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Designing Informal Learning Experiences for Early Career Academics Using a Knowledge Ecosystem Model
Miller, Faye; Partridge, Helen; Bruce, Christine; Hemmings, Brian – Journal of Further and Higher Education, 2017
This article presents a "knowledge ecosystem" model of how early career academics experience using information to learn while building their social networks for developmental purposes. Developed using grounded theory methodology, the model offers a way of conceptualising how to empower early career academics through (1) agency…
Descriptors: Learning Experience, Informal Education, Career Academies, Models
Casey, Ashley; Hastie, Peter; Jump, Steve – Sport, Education and Society, 2016
This paper documents how a unit of student-designed games can create a more meaningful version of physical education (PE) for disengaged students, a version that enhances the educational legitimacy of the subject matter by affording it worth in and of itself rather than being justified for other, extrinsic or instrumental reasons. Furthermore, it…
Descriptors: Physical Education, Student Developed Materials, Game Theory, Educational Games
Hybrid Placemaking in the Library: Designing Digital Technology to Enhance Users' On-Site Experience
Bilandzic, Mark; Johnson, Daniel – Australian Library Journal, 2013
This paper presents research findings and design strategies that illustrate how digital technology can be applied as a tool for "hybrid" placemaking in ways that would not be possible in purely digital or physical spaces. Digital technology has revolutionised the way people learn and gather new information. This trend has challenged the…
Descriptors: Library Automation, Library Development, Library Services, Computer System Design
Bimrose, Jenny; Kettunen, Jaana; Goddard, Tannis – British Journal of Guidance & Counselling, 2015
Much progress has been made in integrating information and communications technology (ICT) into careers practice, but there is still room for improvement. An international lens is adopted to examine some key elements that contribute to the successful integration of ICT into careers practice. We start by exploring the role of policy, using the UK…
Descriptors: Counselor Training, Counseling Services, Technology Uses in Education, Technology Integration
Palmer, Stuart; Holt, Dale – Interactive Learning Environments, 2010
In 2003, Deakin University implemented a centralised learning management system (LMS) under the banner of Deakin Studies Online (DSO), as well as implementing policies requiring all its units of study to have at least a basic online presence from 2004. Given the scope of the university's commitment to online education, it was considered essential…
Descriptors: Electronic Learning, Units of Study, Student Attitudes, Online Courses
Gibson, Susan; Peacock, Kim – Journal of Distance Education, 2006
The main objective of this project was to provide a Web-based tool that included practical resources for faculty in education at one Canadian university who were seeking ways to make effective use of learning technologies to enhance learning environments. The site includes online tools and resources and integrates ideas from people in the faculty…
Descriptors: Protocol Analysis, Learning Experience, Courseware, Computer System Design