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José-Manuel Sáez-López; Rolando-Óscar Grimaldo-Santamaría; Mª-Pilar Quicios-García; Esteban Vázquez-Cano – Technology, Knowledge and Learning, 2024
Gamification is an educational methodology and tool that offers benefits through mechanics and dynamics. It brings motivating experiences and benefits to the instructional design approach. Several studies highlight that this methodology fosters contributions in commitment, fun, enthusiasm, motivation, satisfaction, and interaction in pedagogical…
Descriptors: Gamification, Teaching Methods, Elementary School Teachers, Foreign Countries
Bertrand, Marja G.; Namukasa, Immaculate K. – Journal of Research in Innovative Teaching & Learning, 2023
Purpose: Certain researchers have expressed concerns about inequitable discipline representations in an integrated STEM/STEAM (science, technology, engineering, arts and mathematics) unit that may limit what students gain in terms of depth of knowledge and understanding. To address this concern, the authors investigate the stages of integrated…
Descriptors: Models, STEM Education, Art Education, Instructional Design
Hambrock, Helga; de Villiers, Frelét – Electronic Journal of e-Learning, 2023
Since seamless learning (SL) is still a rather unknown concept in higher education many educators classify it under the same categories as mobile, blended, online or hybrid learning. The purpose of this study is firstly to clarify the historical evolvement of the seamless learning concept over the past decades and, to position the seamless…
Descriptors: Learning Experience, Higher Education, College Faculty, Teacher Attitudes
Marianne Grace Araneta; Marica Liotino; Taiwo Isaac Olatunji; Monica Fedeli – Innovations in Education and Teaching International, 2025
Opportunities and concerns regarding the use of Massive Open Online Courses (MOOCs) in higher education have evolved along with them. A concern is how their use could support the higher-order learning appropriate for higher education. Grounded in the conversational framework, this case study explored how reflective practice could be fostered in a…
Descriptors: MOOCs, Blended Learning, Teaching Methods, Higher Education
Yang, Kai-Lin; Cheng, Ying-Hao; Wang, Ting-Ying; Chen, Jhih-Cheng – Asia-Pacific Journal of Teacher Education, 2023
This study explored mathematics teachers' reasoning regarding their instructional design for technology use in teaching mathematics. Various types of qualitative data were obtained and analysed from a sample of 19 secondary and 28 primary preservice teachers. The findings showed that the purposes of technology use, teachers' conceptions of…
Descriptors: Preservice Teachers, Mathematics Teachers, Student Attitudes, Thinking Skills
Wan-Ling Huang – Teaching Public Administration, 2024
This study aims to propound an instructional design for a service-learning course grounded in public problem analysis and verify its immediate and sustained outcomes through the actual instructional process. A quasi-experimental research design was adopted wherein students who were enrolling in a service-learning course were considered as a…
Descriptors: Teaching Methods, Service Learning, Public Administration, Student Projects
Haruna Abe; Kay Colthorpe; Pedro Isaias – Discover Education, 2025
To improve the online learning experience, adaptive learning technologies are being used to personalise learning content to suit individual learning needs, with learning analytics being integrated to collect data about the student usage behaviour on the platform. Research indicates that the adaptive learning platforms promote a supportive learning…
Descriptors: Physiology, Science Instruction, Instructional Design, Learning Management Systems
Hui, Sammy King Fai; Wei, Wei; Yun, Patrick Pui Ho – International Journal on E-Learning, 2022
The purpose of this study was to examine the impact and development of online learning experiences, behaviours and self-regulation of a sample of Mainland Chinese postgraduate students who engaged consecutively in three Moodle discussion tasks. Questionnaire data (n = 41) suggested significant correlations between students' online learning…
Descriptors: Electronic Learning, Evaluation Methods, Graduate Students, Foreign Countries
Jian-Guo Jiang; Qing-Shen Li; Xin Guan – Interactive Learning Environments, 2024
Experimental learning is one kind of contextual learning, which places learners in a variety of virtual or real contexts to acquire knowledge, gain ability and experience, and generates emotion through experiencing and perceiving, communicating and exploring, and self-reflecting. Applying VR technology to experiential learning involves both…
Descriptors: Experiential Learning, Computer Simulation, Global Approach, Technology Uses in Education
Ferrer, Justine; Ringer, Allison; Saville, Kerrie; Parris, Melissa A.; Kashi, Kia – Higher Education: The International Journal of Higher Education Research, 2022
The emergence of online environments has changed the landscape of educational learning. Some students thrive in this learning environment, but others become amotivated and disengaged. Drawing on self-determination theory, we report the findings of a study of 574 undergraduate business students at an Australian higher education institution on their…
Descriptors: Student Motivation, Learner Engagement, Higher Education, Student Attitudes
Bhagat, Kaushal Kumar; Cheng, Chia-Hui; Koneru, Indira; Fook, Fong Soon; Chang, Chun-Yen – Interactive Learning Environments, 2023
The aim of this study was to develop a scale to measure students' blended learning course experience. A total of 792 undergraduate students from Malaysia participated in this study. Exploratory factor analysis (EFA) was employed to evaluate the factor structure of the scale. As a result of EFA, three factors with 19 items that explained 68.06% of…
Descriptors: Blended Learning, Evaluation Methods, Course Evaluation, Student Attitudes
Kallia Katsampoxaki-Hodgetts; Konstantinos Kotsidis; Stamatios Papadakis; Panagiotis Anastasiades – International Baltic Symposium on Science and Technology Education, 2025
The integration of Artificial Intelligence (AI) into early childhood education raises important pedagogical questions about how to design inclusive, multimodal learning experiences that nurture children's agency and critical literacies. This paper analyzes sixty AI-enhanced teaching scenarios, developed during a national training program, through…
Descriptors: Multiple Literacies, Early Childhood Education, Artificial Intelligence, Critical Literacy
Selina Ochukut; Robert Oboko; Evans Miriti; Christopher Chepken; Andrew Kahonge; Elizaphan Maina – International Journal of Education and Development using Information and Communication Technology, 2025
E-learning is an emerging trend in most universities. Due to COVID-19, many universities adopted e-learning. With the sudden adoption and implementation of e-learning, learners had to undergo learning on how to learn and take examinations electronically, which could have increased cognitive load in their learning experience. Without regular, face…
Descriptors: Electronic Learning, Cognitive Ability, Learning Motivation, Learning Experience
Lynnae Venaruzzo; Cherie Diaz – Distance Education, 2025
Microcredentials enable a digital transformation of educational offerings that build skills of learners and the capability of organisations; however learners struggle with balancing study on top of work and family commitments unless they are motivated and self-regulated in their learning. Designing microcredentials that intrinsically motivate…
Descriptors: Microcredentials, Electronic Learning, Distance Education, Learning Experience
Wasson, Barbara; Kirschner, Paul A. – TechTrends: Linking Research and Practice to Improve Learning, 2020
Research on instructional and learning design is 'booming' in Europe, although there has been a move from a focus on content and the way to present it in a formal educational context (i.e., instruction), to a focus on complex learning, learning environments including the workplace, and access to learner data available in these environments. We…
Descriptors: Instructional Design, Foreign Countries, Teacher Role, Reflection