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Showing 1 to 15 of 21 results Save | Export
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Ramos, Vinicius F. C.; Cechinel, Cristian; Magé, Larissa; Lemos, Robson – Informatics in Education, 2021
Teaching introductory computer programming and choosing the proper tools and programming languages are challenging tasks. Most of the existing tools are not fully integrated into systems to support the teaching-learning processes. The present paper describes the usability evaluation of the Virtual Programming Lab module for Moodle (VPL-Moodle)…
Descriptors: Student Satisfaction, Teacher Attitudes, Usability, Computer Interfaces
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Abdul Rahman, Maisarah; Zakaria, Mohamad Shanudin; Din, Rosseni – International Journal of Research in Education and Science, 2021
The visualization concept and multimedia is commonly used in designing various learning methods in education. However, less study was conducted for Fundamental of Computer Science (FCS) subjects especially in STEM education approach. Therefore, this study aims to evaluate the content of design learning module for the subject of secondary two-topic…
Descriptors: Computer Science Education, STEM Education, Learning Modules, Secondary School Curriculum
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Kusumawati, Fitri Palupi; Darmawan, Syaifudin Latif; Latifah, Siti – English Language Teaching Educational Journal, 2018
This development research aimed to develop a learning module for students of Computer Science, to determine the feasibility of the module, and to determine the students' response towards the module. This study used Research and Development (R&D) type of ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The module was…
Descriptors: Learning Modules, English for Special Purposes, Computer Science Education, Vocabulary Development
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Maguire, Phil; Maguire, Rebecca; Kelly, Robert – Computer Science Education, 2017
We report on an intervention in which informal programming labs were switched to a weekly machine-evaluated test for a second year Data Structures and Algorithms module. Using the online HackerRank system, we investigated whether greater constructive alignment between course content and the exam would result in lower failure rates. After…
Descriptors: Programming, Computer Science Education, Teaching Methods, Test Scoring Machines
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Kavitha, R. K.; Ahmed, M. S. – Education and Information Technologies, 2015
Agile software development is an iterative and incremental methodology, where solutions evolve from self-organizing, cross-functional teams. Pair programming is a type of agile software development technique where two programmers work together with one computer for developing software. This paper reports the results of the pair programming…
Descriptors: Knowledge Management, Educational Environment, Case Studies, Programming
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Wu, Ji-Wei; Tseng, Judy C. R.; Hwang, Gwo-Jen – Educational Technology & Society, 2015
Inquiry-Based Learning (IBL) is an effective approach for promoting active learning. When inquiry-based learning is incorporated into instruction, teachers provide guiding questions for students to actively explore the required knowledge in order to solve the problems. Although the World Wide Web (WWW) is a rich knowledge resource for students to…
Descriptors: Foreign Countries, Inquiry, Active Learning, Intelligent Tutoring Systems
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Jagger, Suzy – Innovations in Education and Teaching International, 2013
A commonly used teaching method to promote student engagement is the classroom debate. This study evaluates how affective characteristics, as defined in Bloom's taxonomy, were stimulated during debates that took place on a professional ethics module for first year computing undergraduates. The debates led to lively interactive group discussions…
Descriptors: Computer Science Education, Undergraduate Students, Debate, Group Discussion
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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Kabicher, Sonja; Derntl, Michael; Motschnig-Pitrik, Renate – Journal of Educational Multimedia and Hypermedia, 2009
This paper addresses the challenges resulting from the design and implementation of a modular, flexible curriculum of computer science. It is intended to share the processes and structures that are being employed in order to cooperatively approach desired qualities and qualifications. In addition, the paper shares goals, strategies, and…
Descriptors: Foreign Countries, Computer Science, Curriculum Design, Curriculum Development
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Millan, Nandy; Bromage, Adrian – Interactive Technology and Smart Education, 2011
Purpose: The paper comprises an extended discussion of the possibilities that Web 2.0 applications offer to doctoral researchers, and where such applications fit in the early twenty-first century in the research environment. It explores the main issues associated with their use by doctoral researchers, and how these factors have influenced the…
Descriptors: Foreign Countries, Internet, Electronic Publishing, Social Networks
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Brackenbury, L. E. M.; Plana, L. A.; Pepper, J. – IEEE Transactions on Education, 2010
The system-on-chip module described here builds on a grounding in digital hardware and system architecture. It is thus appropriate for third-year undergraduate computer science and computer engineering students, for post-graduate students, and as a training opportunity for post-graduate research students. The course incorporates significant…
Descriptors: Foreign Countries, Computer System Design, Teamwork, Learning Modules
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Ostashewski, Nathaniel; Moisey, Susan; Reid, Doug – International Review of Research in Open and Distance Learning, 2011
This report explores the first iteration of a teacher professional development courselet grounded in constructionist theory and activities. This online teacher professional development (oTPD) courselet provided opportunities for teachers to engage in just-in-time, ongoing TPD within a social networking site for educators. The topic of the oTPD was…
Descriptors: Foreign Countries, Social Networks, Computer Mediated Communication, Web Based Instruction
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the International Conference e-Learning 2016, which was organised by the International Association for Development of the Information Society, 1-3 July, 2016. This conference is part of the Multi Conference on Computer Science and Information Systems 2016, 1-4 July. The e-Learning (EL) 2016 conference aims…
Descriptors: Professional Associations, Conferences (Gatherings), Electronic Learning, Computer Science Education
Holt, Richard C. – 1994
This paper proposes an approach to introducing object-oriented concepts to high school computer science students using the Object-Oriented Turing (OOT) language. Students can learn about basic object-oriented (OO) principles such as classes and inheritance by using and expanding a collection of classes that draw pictures like circles and happy…
Descriptors: Computer Science Education, Educational Objectives, Foreign Countries, High Schools
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Preece, Jenny – Education and Computing, 1993
Discussion of human-computer interaction (HCI) as an essential part of the design of computing systems focuses on incorporating HCI into university computing courses. HCI training needs for various career profiles are given; and an outline of the contents of the Open University postgraduate module on HCI is appended. (nine references) (LRW)
Descriptors: Computer Science Education, Computer System Design, Curriculum Design, Foreign Countries
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