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Hayama, Tessai; Odate, Hidetaka; Ishida, Naoto – International Journal on E-Learning, 2020
The field of learning analytics has been limited by its frequent dependence on learning logs created by students while learning. Most of the research has dealt with the relationships between learning during a course and the achieved results. Although students' in-class behavior affects learning achievement, this remains a challenging aspect to…
Descriptors: Student Behavior, Data Collection, Measurement Equipment, College Students
Rustam Shadiev; Suping Yi – Interactive Learning Environments, 2023
This study was to review empirical studies on UAV usage in education. 43 papers were selected and reviewed with respect to the following dimensions: (1) publication time and source, (2) methodology in reviewed studies, and (3) main findings reported by researchers. The results showed that the highest number of published articles was between 2018…
Descriptors: Aviation Technology, Aviation Education, Educational Research, Undergraduate Students
Mettis, Kadri; Väljataga, Terje – International Journal of Mobile and Blended Learning, 2022
The aim of this study was to investigate how mobile outdoor learning supports the development of students' conceptual understanding about local socio-environmental problems and students' attitudes towards the learning activity. To explore these aspects, a study following a design-based research model was designed and conducted with 68 eighth-ninth…
Descriptors: Middle School Students, Outdoor Education, Environmental Education, Social Problems
Sharma, Sashi; Sharma, Shweta; Doyle, Phil; Marcelo, Louis; Kumar, Daniel – Teachers and Curriculum, 2021
Learning about probability can pose difficulties for students at all levels. Performing probability experiments using games can encourage students to develop understandings of probability grounded in real events. In this reflective paper, we explore the thinking of a group of students and teachers as they reasoned about experimental and…
Descriptors: Statistics Education, Probability, Educational Games, Learning Activities
Jansen, Renée S.; van Leeuwen, Anouschka; Janssen, Jeroen; Kester, Liesbeth – Frontline Learning Research, 2020
To be successful in online education, learners should be able to self-regulate their learning due to the autonomy offered to them. Accurate measurement of learners' self-regulated learning (SRL) in online education is necessary to determine which learners are in need of support and how to best offer support. Trace data is gathered automatically…
Descriptors: Learning Strategies, Online Courses, Electronic Learning, Data Collection
Lorenzen, Stephan; Hjuler, Niklas; Alstrup, Stephen – International Educational Data Mining Society, 2018
Analysis of log data generated by online educational systems is an essential task to better the educational systems and increase our understanding of how students learn. In this study we investigate previously unseen data from Clio Online, the largest provider of digital learning content for primary schools in Denmark. We consider data for 14,810…
Descriptors: Data Collection, Student Behavior, Elementary School Students, Foreign Countries
Keržic, Damijana; Aristovnik, Aleksander; Tomaževic, Nina; Umek, Lan – Interactive Technology and Smart Education, 2019
Purpose: This paper aims to study the relationship between students' activities in the e-classroom and grades for the final exam. The study was conducted at the Faculty of Administration, University of Ljubljana among first-year undergraduate students. In the e-classroom, students learn new content for individual self-study, and their knowledge is…
Descriptors: Electronic Learning, Educational Technology, Undergraduate Students, Data Collection
Wu, Yonghe; Guo, Shouchao; Zhu, Lijuan – Interactive Learning Environments, 2020
3D design software is a commonly used interactive learning tool in STEM education. It is generally believed that 3D design can effectively train students' spatial thinking and engineering design abilities. There have been many theoretical and practical achievements in the application of 3D printing education, but the evaluation of 3D design is…
Descriptors: Foreign Countries, Elementary School Students, Computer Peripherals, Printing
Boz, Hayat; Dagli, Yakup – Cypriot Journal of Educational Sciences, 2017
This study addresses the contribution of applying qualitative research methods for identifying the educational activities planned for adults. The paper is based on the experience gained during in-depth interviews with 39 elderly and 33 middle-aged participants, by purposive sampling method and maximum variation technique, within a needs analysis…
Descriptors: Qualitative Research, Educational Needs, Adults, Needs Assessment
Sun, Di; Cheng, Gang; Xu, Pengfei; Zheng, Qinhua; Chen, Li – Interactive Learning Environments, 2019
With the development of online learning, LMSs accumulated huge amounts of students' interaction data. Unfortunately, with the support of LMSs data, few researchers put a sight on interaction research in MPOCs. Particularly, comparing interaction activity patterns of different achievement student groups and in different course processes in MPOCs…
Descriptors: Integrated Learning Systems, Online Courses, Educational Technology, Technology Uses in Education
Balgalmis, Esra; Temiz, Zeynep – Journal of Inquiry Based Activities, 2018
This study aimed to investigate pre-service pre-school education teachers' data representation activities in terms of their relation to real life, the appropriateness of the data that the children can collect, the conformability of the graphs required for the data representation to the children's level, and the clarity of open-ended questions…
Descriptors: Preservice Teachers, Preschool Teachers, Data, Visual Aids
Robertson, Judy; Tisdall, E. Kay M. – Journal of Media Literacy Education, 2020
Given the importance of data skills to the economy and the skills shortage within data science, educational policy makers have identified the importance of including technical and analytical data skills in the school curriculum. An equally important aim is to educate children and young people to become "data citizens" who are aware of…
Descriptors: Children, Adolescents, Elementary School Students, Secondary School Students
Becerra-Alonso, David; Lopez-Cobo, Isabel; Gómez-Rey, Pilar; Fernández-Navarro, Francisco; Barbera, Elena – Distance Education, 2020
This article describes the development of an application for the grading and provision of feedback on educational processes. The too, named "EduZinc," enables instructors to go through the complete process of creating and evaluating the activities and materials of a course. The application enables for the simultaneous management of two…
Descriptors: Grading, Feedback (Response), Student Centered Learning, Educational Technology
Baroutsis, Aspa; White, Sonia L. J.; Hamilton, Annette; Jones, Madeline; Waters, Rayelene – Australian Primary Mathematics Classroom, 2018
This article encourages approaches that develop children's understandings of data representations. In particular, when children develope flexibility in their approaches to data representation and understanding, the same data can be represented in different ways. Flexible and adaptive use of representations is part of mathematics competence which…
Descriptors: Foreign Countries, Elementary School Mathematics, Elementary School Students, Mathematics Instruction
Santoso, Harry B.; Batuparan, Alivia Khaira; Isal, R. Yugo K.; Goodridge, Wade H. – Journal of Educators Online, 2018
Student Centered e-Learning Environment (SCELE) is a Moodle-based learning management system (LMS) that has been modified to enhance learning within a computer science department curriculum offered by the Faculty of Computer Science of large public university in Indonesia. This Moodle provided a mechanism to record students' activities when…
Descriptors: Case Studies, Educational Environment, Student Centered Learning, Electronic Learning