Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 46 |
Descriptor
Foreign Countries | 71 |
Program Development | 71 |
Computer Software | 61 |
Educational Technology | 32 |
Electronic Learning | 24 |
Instructional Design | 22 |
Internet | 22 |
Computer System Design | 19 |
Computer Assisted Instruction | 17 |
Distance Education | 16 |
Computer Software Evaluation | 15 |
More ▼ |
Source
Author
Abramson, David | 1 |
Agostinho, Shirley | 1 |
Aksoy, Erdem | 1 |
Aleven, Vincent | 1 |
Alias, Norlidah | 1 |
Anderson, Neil | 1 |
Armstrong, Laurie | 1 |
Arzberger, Peter | 1 |
Badge, Joanne L. | 1 |
Barrett-Baxendale, Mark | 1 |
Beauvoir, Phillip | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 33 |
Postsecondary Education | 31 |
Elementary Secondary Education | 11 |
Adult Education | 8 |
Secondary Education | 7 |
Elementary Education | 3 |
High Schools | 2 |
Grade 12 | 1 |
Two Year Colleges | 1 |
Location
United Kingdom | 14 |
Australia | 7 |
China | 5 |
Japan | 4 |
New Zealand | 3 |
Canada | 2 |
Greece | 2 |
Philippines | 2 |
Sweden | 2 |
Taiwan | 2 |
Turkey | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sezer, Baris – Australasian Journal of Educational Technology, 2021
The aim of this study was to develop an electronic performance support system (EPSS) to improve students' performance in the topic of scientific research methods. A review of the literature shows that EPSSs are usually developed using advanced programming technologies. This limits the widespread use of EPSS for educators and researchers. In this…
Descriptors: Program Development, Computer Software, Technology Integration, Foreign Countries
Kang, Myunghee; Kim, Seyoung; Yoon, Seonghye; Chung, Warren – Journal of Interactive Learning Research, 2017
The purpose of this study was to set future directions of the Cyber Home Learning System in Korea based on its current status. The Cyber Home Learning System has been designed and used by K-12 students to study voluntarily at home using online lessons. The development process of the Cyber Home Learning System was composed of the following four…
Descriptors: Foreign Countries, Online Courses, Database Management Systems, Computer System Design
Grepon, Benzar Glen S.; Martinez, Aldwin Lester M. – Online Submission, 2021
Purpose: The study aims to design and develop a virtual structural design that simulates the campus and its buildings of a community college in Bukidnon, Philippines through Virtual Reality. With the immersion of technology, this project represents the architectural design of the establishment with the use of Virtual Reality Technology. Method:…
Descriptors: Foreign Countries, Computer Simulation, Community Colleges, School Buildings
Aksoy, Erdem – International Journal of Curriculum and Instruction, 2019
This study aims to determine the needs of primary school teachers concerning their expectations from an in-service program to foster their English language teaching competencies and develop such an in-service program draft. Data were collected from 10 primary school teachers working in schools in Ankara where there are currently no appointed…
Descriptors: Foreign Countries, Elementary School Teachers, Inservice Teacher Education, Teacher Competencies
Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Maratou, Vicky; Chatzidaki, Eleni; Xenos, Michalis – Interactive Learning Environments, 2016
This article presents a role-play game for software project management (SPM) in a three-dimensional online multiuser virtual world. The Opensimulator platform is used for the creation of an immersive virtual environment that facilitates students' collaboration and realistic interaction, in order to manage unexpected events occurring during the…
Descriptors: Computer Software, Computer Simulation, Program Development, Teaching Methods
Mack Shelley Ed.; Omer Tayfur Ozturk Ed.; Mustafa Lutfi Ciddi Ed. – International Society for Technology, Education, and Science, 2023
"Proceedings of International Conference on Education in Mathematics, Science and Technology" includes full papers presented at the International Conference on Education in Mathematics, Science and Technology (ICEMST) which took place on May 18-21, 2023 in Cappadocia, Turkey. The aim of the conference is to offer opportunities to share…
Descriptors: Conferences (Gatherings), Mathematics Education, Science Education, Technology Education
Manouselis, N.; Vuorikari, R.; Van Assche, F. – Journal of Computer Assisted Learning, 2010
Repositories with educational resources can support the formation of online learning communities by providing a platform for collaboration. Users (e.g. teachers, tutors and learners) access repositories, search for interesting resources to access and use, and in many cases, also exchange experiences and opinions. A particular class of online…
Descriptors: Foreign Countries, Internet, Electronic Learning, Web Sites
DeWitt, Dorothy; Alias, Norlidah; Siraj, Saedah – Educational Technology Research and Development, 2014
Collaborative problem-solving in science instruction allows learners to build their knowledge and understanding through interaction, using the language of science. Computer-mediated communication (CMC) tools facilitate collaboration and may provide the opportunity for interaction when using the language of science in learning. There seems to be…
Descriptors: Program Design, Program Development, Secondary School Science, Electronic Learning
Nishide, Ryo – Journal of Interactive Learning Research, 2011
This paper proposes extensive applications of virtual collaborative space in order to enhance the efficiency and capability of Digital Campus. The usability of Digital Campus has been experimented in different learning environments and evaluated by questionnaire as that the presence technology and a sense of solidarity influence the participants'…
Descriptors: Foreign Countries, Educational Innovation, Educational Experiments, Lecture Method
The Development of E-Portfolio Evaluation Criteria and Application to the Blackboard LMS E-Portfolio
McKenna, Gary F.; Stansfield, Mark H. – International Journal of Virtual and Personal Learning Environments, 2012
The purpose of this paper is to develop e-portfolio evaluation criteria which will be used to review the Blackboard LMS e-portfolio being used at one Higher Education (HE) institution in the UK as evaluation criteria for reviewing e-portfolio provision does not exist in the literature. The approach taken was to initiate a wide literature search…
Descriptors: Evaluation Criteria, Electronic Publishing, Portfolios (Background Materials), Portfolio Assessment
Griffiths, David; Beauvoir, Phillip; Liber, Oleg; Barrett-Baxendale, Mark – Distance Education, 2009
The use of the Web to deliver open, distance, and flexible learning has opened up the potential for social interaction and adaptive learning, but the usability, expressivity, and interoperability of the available tools leave much to be desired. This article explores these issues as they relate to teachers and learning designers through the case of…
Descriptors: Barriers, Use Studies, Program Development, Standards
Joglar, Nuria; Martin, Diego; Colmenar, J. Manuel; Martinez, Ivan; Hidalgo, J. Ignacio – Interactive Technology and Smart Education, 2010
Purpose: This paper aims to describe the activities designed and conducted with primary school, secondary school and university students to study the integration of alternative assessment and self-assessment online tools in mathematics courses using iTest. iTest is an educational software tool born to support the continuous evaluation system…
Descriptors: Foreign Countries, Alternative Assessment, Computer Assisted Instruction, Computer Software
Onguko, Brown Bully – Electronic Journal of e-Learning, 2014
JiFUNzeni blended learning approach is a sustainable approach to provision of professional development (PD) for those in challenging educational contexts. JiFUNzeni approach emphasizes training regional experts to create blended learning content, working with appropriate technology while building content repositories. JiFUNzeni approach was…
Descriptors: Blended Learning, Faculty Development, Sustainability, Educational Technology
Derrick, Karim – International Journal of Technology and Design Education, 2012
Most innovations have contextual pre-cursors that prompt new ways of thinking and in their turn help to give form to the new reality. This was the case with the e-scape software development process. The origins of the system existed in software components and ideas that we had developed through previous projects, but the ultimate direction we took…
Descriptors: Foreign Countries, Portfolios (Background Materials), Portfolio Assessment, Student Evaluation