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Qin, Chao; Liu, Yanjia; Zhang, Hemei – Journal of Computer Assisted Learning, 2023
Background: Being easy to learn and fun, block-based programming tools are widely used to teach students introductory programming. Scratch and LEGO robots are two popular block-based programming tools. However, the objects they manipulate are completely different. Scratch manipulates graphical virtual sprites, whereas LEGO robots manipulate…
Descriptors: Foreign Countries, Undergraduate Students, Learner Engagement, Robotics
Gerard Dummer; Elwin Savelsbergh; Paul Drijvers – Informatics in Education, 2025
Programmed control systems are ubiquitous in the present-day world. In current educational practice, however, these systems are hardly being addressed, and little is known about children's spontaneous understandings about such systems. Therefore, we explored pupils' understandings prior to instruction in three concrete settings: a car park, an…
Descriptors: Elementary School Students, Grade 3, Grade 6, Computer Science Education
Chih-Hung Chen; Hsiang-Yu Chung – Journal of Educational Computing Research, 2024
Computational thinking (CT) has gained considerable attention and in-depth discussion over the last two decades. Although the significance of CT has been highlighted, it could be challenging for educators to teach CT. Fortunately, adopting robots in education has been evidenced to be of benefit to promoting students' learning motivation, CT, and…
Descriptors: Computation, Thinking Skills, Teaching Methods, Programming
Fadip Audu Nannim; Nnenna Ekpereka Ibezim; Basil C. E. Oguguo; Emmanuel Chinweike Nwangwu – Education and Information Technologies, 2024
This study investigated the effect of project-based Arduino robot application on students' computational thinking skills development in robotics programming course using the quasi-experimental research design. The participants consist of 73 students in tertiary institutions in South-East Nigeria that offer Computer and Robotics Education…
Descriptors: Robotics, Computation, Thinking Skills, Skill Development
Yuchen Chen; Yun-Fang Tu; Xinli Zhang; Gwo-Jen Hwang – Educational Technology & Society, 2024
As technology-enhanced children's learning has gained wide attention, programmable robots have been gradually introduced in early childhood education. Hence, it would be valuable to understand how young children perceive robot programming learning. Draw-a-picture technique is an ideal method to elicit ideas, thoughts, and feelings for children…
Descriptors: Robotics, Computer Science Education, Gender Differences, Freehand Drawing
Pérez-Marín, Diana; Hijón-Neira, Raquel; Pizarro, Celeste – International Journal of Early Years Education, 2022
Significant interest in teaching children to code since Preschool Education has arisen in recent years. This paper focuses on the benefits of preschoolers learning to code at such short age. The research questions are whether by coding they can improve skills such as sequencing and plotting a route? Which factors influence the learning? And, to…
Descriptors: Programming, Early Childhood Education, Preschool Children, Thinking Skills
Chung-Yuan Hsu; Meng-Jung Tsai – Journal of Educational Computing Research, 2024
This research aimed to investigate the structural relationships among teachers' computational thinking (CT), design thinking (DT), robotics teaching beliefs, and robotics pedagogical content knowledge (RPCK). A total of 98 in-service and pre-service teachers who participated in a robotics teaching professional development workshop served as the…
Descriptors: Robotics, Computer Science Education, Factor Analysis, Technological Literacy
Ladias, Anastasios; Mikropoulos, Aristotelis; Ladias, Demetrios; Bellou, Ioanna – Themes in eLearning, 2021
This paper reports on CodeOrama, a visualization tool that displays the entire source code in a two-dimensional representation created to support the representation of a complex code in block-based programming environments, like Scratch, by using a two-dimension table. CodeOrama can be used by the students for the development of their programs as…
Descriptors: Visualization, Coding, Programming, Programming Languages
Dirsuweit, Teresa; Gouws, Patricia – Interchange: A Quarterly Review of Education, 2023
The lack of participation of girls in programming robotics is well documented in the international literature on the subject. The Inspired Towards Science, Engineering and Technology (I-SET) is a community engagement project that promotes science engagement in predominantly disadvantaged communities. In this paper, we present the findings of an…
Descriptors: Females, Communities of Practice, Barriers, Sexual Identity
Hou, Haoxiang; Zhang, Xianyi; Wang, Dan – Best Evidence in Chinese Education, 2022
Cultivating innovative talents has become a critical strategy for building China into a strong country in science and technology. Catering to the trend of educational reform in the intelligent era, the use of robotics in developing student creativity proves to be of greater practical value. The findings of this study are that: first, the overall…
Descriptors: Teaching Methods, Meta Analysis, Robotics, Creativity
Yogi, Jonathan Kimei – ProQuest LLC, 2023
Jung and Won's (2018) review of elementary school ER found a lack of understanding of instructional practices for ER with young children. Other researchers have called for further studies into what effective classroom orchestration and interaction look like within ER classrooms (Ioannou & Makridou, 2018; Xia & Zhong, 2019). This study was…
Descriptors: Computer Science Education, Robotics, Group Dynamics, Gender Differences
Souza, Isabelle M. L.; Andrade, Wilkerson L.; Sampaio, Lívia M. R. – Informatics in Education, 2022
Nowadays, solving problems is substantial for the social relationship human. Computational Thinking (CT) emerges as an interdisciplinary thought process encompassing mental abilities to help students solve and understand problems. Researchers invest in the methodological proposal of activities aimed at CT stimulation, educational approaches, and…
Descriptors: Robotics, Vocational Education, High School Students, Thinking Skills
Demirbilek, Muhammet – International Society for Technology, Education, and Science, 2022
Robots are useful tools for teaching mathematics and physics and engineering subjects in K-12 setting; they can be utilized in classrooms for explaining difficult and complex concepts because they capture the imagination of students. Rapid developments robotics technology in recent decade, institutions and researchers have employed robots to…
Descriptors: Information Technology, Design, STEM Education, Teaching Methods
Plangg, Simon; Fuchs, Karl Josef – International Journal for Technology in Mathematics Education, 2022
Using robot programming activities for learning in the classroom is one way to drive interest and engagement in the STEM field among students, especially girls. And this is afield that is particularly characterized by an underrepresentation of women. Accordingly, many countries are increasingly integrating activities related to computer science…
Descriptors: Robotics, Programming, STEM Education, Computer Science Education
Exploring the Usability of Virtual Robotics Programming Curriculum for Robotics Programming Teaching
Kiliç, Servet; Gökoglu, Seyfullah – Informatics in Education, 2022
This study aims to explore the usability of the virtual robotics programming curriculum (VRP-C) for robotics programming teaching. Pre-service computer science (CS) teachers were trained for robotics programming teaching by using VRP-C in a scientific education activity. After training, views of the participants were revealed by using a scale and…
Descriptors: Usability, Robotics, Virtual Classrooms, Programming