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Yuniasih, Ririn; Bone, Jane; Quiñones, Gloria – Contemporary Issues in Early Childhood, 2023
Traditional games are commonly understood for their long establishment, passed down over generations and characterised by the simplicity of their materials. The aim of this article is to explore traditional games where materials are at the centre, focusing on games with stones. Through a new-materialist perspective, using Barad's concept of…
Descriptors: Elementary School Students, Traditionalism, Games, Interaction
Benjamin Ade-Thurow; Erik Jon Byker – Journal of Teacher Education and Educators, 2024
The purpose of this article is to describe and report on a Globally Networked Learning (GNL) course among students in Germany and the United States. Specifically, we examine how GNL is an innovative method for international virtual exchange, which contributes to meaningful intercultural communication through more equitable access to international…
Descriptors: Intercultural Programs, Foreign Countries, Global Approach, Undergraduate Students
de França, Vitoria Costa Pereira Lopes Alves; Campos, Wellington Ferreira – Advances in Physiology Education, 2021
Advances in physiology and other fields are strongly associated with a solid base knowledge of biochemistry and cell metabolism. On the other hand, the complex and abstract nature of metabolic pathways, the traditional lecture method, and other factors made the teaching-learning process of biochemistry a challenging endeavor. To overcome this, we…
Descriptors: Metabolism, Active Learning, Biochemistry, Undergraduate Students
Rissanen, Anna; Costello, Jane M. – Journal of Applied Research in Higher Education, 2023
Purpose: Online resources can be helpful for students and can augment the content presented in learning environments. A team consisting of four biologists, a graduate student, instructional designer and media developers collaborated on the design, development and evaluation of first-year biology online tutorials in a Canadian University. The…
Descriptors: Instructional Effectiveness, Interaction, Online Courses, Tutorial Programs
Su Cai; Xiaojie Niu; Yuxi Wen; Jiangxu Li – Interactive Learning Environments, 2023
Inquiry-based learning (IBL) is one of the most important learning strategies. Augmented Reality (AR) is an effective way to support this strategy, which is considered conducive to enhance academic achievements of students during IBL. This paper investigated teacher-student interactions during AR-supported IBL by comparison and case study. First,…
Descriptors: Active Learning, Inquiry, Computer Simulation, Interaction
Li, Liang; Fleer, Marilyn; Yang, Ning – Early Years: An International Journal of Research and Development, 2022
Research has suggested that system-wide professional development needs to embrace ongoing and sustainable processes such as critical reflection, being within a community of practice and the co-creation of new practices within and across early childhood systems. However, there is little research on how professional development can be designed in a…
Descriptors: Foreign Countries, Faculty Development, Kindergarten, Preschool Teachers
Oyinlola Omolara Adebola – Research in Social Sciences and Technology, 2024
Slido is an interactive online platform facilitating active learning in rural university settings. Rural universities often need more resources, including access to technology and opportunities for diverse pedagogical approaches. Traditional lecture-based teaching predominates due to these constraints, which can hinder student engagement and…
Descriptors: Rural Schools, Interaction, Active Learning, Technology Uses in Education
Agila-Palacios, Martha Vanessa; Muñoz-Repiso, Ana García-Valcárcel; Ramírez-Montoya, María Soledad – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this paper is to analyze the influence of two active methodologies on digital competences development using mobile devices. The first methodology is project-oriented learning (POL); the second one is case-based learning (CBL). The analyzed digital competences belong to the communication and collaboration area of framework…
Descriptors: Handheld Devices, Technological Literacy, Student Projects, Active Learning
Wassana Na Sulong; Kanyakorn Sermsook; Oraya Sooknit; Wittaya Worapun – Journal of Education and Learning, 2023
The primary objective of the present study was to comprehensively evaluate the utilization, requisites, and contentment associated with the implementation of the Massive Open Online Course (MOOC) system in general education courses at Rajamangala University of Technology Srivijaya. Furthermore, a comparative analysis was conducted to examine…
Descriptors: General Education, MOOCs, Use Studies, Foreign Countries
Syawaludin, Ahmad; Prasetyo, Zuhdan Kun; Jabar, Cepi Safruddin Abdul; Retnawati, Heri – Journal of Turkish Science Education, 2022
This study aims to investigate the effect of the Project-based Learning (PjBL) learning model and class differences based on online learning settings (synchronous, asynchronous, and mixed) on the analytical abilities of the Discovery Learning (DL), Interactive Demonstration (ID), and Inquiry Lessons (IL) models after adjusting for IQ of…
Descriptors: Active Learning, Student Projects, Electronic Learning, Thinking Skills
Magon, Juss Kaur; Shore, Bruce M. – International Journal for Talent Development and Creativity, 2022
This descriptive case study explored the presence of a community of inquiry among 4492 secondary learners enrolled in four asynchronous online discussion forums over a full year. The forums (Ethics and Philosophy, Reading, Astronomy and Space, and General Debates, among others not studied) were external to the students' schools across England. The…
Descriptors: Asynchronous Communication, Computer Mediated Communication, Communities of Practice, Reading
Swinnerton, Bronwen – Journal of Learning Spaces, 2021
This paper focuses on a UK higher education institution (HEI) which redesigned three lecture theatres as 'Collaborative Lecture Theatres' (CLTs). Using Radcliffe's framework for designing and evaluating learning spaces and using his three related components; pedagogy, space and technology it will explore how the redesigned rooms (space) and the…
Descriptors: Lecture Method, Interior Space, Classroom Design, Technology Integration
Priandhita Sukowidyanti Asmoro – Cogent Education, 2024
The COVID-19 pandemic has prompted a reevaluation of educational modalities, shedding light on the potential incorporation of tax distance learning (TDL) in higher education. This study investigates the intricate relationship between psychosocial learning environments (PLE), anxiety, and satisfaction levels in TDL. Applying a quantitative…
Descriptors: Educational Environment, Anxiety, Student Satisfaction, Distance Education
Gottardo, Ezio Del; De Martino, Delio – Research on Education and Media, 2020
The Coronavirus pandemic, forcing all schools and universities to exclusively activate distance learning (DL), has triggered an unprecedented innovative process. E-learning had remained a niche resource for a few innovators, experts and enthusiasts; but, with the forced DL due to COVID-19, teachers of all levels had to engage in a new form of…
Descriptors: Distance Education, Electronic Learning, Emergency Programs, COVID-19
Ayuwanti, Irma; Marsigit; Siswoyo, Dwi – International Journal of Evaluation and Research in Education, 2021
Teacher-students interaction is one of the most important interactions in learning. Teacher-students interaction affects student understanding. However, in practice, there are still many lessons that have not applied teacher-students interaction properly. This study aimed to reveal teacherstudent interaction in the mathematics learning process…
Descriptors: Teacher Student Relationship, Interaction, Mathematics Instruction, Junior High School Students