Computer Graphics
Kirchner, Glenn – Optical Information Systems, 1988
Provides an overview of the design, production, and preliminary testing of a microcomputer-controlled interactive learning workstation developed at Simon Fraser University to teach French as a Second Language. Criteria and guidelines are discussed; the authoring system is explained; and field testing with grades four through seven is described.…
Descriptors: Authoring Aids (Programing), Computer Graphics, Computer System Design, Design Requirements
Evans, Thomas J.; Traylor, Stacy L. – 1997
Students and teachers need to develop skills in using available technological capacities. The curriculum described here is designed to familiarize students and teachers with equipment and software available at the Escuela Internacional Sampedrana's Primary School (EIS) in Honduras. Key features of the curriculum include the use of the Internet and…
Descriptors: Class Activities, Computer Graphics, Computer Literacy, Computer Mediated Communication