NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 80 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ran Bao; Sile Liang – International Journal of Distance Education Technologies, 2024
Scholars have long delved into the realm of MOOCs. However, with the proliferation of diverse platforms hosting course videos, it was realized that learning experiences may vary across these platforms. Hence, this research explores the forums within two distinct online learning platforms: the formal MOOC and the informal video-sharing platform.…
Descriptors: MOOCs, Video Technology, Learning Motivation, Behavior
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gilbert Dizon – The EUROCALL Review, 2024
Video streaming is a common social practice in modern society, especially among today's youth. Many people are also using these services as a resource for informal learning. However, few studies have examined the use of video streaming for self-directed foreign language (FL) learning beyond the classroom. The present study addresses this research…
Descriptors: Case Studies, Video Technology, Informal Education, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Zhongling Pi; Xin Guo; Caixia Liu; Jiumin Yang – Active Learning in Higher Education, 2025
Students are often encouraged to explain recently-taught information to others to enhance their learning in various settings including face-to-face in the classroom, through text, or in educational videos. However, nearly all studies on the impact of explaining things to others have focused on the effects of explaining to a less-knowledgeable…
Descriptors: Peer Teaching, Prior Learning, Video Technology, Peer Relationship
Peer reviewed Peer reviewed
Direct linkDirect link
Naoko Taguchi; Daniel H. Dixon; Yuqing Qin; Ying Chen – Language Teaching Research, 2025
We investigated the extent to which English learners developed knowledge of pragmatically-appropriate request-making forms through task-based gameplay involving virtual dialogues with fictional professors, employers, and friends on a virtual US campus. The digital game presents players with several scenarios, asking them to select the most…
Descriptors: Game Based Learning, Undergraduate Students, Video Games, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Gumisirizah Nicholus; Joseph Nzabahimana; Charles M. Muwonge – Cogent Education, 2024
In recent years, there has been a growing emphasis on innovative teaching methods in secondary education as educators seek to enhance students' critical thinking abilities and motivation to lean. This research focuses on evaluating the impact of a video-based Problem-Based Learning (PBL) approach on the performance and critical thinking ability of…
Descriptors: Video Technology, Technology Uses in Education, Problem Based Learning, Academic Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Panagiota Chatzidaki; Urban Eriksson; Sarah Zoechling; Sascha Schmeling; Tobias Fredlund – Physical Review Physics Education Research, 2025
Following the global COVID-19 pandemic, digital learning environments have gained in importance in education all around the world. A new digital learning format called a "Digital Learning Module" (DLM) was developed within the Physics Education Research (PER) group at CERN, consisting of a series of prerecorded explanatory and experiment…
Descriptors: Physics, Science Instruction, Scientific Research, Educational Research
Peer reviewed Peer reviewed
Direct linkDirect link
Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Koc, Mustafa; Yucel, Hasine Hilal – International Society for Technology, Education, and Science, 2022
YouTube is a Web 2.0 technology-based social media platform that enables users to produce and share their own videos as well as watch and interpret other users' video materials. The purpose of this study is to determine how university students perceive educational video clips shared on YouTube and whether their perceptions differ across some…
Descriptors: Student Attitudes, Video Technology, Age Differences, Gender Differences
Peer reviewed Peer reviewed
Direct linkDirect link
Aude Hansel; Natassia Schutz – Language Learning in Higher Education, 2025
Collaboration is essential for all English for Specific Purposes practitioners, whether they are a part of a Faculty or a Language Centre. Conducting needs analyses to determine students' specific English requirements necessitates interaction with subject specialists within their institution. The present report presents an innovative pedagogical…
Descriptors: Popular Culture, Science Education, English for Academic Purposes, Second Language Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Christian Siregar; Silverius C. J. M. Lake; Arcadius Benawa – International Society for Technology, Education, and Science, 2024
This research aims to have an overview of the effectiveness of the "Sabilulungan" culture-based group discussion model assisted by Video-based learning (VBL) to increase the motivation and learning achievement of Tri Mulya Middle School students after the COVID-19 pandemic. The research subjects were Civics students (n=36), 8th grade…
Descriptors: Video Technology, Action Research, Middle School Students, Grade 8
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Napat Jitpaisarnwattana – IAFOR Journal of Education, 2025
This study explores the extent to which learner autonomy can be cultivated through a digital storytelling (DST) project within a collaborative learning environment. Additionally, it examines students' attitudes towards the DST project. The research was conducted with 90 nursing students enrolled in an English for Specific Purposes (ESP) course,…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Nursing Education
Peer reviewed Peer reviewed
Direct linkDirect link
Henry, Alastair – ELT Journal, 2022
In many contexts of contemporary ELT, the L2 can be widely encountered beyond the classroom. In these settings, teachers need to maximize opportunities for meaningful participation. Digital video production (DVP) provides one such opportunity. Little, however, is known about the types of DVP common in particular contexts of ELT, the extent to…
Descriptors: Learner Engagement, Handheld Devices, Computer Software, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Østereng, Dag Øivind – Discourse and Communication for Sustainable Education, 2022
Elevkanalen is a web-based digital educational resource containing videos, animations, pictures, learning paths, texts, quizzes, and many features that meet the Norwegian authorities' requirements for adapted and inclusive learning issued by The Norwegian Directorate for Education and Training (UDIR). The interest of this paper is to examine how…
Descriptors: Video Technology, Phenomenology, Educational Resources, Web Sites
Peer reviewed Peer reviewed
Direct linkDirect link
Hao Yu; Ting Xu; Jeroen J. G. van Merriënboer; Maryam Asoodar – Cogent Education, 2024
Background: The present study aims to investigate the impact of open and closed tasks on the intrinsic motivation and language learning competence of international students enrolled at UM, following the medical Dutch course. The students look forward to improving their academic-Dutch second language in the field of Medicine. We hypothesize that…
Descriptors: Simulation, Patients, Medical Services, Consultation Programs
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6