NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing all 13 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Qian Fu; Wenjing Tang; Yafeng Zheng; Haotian Ma; Tianlong Zhong – Interactive Learning Environments, 2024
In this study, a predictive model is constructed to analyze learners' performance in programming tasks using data of programming behavioral events and behavioral sequences. First, this study identifies behavioral events from log data and applies lag sequence analysis to extract behavioral sequences that reflect learners' programming strategies.…
Descriptors: Predictor Variables, Psychological Patterns, Programming, Self Management
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jingfang Xia; Yao Ge; Zijun Shen; Mudasir Rahman Najar – International Review of Research in Open and Distributed Learning, 2024
Learners might have several challenges while attempting to learn a second/foreign language. Learners of Chinese face linguistic, psychological, and educational challenges. The integration of technology, especially artificial intelligence (AI), into teaching foreign languages is a blessing for teachers and learners. This study delved into the…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Linguistics, Psychological Patterns
Peer reviewed Peer reviewed
Direct linkDirect link
George Koutromanos; Anastasios T. Mikropoulos; Dimitrios Mavridis; Christos Christogiannis – Education and Information Technologies, 2024
This study examines the factors that affect pre-service and in-service teachers' intention to use Mobile Augmented Reality (MAR) in their teaching through the proposed Mobile Augmented Reality Acceptance Model (MARAM). The MARAM builds on the existing Technology Acceptance Model (TAM) to incorporate four other components namely perceived relative…
Descriptors: Preservice Teachers, Physical Environment, Simulated Environment, Synthesis
Peer reviewed Peer reviewed
Direct linkDirect link
Sharma, Daneshwar; Alam, Mumtaz – SAGE Open, 2022
The COVID-19 pandemic has forced governments all around the world to impose lockdowns. As schools were closed and the students could attend schools physically, online education apps were used by the students to continue their education. The purpose of the study was to analyze the students' intentions to use online education apps (OEAs) in the…
Descriptors: COVID-19, Pandemics, Computer Oriented Programs, Online Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Olasina, Gbolahan; Kheswa, Siyanda – Knowledge Management & E-Learning, 2021
There is an exponential increase of apprehension in the uptake, affordances and the excessive use of smartphones by multiple categories of users and the impact on the society. The research evaluates excessive use within a user community in a developing country landscape. It is estimated that many young people spend too much time on their phones…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Song, Donglei; Ju, Ping; Xu, Hao – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Many gamification designs in education do effectively mobilize students to some extent. Yet, there is still very little research to account for the specific influence on each student. It is essential to determine whether the students can be engaged by gamification in terms of various psychological factors. In this paper, the game element point was…
Descriptors: College Students, Educational Games, Games, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Camilleri, Mark Anthony; Camilleri, Adriana Caterina – Interactive Technology and Smart Education, 2019
Purpose: A relevant literature review suggests that today's children are increasingly immersing themselves in ubiquitous technologies, including interactive media and digital games. Therefore, this paper aims to investigate the primary school students' intrinsic and extrinsic motivations toward learning via gameplay through their mobile devices,…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Elementary School Students
Bradley, Deirdre Elyse – ProQuest LLC, 2015
A reasoned action approach (RAA) was used to assess the importance of psychological factors (attitude, perceived norm, and perceived behavioral control) in forming a woman's intention to use mobile technology, specifically mobile business applications. This study also examined whether the significance of these factors varied across cultures. An…
Descriptors: Foreign Countries, Psychological Patterns, Females, Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Muñoz-Merino, Pedro J.; Molina, Manuel Fernández; Muñoz-Organero, Mario; Kloos, Carlos Delgado – IEEE Transactions on Education, 2014
A lack of student motivation is a problem in many courses in electrical engineering. Introducing competition between students can enhance their motivation, but it can also generate negative emotions. This paper presents an empirical study of students in a telecommunications engineering degree; it measured their level of motivation, and their…
Descriptors: Student Motivation, Psychological Patterns, Competition, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Harley, Jason M.; Poitras, Eric G.; Jarrell, Amanda; Duffy, Melissa C.; Lajoie, Susanne P. – Educational Technology Research and Development, 2016
Research on the effectiveness of augmented reality (AR) on learning exists, but there is a paucity of empirical work that explores the role that positive emotions play in supporting learning in such settings. To address this gap, this study compared undergraduate students' emotions and learning outcomes during a guided historical tour using mobile…
Descriptors: Comparative Analysis, Computer Simulation, Electronic Learning, Outcomes of Education
Peer reviewed Peer reviewed
Direct linkDirect link
Tatlilioglu, Kasim – Education, 2013
Loneliness is a very common problem which incorporates many disorders. The inadequacy of services to treat this problem makes it necessary to develop new treatment methods. For this purpose, it was aimed to test the effect of online psychological counseling on dealing with loneliness problem in this research. The research includes the study with…
Descriptors: Foreign Countries, Psychological Patterns, Counseling, Counseling Psychology
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, SooHwan; Kim, HyeonCheol; Han, SeonKwan – Behaviour & Information Technology, 2013
This article describes the development of learning widget on m-learning and e-learning environments. A widget is a small, simple and useful application supporting user-oriented contents. The user may select and install widgets that are convenient as well as an auto-updating application including weather or calendar. These widgets are especially…
Descriptors: Foreign Countries, Electronic Learning, Handheld Devices, Computer Oriented Programs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Carmo, Mafalda, Ed. – Online Submission, 2015
We are delighted to welcome you to the International Conference on Education and New Developments 2015-END 2015, taking place in Porto, Portugal, from 27 to 29 of June. Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the human being, in the way one thinks, feels and…
Descriptors: Foreign Countries, Educational Development, Educational Change, Educational Trends