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Basel Hammoda; Christoph Winkler – European Journal of Engineering Education, 2024
Future engineers are labelled entrepreneurial engineers, possessing business skills that enable them to perform effectively in various contexts. Entrepreneurship education is a key avenue for equipping engineering students with these skills, with a growing propagation in their curricula in recent years. Still, scholarly efforts are limited in this…
Descriptors: Foreign Countries, Engineering Education, Undergraduate Students, Entrepreneurship
Anette Kolmos; Jette Egelund Holgaard; Henrik Worm Routhe; Maiken Winther; Lykke Bertel – European Journal of Engineering Education, 2024
Problem- and project-based learning (PBL) is often highlighted as a valuable approach for addressing the need for interdisciplinarity in engineering education. However, studies indicate that applied projects in engineering education tend to be limited to a single discipline. This article presents a new project typology which can be applied in…
Descriptors: Student Projects, Interdisciplinary Approach, Teamwork, Active Learning
Julio Navio-Marco; Luis M. Ruiz-Gómez; Raquel Arguedas-Sanz; Carmen López-Martín – Interactive Learning Environments, 2024
The rise of the student as prosumer (producer-consumer) of educational content is a novel development that has hitherto been the subject of very little research, especially in relation to the generation of digital contents and materials for online and hybrid education in particular. This article analyses whether there are patterns of behaviour and…
Descriptors: Foreign Countries, Higher Education, Blended Learning, Behavior Patterns
Cecilia Madero-Gonzalez; Jesus Vazquez-Hernandez; Fernando Gonzalez Aleu – Quality Assurance in Education: An International Perspective, 2025
Purpose: This study aims to examine the impact of gamification on the five dimensions of meaningful learning (i.e. cooperative, active, authentic, constructive and intentional learning) and undergraduate student performance taking online lessons. Design/methodology/approach: Therefore, the authors conducted an experiment among undergraduate…
Descriptors: Gamification, Undergraduate Students, Online Courses, Engineering Education
Yasmany García-Ramírez – Advances in Engineering Education, 2024
Due to its positive results, active learning has spread to most areas of knowledge of Civil Engineering. Many of these studies used only one technique, which is limiting given the diverse learning styles that the students may have. The road geometric design is the area that has been the least explored in Civil engineering. Therefore, the objective…
Descriptors: Engineering Education, Active Learning, Design, Civil Engineering
Servant-Miklos, Virginie F. C.; Kolmos, Anette – Journal of Engineering Education, 2022
Background: Problem-oriented project work, also known as problem and project-based learning (PBL), is a popular educational approach in engineering education. However, the focus of the literature on the implementation of PBL has been at the course and institutional levels. Scant attention has been paid to the student experience, especially…
Descriptors: Problem Based Learning, Active Learning, Student Projects, Engineering Education
Pin-Hui Li; Hsin-Yu Lee; Chia-Ju Lin; Wei-Sheng Wang; Yueh-Min Huang – Journal of Educational Computing Research, 2025
The core purpose of integrating inquiry-based learning strategies into STEM activities is to create a challenging learning environment that stimulates students' active learning, thereby effectively enhancing their interest in learning, thinking skills, and practical application abilities. To achieve these goals, developing more technology-assisted…
Descriptors: Computer Software, Artificial Intelligence, Synchronous Communication, Active Learning
Boutilier, Justin J.; Chan, Timothy C. Y. – INFORMS Transactions on Education, 2023
Artificial intelligence (AI) and operations research (OR) have long been intertwined because of their synergistic relationship. Given the increasing popularity of AI and machine learning in particular, we face growing demand for educational offerings in this area from our students. This paper describes two courses that introduce machine learning…
Descriptors: Artificial Intelligence, Operations Research, Undergraduate Students, Engineering Education
Klaasjan Visscher – European Journal of Engineering Education, 2024
This paper presents and evaluates a role-play simulation called 'Theatrical Technology Assessment', in which students learn about complex stakeholder dynamics around emerging technologies. This role-play combines insights from Constructive Technology Assessment, improvisational theatre and educational role-play designs. It was implemented in an…
Descriptors: Stakeholders, Technological Advancement, Role Playing, Simulation
Dubem Ikediashi; Cletus Moobela; Kenneth Leitch; Nimi Dan-Jumbo; Afolabi Dania; Sani Reuben Reuben Akoh; Paul Esangbedo – Journal of Applied Research in Higher Education, 2024
Purpose: Researchers have opined that the quality of commitment to pedagogical approaches by lecturers is one of the most important factors in determining student academic success. The purpose of this paper is to analyse the mediating effect of research informed teaching on the relationship between lecturer commitment to use of pedagogical…
Descriptors: Educational Quality, College Faculty, Foreign Countries, Teaching Methods
Sayyidah Maulidatul Afraah; Wahyudi Sutopo; Muh. Hisjam – Journal of Applied Research in Higher Education, 2024
Purpose: This research aims to assess and compare project-based learning (PBL) designs to deliver technopreneur in higher education, as a case student of the Industrial Engineering Department. So, it can facilitate students who play a role in facilitating the process of technological transformation so the student knows well how to solve the…
Descriptors: Active Learning, Student Projects, Information Technology, Entrepreneurship
Linda Oktaviani; Ullu Yandi Aulia; Mukhamad Murdiono; Suharno Suharno – Journal of Education and Learning (EduLearn), 2024
This study aims to provide a comprehensive analysis of the implementation of Pancasila learning with the goal of improving critical thinking skills through the application of the six thinking hats model. The research adopts a descriptive approach utilizing qualitative methods. The study was conducted at the Faculty of Engineering, Universitas…
Descriptors: Critical Thinking, Thinking Skills, Skill Development, Active Learning
Romero Rodríguez, Laura – Education and Information Technologies, 2023
Society is continually evolving and the needs of current generations of students are changing, deriving from the ongoing digital evolution of the whole of society. Gamification tools are increasingly being implemented in education, since previous studies have demonstrated their usefulness to foster motivation, particularly in the case of…
Descriptors: Engineering Education, Educational Games, Gamification, Game Based Learning
Hagvall Svensson, Oskar – European Journal of Engineering Education, 2023
As more entrepreneurial experiences are integrated into engineering programs, students are faced with new challenges they need help in managing. While previous research has identified entrepreneurial activities that engineering students struggle with, the antecedents of these difficulties have not been directly investigated. Drawing on an…
Descriptors: Entrepreneurship, Engineering Education, Active Learning, Student Projects
Vidal, Borja; Fenollosa Ribera, M. Loreto; Ribal, Francisco Javier; Sanchis, Pablo; García-Rupérez, Jaime; Bes-Piá, M. Amparo; Blasco-Tamarit, E.; Noguera, Patricia; Muñoz-Portero, María José; Tortajada, Luis A. – Journal of Applied Research in Higher Education, 2022
Purpose: This study explores the preferences for learning methods among the students of seven engineering disciplines in a Spanish technical university. The purpose of this paper is to investigate the students' views and from them contribute to the knowledge of the effectiveness of learning methodologies. Design/methodology/approach: An online…
Descriptors: Student Attitudes, Teaching Methods, Engineering Education, Foreign Countries