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Irene Govender; Reginald G. Govender; Desmond Wesley Govender – Educational Process: International Journal, 2025
Background/purpose: This research explores the use of robotics to facilitate the learning of computer programming among non-specialist pre-service teachers with no prior programming experience. With the increasing demand for 21st-century teaching competencies, it is essential to equip future educators with computational thinking (CT) skills, even…
Descriptors: Robotics, Coding, Preservice Teachers, Computer Science Education
Fadip Audu Nannim; Nnenna Ekpereka Ibezim; George Chibuike Agbo; Chukwuma Mgboji; Saint Oliver Rotachukwu Ngwoke; Moeketsi Mosia – ACM Transactions on Computing Education, 2025
The integration of digital technology into various sectors has transformed education globally, yet its adoption in Nigeria remains constrained by a lack of adequately trained personnel. This study addresses this gap by developing a Project-Based Arduino Robot Application (PARA) for teaching Robotics Programming to preservice teachers. A Research…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Programming
Yeh, Ju-Hsuan; Wu, Hsiao-Ling – Journal of Service-Learning in Higher Education, 2023
The study aims to analyze the implementation of incorporating E-baby care in the servicelearning courses of colleges through the context of family education. The study applies qualitative research qualitative content analysis and interview and participant observation, supplemented by 260 questionnaire surveys, Structural Equation Model (SEM), and…
Descriptors: Family Life Education, College Students, Educational Technology, Child Rearing
Lopez-Caudana, Edgar; López-Orozco, Christian Fernando; Mendoza Bárbara, César; Baltazar Reyes, Germán Eduardo; Ponce, Pedro; Chong-Quero, J. Enrique – Australasian Journal of Educational Technology, 2021
The dynamic society we live in requires constant adaptation and innovation on every aspect of our daily lives, allowing us to improve the necessities of different people by doing it. For this study, we used a new approach with project-based learning to go beyond the typical environment in higher education and bring solutions to real-life…
Descriptors: Foreign Countries, Physical Therapy, Undergraduate Students, Student Projects
Shujun Dong; Ran Zhi; Feng Gan – European Journal of Education, 2025
As educational paradigms continue to evolve in response to technological advancements, there is growing interest in interdisciplinary approaches that bridge the gap between STEM and the arts. One such emerging area is the integration of robotics into art education, which holds the potential to enrich learning experiences and foster a range of…
Descriptors: Technology Integration, Technology Uses in Education, Art Education, Constructivism (Learning)
Exploring the Usability of Virtual Robotics Programming Curriculum for Robotics Programming Teaching
Kiliç, Servet; Gökoglu, Seyfullah – Informatics in Education, 2022
This study aims to explore the usability of the virtual robotics programming curriculum (VRP-C) for robotics programming teaching. Pre-service computer science (CS) teachers were trained for robotics programming teaching by using VRP-C in a scientific education activity. After training, views of the participants were revealed by using a scale and…
Descriptors: Usability, Robotics, Virtual Classrooms, Programming
Govender, Reginald Gerald; Govender, Desmond Wesley – African Journal of Research in Mathematics, Science and Technology Education, 2021
The emphasis on programming and robotics owing to the unfolding of the Fourth Industrial Revolution on the African continent has led the South African National Department of Education to propose a new subject in Grades R to 9. Hence, the training and development of pre-service teachers is crucial so that they can respond to the skills needed in…
Descriptors: Programming Languages, Computer Science Education, Preservice Teachers, Undergraduate Students
Ibrahim, Mohd Faisal; Huddin, Aqilah Baseri; Hashim, Fazida Hanim; Abdullah, Mardina; Rahni, Ashrani Aizzuddin Abd; Mustaza, Seri Mastura; Hussain, Aini; Zaman, Mohd Hairi Mohd – International Journal of Evaluation and Research in Education, 2020
This study examined the educational effects in strengthening programming skills among university's undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students' difficulty in relating the theoretical concepts of…
Descriptors: Programming, Engineering Education, Experiential Learning, Active Learning
Wong, Wing-Kwong – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to propose a maker's approach to teaching an operating systems (OSs) course in which students apply knowledge of OSs to making a toy robot by focusing on input/outputs, hardware devices and system programming. Design/methodology/approach: Classroom action research is involved in this study. Findings: After the course was…
Descriptors: Computer Science Education, Robotics, Toys, Teaching Methods
Cervera, Núria; Diago, Pascual D.; Orcos, Lara; Yáñez, Dionisio F. – Education Sciences, 2020
Educational robotics are commonly present in kindergarten and primary school classrooms, particularly Bee-bot. Its ease of use allows the introduction of computer programming to young children in educational contexts from a science, technology, engineering, arts, and mathematics (STEAM) perspective. Despite this rise, there are still few…
Descriptors: Thinking Skills, Mentors, Robotics, Educational Technology
Martin, David A.; McMaster, Natalie; Carey, Michael D. – Journal of Digital Learning in Teacher Education, 2020
This study explores how using action plans, SMART goals, personal learning networking and peer teaching in a first-year education technology course influence pre-service teachers' (PSTs') self-efficacy beliefs in their technological pedagogical knowledge (TPK) and technological content knowledge (TCK). Pre- and post-course survey items from the…
Descriptors: Curriculum Design, Preservice Teachers, Preservice Teacher Education, Early Childhood Education
Kukey, Ebru; Gunes, Habibe; Genc, Zulfu – World Journal on Educational Technology: Current Issues, 2019
One of the most common challenges expressed by classroom teachers in mathematics teaching and in the literature is the concretisation of abstract concepts in teaching basic subjects. Lego MoreToMath is a training set focusing on the mathematical lesson gains of elementary school first and second grade students. The aim of this study is to enable…
Descriptors: Teaching Experience, Experiential Learning, Instructional Materials, Computer Software
Loughran, Melissa – Primary Science, 2017
The challenge schools face when creating a science, technology, engineering and mathematics (STEM) program is how to incorporate the "E" into the curriculum. The author's school was meeting the National (U. K.) Curriculum Science, Technology and Maths learning objectives, so how could they justify adding another subject into the mix…
Descriptors: STEM Education, Engineering Education, Teaching Methods, Experiential Learning
Gambarato, Renira Rampazzo; Dabagian, Lilit – Educational Media International, 2016
This article discusses the potentiality and risks of applying transmedia storytelling strategies in the realm of education. The empirical approach is used to analyze the experiential education project Robot Heart Stories, developed in 2011 in Canada and the United States. The theoretical framework focuses on the conceptualization of transmedia…
Descriptors: Case Studies, Story Telling, Educational Games, Experiential Learning
Sababha, Belal H.; Alqudah, Yazan A.; Abualbasal, Abdelraheem; AlQaralleh, Esam A. – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Exposing engineering students during their education to real-world problems and giving them the chance to apply what they learn in the classroom is a vital element of engineering education. The Embedded Systems course at Princess Sumaya University for Technology (PSUT) is one of the main courses that bridge the gap between theoretical electrical…
Descriptors: Active Learning, Student Projects, Engineering Education, Foreign Countries
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