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Tippawan Meepung – International Education Studies, 2024
This study explores the application of the Project-Based Learning with Gamification Model (PBLGM) through Visual Programming Language (VPL) to enhance digital competencies and problem-solving skills in learners. The PBLGM model integrates project-based learning and gamification techniques using Kodu Game Lab, aiming to develop essential…
Descriptors: Student Projects, Active Learning, Gamification, Foreign Countries
Yuchen Chen; Xinli Zhang; Lailin Hu – Educational Technology & Society, 2024
In conventional ancient Chinese poetry learning, students tend to be under-motivated and fail to understand many aspects of poetry. As generative artificial intelligence (GAI) has been applied to education, image-GAI (iGAI) provides great opportunities for students to generate visualized images based on their descriptions of poems, and to situate…
Descriptors: Elementary School Students, Grade 5, Poetry, Artificial Intelligence
Sulisawati, Dwi Noviani; Lutfiyah; Murtinasari, Frida; Sukma, Luzainiatus – Malikussaleh Journal of Mathematics Learning, 2019
Characteristics of students who are diverse, such as different learning styles will also lead to the possibility of differences in students' ability to understand the learning material and every problem given, especially at the stage of understanding the problem given, because this stage is the most important step to determine the next problem…
Descriptors: Cognitive Style, Learning Modalities, Aural Learning, Visual Learning
Kohnle, Antje; Ainsworth, Shaaron E.; Passante, Gina – Physical Review Physics Education Research, 2020
[This paper is part of the Focused Collection on Curriculum Development: Theory into Design.] This manuscript discusses how learning theories have been applied to shape multiple aspects of the design of curricular activities combining interactive computer simulations and University of Washington style tutorials (so-called simulation-tutorials).…
Descriptors: Freehand Drawing, Visual Learning, Computer Simulation, Tutoring
Yurniwati – Journal of Research and Advances in Mathematics Education, 2018
In mathematics, there is conceptual and procedural knowledge. Conceptual knowledge is about ideas or mathematics understanding but procedural knowledge is about procedure to solve mathematics problems. Multisensory approach involve many senses like kinaesthetic, visual and auditory to gain knowledge. This research aims to find information about…
Descriptors: Preservice Teachers, Elementary Education, Mathematical Concepts, Concept Formation
Bakar, Kamariah Abu; Way, Jennifer; Bobis, Janette – Mathematics Education Research Group of Australasia, 2016
This paper explores young children's drawings (6 years old) in early number and addition activities in Malaysia. Observation, informal interviews and analysis of drawings revealed two types of drawing, and gave insight into the transitional process required for children to utilise drawings in problem solving. We argue the importance of valuing and…
Descriptors: Foreign Countries, Young Children, Freehand Drawing, Problem Solving
Watanabe, Tad – Mathematics Teaching in the Middle School, 2015
The Common Core State Standards for Mathematics (CCSSM) (CCSSI 2010) identifies the strategic use of appropriate tools as one of the mathematical practices and emphasizes the use of pictures and diagrams as reasoning tools. Starting with the early elementary grades, CCSSM discusses students' solving of problems "by drawing." In later…
Descriptors: Foreign Countries, Mathematics Education, Secondary School Mathematics, Middle School Students
Fleer, Marilyn – 1989
This booklet examines the educational value of jigsaw puzzles and gives practical suggestions on how to select and make them for use by children ages 1 through 8. It asserts that jigsaw puzzles provide children with the opportunity to develop problem-solving strategies, and discusses a theory of adult-child interaction that encourages the…
Descriptors: Adult Child Relationship, Early Childhood Education, Educational Games, Eye Hand Coordination