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Blackstone, Barbara – 1990
A study was conducted to determine the effectiveness of "Discretion vs. Valor," a simulation game designed to give North American players a chance to: (1) identify with "believers" (Christians) in the Soviet Union in order to form new images of these persons; (2) gain empathy for Christians by understanding the dilemmas they…
Descriptors: Attitude Change, Christianity, Educational Games, Foreign Countries