Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 24 |
Descriptor
Foreign Countries | 24 |
Games | 24 |
Probability | 24 |
Mathematics Instruction | 8 |
Addictive Behavior | 5 |
Adolescents | 4 |
Behavior Disorders | 4 |
Children | 4 |
College Students | 4 |
Experiments | 4 |
Thinking Skills | 4 |
More ▼ |
Source
Author
Nilsson, Per | 3 |
Binde, Per | 2 |
Schlottmann, Anne | 2 |
Batista, Rita | 1 |
Battersby, Malcolm | 1 |
Bayless, Sarah | 1 |
Borba, Rute | 1 |
Campbell, Colin A. | 1 |
Cheung, Nicole W. T. | 1 |
Cutajar, Jo | 1 |
Derevensky, Jeffrey L. | 1 |
More ▼ |
Publication Type
Journal Articles | 24 |
Reports - Research | 17 |
Reports - Descriptive | 7 |
Education Level
Elementary Education | 5 |
Middle Schools | 4 |
Secondary Education | 4 |
Grade 7 | 3 |
Junior High Schools | 3 |
Primary Education | 3 |
Adult Education | 2 |
Grade 6 | 2 |
Grade 8 | 2 |
High Schools | 2 |
Higher Education | 2 |
More ▼ |
Audience
Teachers | 3 |
Location
Sweden | 5 |
Australia | 3 |
Canada | 3 |
United Kingdom (England) | 2 |
Austria | 1 |
Brazil | 1 |
China | 1 |
Hong Kong | 1 |
Indonesia | 1 |
Mexico | 1 |
New Zealand | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hemer, David – Australian Mathematics Education Journal, 2020
This paper describes an investigation looking at the underlying mathematics of poker machines. The aim of the investigation is for students to get an appreciation of how poker machines are designed to ensure that in the long-term players will inevitably lose when playing. The first part of this paper describes how students can model a simple poker…
Descriptors: Equipment, Probability, Games, Mathematics Instruction
Wijaya, Ariyadi; Elmaini; Doorman, Michiel – Journal on Mathematics Education, 2021
This research is aimed to describe a learning trajectory for probability through game-based learning. The research employed design research consisting of three stages: preparing for the experiment, design experiment, and retrospective analysis. A hypothetical learning trajectory (HLT) using Sudoku and Snake-and-ladder games was developed by…
Descriptors: Probability, Game Based Learning, Games, Learning Activities
Batista, Rita; Borba, Rute; Henriques, Ana – Statistics Education Research Journal, 2022
This study aims to analyse the reasoning that children and adults with the same school level use to assess and justify the fairness of games, considering aspects of probability such as randomness, sample space, and comparison of probabilities. Data collection included a Piagetian clinical interview based on games of chance. The results showed that…
Descriptors: Probability, Statistics Education, Intervention, Thinking Skills
Obedzinski, Kaitlyn; Edgerton, Jason D.; Roberts, Lance W. – College Student Journal, 2019
This study investigates some of the motivational and behavioral correlates of problem gambling behaviours in a Canadian university sample of emerging adults. This transitional developmental stage presents many new opportunities and challenges that may strain emerging adults' coping capacities, and is typically characterized by heightened tolerance…
Descriptors: Addictive Behavior, Games, Probability, Risk
Malaspina, Martín; Malaspina, Uldarico – Statistics Education Research Journal, 2020
In this paper, we make a qualitative analysis of didactic experiments performed with five 6 to 10-year-old children and five primary school teachers, starting from a structured game with probabilistic elements. The fundamental idea is to stimulate probabilistic thinking not only by playing a card game with decision making in uncertain situations,…
Descriptors: Probability, Children, Elementary School Students, Elementary School Teachers
Taylor, Merilyn; Hawera, Ngarewa – Australian Primary Mathematics Classroom, 2016
Rich learning tasks embedded within a familiar context allow students to work like mathematicians while making sense of the mathematics. This article demonstrates how 11-12 year-old students were able to employ all of the proficiency strands while demonstrating a deep understanding of some of the "big ideas" of probabilistic thinking.
Descriptors: Probability, Educational Games, Mathematics, Mathematics Education
Nilsson, Per; Ryve, Andreas – Scandinavian Journal of Educational Research, 2014
This study investigates the nature and role of common ground in group learning of mathematics by means of the analytical constructs of "focal projects" and "contextualization." The analysis investigates two students (12-13 years old) playing a dice game, where their task is to distribute a set of markers based on the total of…
Descriptors: Role, Games, Mathematics Instruction, Cooperative Learning
Cheung, Nicole W. T. – Youth & Society, 2016
Despite recent concerns over youthful problem gambling, few gambling studies have looked into Asian adolescent populations. This study of a stratified, random sample of high school students in Hong Kong is designed to estimate the prevalence of gambling pathology among Chinese adolescents and to examine the relationships between social strain,…
Descriptors: Foreign Countries, Games, Probability, Addictive Behavior
Binde, Per – International Journal of Mental Health and Addiction, 2012
Mutual support societies for problem gamblers have existed in Sweden for 20 years. They have helped more people with gambling problems than any other institution inside or outside the Swedish health care system. This paper outlines the background of these societies and describes the meetings of one of them. Data come from interviews with members…
Descriptors: Foreign Countries, Personal Narratives, Games, Probability
Binde, Per – International Journal of Mental Health and Addiction, 2012
A Swedish mutual support group for young problem gamblers is described and discussed. During the study period, 116 weekly meetings occurred, usually involving six to ten participants; in total, 69 problem gamblers (66 male and three female), aged 17-25, and 23 partners and friends attended the meetings. Half the gamblers had problems with Internet…
Descriptors: Young Adults, Foreign Countries, Social Support Groups, Behavior Disorders
Oakes, Jane; Gardiner, Paula; McLaughlin, Kristin; Battersby, Malcolm – International Journal of Mental Health and Addiction, 2012
An innovative pilot treatment program was developed for problem gamblers living in rural areas of Australia using cognitive behaviour therapy (CBT) modified from an established specialist therapy service. The standard 12 weekly group program was delivered on site by adapting it to two 1 week blocks with daily group sessions and 1 week of patient…
Descriptors: Counseling Techniques, Pilot Projects, Rural Areas, Foreign Countries
Schlottmann, Anne; Harman, Rachel M.; Paine, Julie – Psicologica: International Journal of Methodology and Experimental Psychology, 2012
Under the normative Expected Value (EV) model, multiple outcomes are additive, but in everyday worth judgement intuitive averaging prevails. Young children also use averaging in EV judgements, leading to a disordinal, crossover violation of utility when children average the part worths of simple gambles involving independent events (Schlottmann,…
Descriptors: Task Analysis, Models, Children, Age Differences
Su, Yin; Rao, Li-Lin; Sun, Hong-Yue; Du, Xue-Lei; Li, Xingshan; Li, Shu – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2013
The debate about whether making a risky choice is based on a weighting and adding process has a long history and is still unresolved. To address this long-standing controversy, we developed a comparative paradigm. Participants' eye movements in 2 risky choice tasks that required participants to choose between risky options in single-play and…
Descriptors: Eye Movements, Risk, Decision Making, Task Analysis
Campbell, Colin A.; Derevensky, Jeffrey L.; Meerkamper, Eric; Cutajar, Jo – International Journal of Mental Health and Addiction, 2012
Considerable research has begun to address youth gambling issues from a bio-psycho-social perspective. The current Canadian national study adds to this body of knowledge by examining the cultural influences impacting parent's attitudes, behaviors and perceptions of youth gambling. A total of 3,279 parents with a child between the ages of 13 and 18…
Descriptors: Adolescents, Cultural Differences, Foreign Countries, Cultural Influences
Woolley, Thomas E.; du Sautoy, Marcus P. F. – School Science Review, 2011
In 2006, Marcus du Sautoy delivered the Royal Institution Christmas Lectures on the subject of mathematics. From this, a workshop was created using ideas illustrated in the programme. A group of mathematical students from the University of Oxford, known as Marcus' Marvellous Mathemagicians, were trained in this workshop and now travel to schools…
Descriptors: Workshops, Classroom Environment, Experiments, Mathematics
Previous Page | Next Page »
Pages: 1 | 2