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Marte F. Giskeødegård; Aud Marit Wahl – Discover Education, 2025
The aim of this article is to investigate teaching technology and design in education by exploring the discipline-specific simulator-based teaching practices of the maritime instructors at Norwegian MET institutions in light of a signature pedagogies perspective. The study is based on empirical material from a survey targeting instructors (n = 45)…
Descriptors: Foreign Countries, Marine Education, Simulation, Teaching Methods
Muhua Zhang; Chien-Yuan Su – Education and Information Technologies, 2025
Immersive virtual reality (IVR) is expected to create a greater sense of presence that might improve students' laboratory learning experiences. However, little research has verified the influence of presence on students' perceptions toward immersive laboratory learning. The current study, which is based on the expectation confirmation model,…
Descriptors: Adolescents, Adolescent Attitudes, Laboratory Training, Foreign Countries
Barbara Brown; Soroush Sabbaghan – Canadian Journal of Action Research, 2025
In this study, we aimed to examine graduate students' experience when working with peers to complete a learning task focused on conducting a program evaluation in a qualitative research course. A generative artificial intelligence (GenAI)-powered platform was incorporated to support an experiential learning activity designed by the…
Descriptors: Artificial Intelligence, Interviews, Research Methodology, Graduate Students
Patricia Briscoe – Journal of Experiential Education, 2024
Background: Research suggests that many educators hold inaccurate or incomplete perceptions of poverty leading to stereotyping of students living in poverty. It is important for future teachers to understand more about the complexities of poverty so they can bridge gaps between misconceptions and understanding for their students, families, and…
Descriptors: Foreign Countries, Preservice Teachers, Preservice Teacher Education, Poverty
Lau, Lai Yee – ProQuest LLC, 2023
Virtual simulation has become prevalent in healthcare education. Much evidence proves that virtual simulation is an effective training tool for nursing training in western countries. However, its application in Hong Kong nursing education is still developing. The insufficiency of knowledge impedes the development of virtual simulation in Hong Kong…
Descriptors: Nursing Education, College Graduates, Computer Simulation, Foreign Countries
Kristal Lee; John McInerney – Interactive Learning Environments, 2024
Simulation has an ever-increasing role in health professions' education, however there is limited evidence on the transferability of learning to practice. In this study, a pragmatic approach using a convergent mixed methods design explored the use of a virtual high-fidelity Computed Tomography (CT) simulator in preparing students for clinical…
Descriptors: Simulation, Radiology, Transfer of Training, Foreign Countries
Robert Steinbauer – Journal of Management Education, 2024
We are in the midst of a technological revolution that has the potential to transform management education. The author proposes Virtual Reality (VR) as a pedagogical tool to teach students about workplace harassment. Specifically, this article describes the development and application of two open access VR simulations that are designed to increase…
Descriptors: Foreign Countries, College Students, Computer Simulation, Sexual Harassment
Pauletta Irwin; Maree Crepinsek; Rosanne Coutts – Interactive Learning Environments, 2024
"Background": The adoption of technology in healthcare and higher education supports an opportunity for educators to harness the capacity of digital environments. This research contributes to discourse of industry acceptance regarding the educational value of virtual teaching and learning nursing skills, along with transferability to…
Descriptors: Nursing Education, Experiential Learning, Computer Simulation, Nursing Students
Hsin Huang; Gwo-Jen Hwang; Shao-Chen Chang – Interactive Learning Environments, 2023
Facilitating decision making in authentic contexts is an important educational objective of professional training. To enable learners to have more opportunities to practice in authentic contexts under the guidance of instructors, the flipped learning mode of shifting the lectures to be the pre-class activity with the presentation of digital media…
Descriptors: Decision Making, Flipped Classroom, Video Technology, Computer Simulation
Samuel E. Inkabi; Josh Bernstein – Journal of Education and Learning, 2024
Researchers have revealed the advantages of experiential learning for students and professionals at all levels of the health care delivery system. The purpose of this study is to determine the effectiveness of the use of head simulators in dental school in acquiring proficient periodontal knowledge, dental skills, and confidence by practicing oral…
Descriptors: Dental Health, Dentistry, Knowledge Level, Skill Development
Florian Scheuring; Jamie Thompson – Studies in Higher Education, 2025
Skills and knowledge which increase the likelihood of university graduates finding employment is an increasingly important factor for higher education institutions. Even though subject matter expertise remains a primary objective, supporting students to build life skills that are desired by employers is essential to enhance graduate employability.…
Descriptors: Employment Potential, Simulation, Skill Development, Experiential Learning
Abeer Mohammad – SAGE Open, 2023
Debriefing has been widely used as part of simulation-based education (SBE) to promote reflective thinking and prepare students for real clinical practice. This study examined a real debriefing transcript to identify its structure and gain insight into communication strategies used by the participants. The sample included an extended debriefing…
Descriptors: Nursing Students, Nursing Education, Reflection, Facilitators (Individuals)
Uzun, Ceyhun; Uygun, Kamil – International Journal of Contemporary Educational Research, 2022
The study aims to reveal the effect of simulation-based experiential learning applications on gaining problem-solving skills in the Social Studies curriculum. The research was carried out in an experimental model, and the data were obtained according to the controlled pre-test and post-test approach. Social process simulation, as a type of social…
Descriptors: Simulation, Experiential Learning, Problem Solving, Social Studies
Chang, Yu-Shan; Chou, Chia-Hui; Chuang, Meng-Jung; Li, Wen-Hung; Tsai, I.-Fan – Interactive Learning Environments, 2023
This study investigated the effects of teaching via virtual reality (VR) on creative design performance and creative experiential learning processes by using a pretest--post-test nonequivalent group design to sample 138 seventh graders from a junior high school in Taipei City. The main conclusions from this study are: (1) VR has significant…
Descriptors: Foreign Countries, Computer Simulation, Creativity, Design
Teaching Flexible Leadership via an Experiential Learning Exercise: A Simulation and Self-Reflection
Balwant, Paul T. – Journal of Education for Business, 2022
This paper outlines an experiential learning exercise designed to improve business students' ability to apply flexible leadership. The exercise is a two-step process for which students complete a simulation and then write a self-reflective essay. Two mixed-methods studies were conducted to investigate the overall learning experience and changes in…
Descriptors: Leadership Styles, Experiential Learning, Business Education, Leadership