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Showing all 11 results Save | Export
Nurtanto, Muhammad; Sofyan, Herminarto; Pardjono, Pardjono – Online Submission, 2020
ICT is an important part of the development of secondary education in many countries and becomes a debate subject for its impact on behavior, culture, and society. The addition of new technologies in learning process, especially Vocational Education (VE) can attract attention and even increase the learning speed. However, attentions must be placed…
Descriptors: Electronic Learning, Information Technology, Computer Assisted Design, Computer Simulation
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Ashirbayev, Nurgali K.; Torebek, Yerlan Z.; Madiyarov, Nurlibay K.; Abdualiyeva, Marzhan A. – European Journal of Contemporary Education, 2018
In the context of rapid technological changes and modernization of society, the issue of ensuring adequacy of content in secondary education based on the use of advanced information technologies (ICT) is being updated. The necessity of an appropriate level of primary intellectual activity development in a person in terms of the current trends in…
Descriptors: Foreign Countries, Mathematics Instruction, Teaching Methods, Geometry
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Ganah, A. – Education, 2012
The motivation of students is regarded as one of the problems in the higher education. One of the reasons for the increasing number of students with low-level of motivation is that there are many students enrolling in universities without adequate level of preparation. Consequently, because of complex material delivered to students and their low…
Descriptors: Educational Technology, Student Motivation, Video Technology, Feedback (Response)
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Mortensen, Torill Elvira – E-Learning and Digital Media, 2010
Digital game-players devote a large amount of their time to discovering rules hidden in the code and discoverable through empirical study, experiments, and developing or rediscovering the mathematical formulae governing the code. They do this through their own independent play as they test areas, gear and abilities, through data mining using…
Descriptors: Learning Strategies, Play, Internet, Game Theory
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Thorsteinsson, Gisli – Journal on School Educational Technology, 2014
This paper reports a case study series of four related case study lessons, set up as a course using a Virtual Reality Learning Environment (VRLE) to support the students' ideation skills in Innovation Education (IE) in Icelandic conventional classroom. The IE course content and preparation is described. Overall aims, objectives and research…
Descriptors: Information Technology, Case Studies, Online Courses, Educational Innovation
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Chin, Cheng; Yue, Keng – European Journal of Engineering Education, 2011
Difficulties in teaching a multi-disciplinary subject such as the mechatronics system design module in Departments of Mechatronics Engineering at Temasek Polytechnic arise from the gap in experience and skill among staff and students who have different backgrounds in mechanical, computer and electrical engineering within the Mechatronics…
Descriptors: Engineering Education, Computer Assisted Design, Problem Based Learning, Engineering
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
Her Majesty's Inspectorate of Education, 2009
The HMIE publication, "External quality arrangements for Scotland's colleges," specifies that HMIE will produce a number of subject aspect reports over the four years 2008-12. These aspect reports complement in a subject-specific context the generic evaluations of learning and teaching in HMIE's reports of external review of colleges.…
Descriptors: Foreign Countries, Colleges, Institutional Evaluation, Program Evaluation
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Sinclair, Margaret – International Journal for Technology in Mathematics Education, 2006
This paper discusses some of the results of a study carried out with two classes of grade 7 students (11-12 years old); the aim of the project was to design, develop, and test interactive geometry tasks for use in future research into how (or whether) interactive applets help students learn mathematics. The study tasks were developed around the…
Descriptors: Grade 7, Geometry, Computer Uses in Education, Mathematics Instruction
Herder, P. M.; Turk, A. L.; Subrahmanian, E.; Westerberg, A. W. – 2002
The authors' activities in co-teaching an engineering design course across the Atlantic, at Carnegie Mellon University (CMU), USA, and at Delft University of Technology (DUT), the Netherlands, at the same time, required the use of information and communication tools for communication and collaboration purposes between students and between…
Descriptors: Computer Assisted Design, Computer Mediated Communication, Cooperative Education, Cooperative Learning
Anderl, R.; Vogel, U. R. – 1998
This paper summarizes the activities of the Darmstadt University Department of Computer Integrated Design (Germany) related to: (1) distributed lectures (i.e., lectures distributed online through computer networks), including equipment used and ensuring sound and video quality; (2) lectures on demand, including providing access through the World…
Descriptors: Audiovisual Communications, Computer Assisted Design, Computer Assisted Instruction, Computer Networks