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Javier Del Olmo-Muñoz; Alicia Jiménez Toledo; Sergio Tirado-Olivares; José Antonio González-Calero; Ramón Cózar-Gutiérrez – Informatics in Education, 2025
The assessment of computational thinking (CT) is crucial for improving pedagogical practice, identifying areas for improvement, and implementing efficient educational interventions. Despite growing interest in CT in primary education, existing assessments often focus on specific dimensions, providing a fragmented understanding. In this research, a…
Descriptors: Computation, Thinking Skills, Elementary School Students, Grade 6
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Osman Kayhan; Özgen Korkmaz; Recep Çakir – Computers in the Schools, 2024
The aim of this study is to examine the effects of high school students' perceptions of computational thinking skills and perceptions of logical and mathematical intelligence on their programming self-efficacy. Descriptive survey model as a quantitative research design was used in the research. The data were collected face to face on a voluntary…
Descriptors: Computation, Thinking Skills, Logical Thinking, Self Efficacy
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Yanjia Liu; Chao Qin; Hao He – Journal of Computer Assisted Learning, 2024
Background: The world is moving towards digitalization and intelligence. Programming has become an essential development competency. Even though many countries are currently making great efforts to expand programming education, the programming education in these countries shows an imbalance in geographical and gender dimensions. We found that few…
Descriptors: Programming, Females, Womens Education, Rural Areas
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Chenyue Wang; Chang Lu; Fu Chen; Xueliang Liu; Qin Zhao; Shuai Wang – Education and Information Technologies, 2024
Computational thinking (CT) competency is essential for K-12 students in the digital societies. Understanding the relationship between students' CT and relevant factors contributes to implementing and improving CT education. Most previous studies investigated the effect of demographic or attitudinal factors on CT performance; whereas few research…
Descriptors: Self Efficacy, Thinking Skills, Problem Solving, Computation
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Chun-Yen Tsai; Yun-An Chen; Fu-Pei Hsieh; Min-Hsiung Chuang; Chien-Liang Lin – Journal of Educational Computing Research, 2024
In higher education, it is challenging to cultivate non-computer science majors' programming concepts. This study used the GAME model (gamification, assessment, modeling, and enquiry) in a programming education course to enhance undergraduates' self-efficacy and performance of basic programming concepts. There were 83 undergraduates taking part in…
Descriptors: Programming, Undergraduate Students, Self Efficacy, Gamification
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Chiu, Po-Sheng; Zhong, Hua-Xu; Lai, Chin-Feng – Innovations in Education and Teaching International, 2023
In recent years, flipping classrooms has become a popular topic of discussion. However, few previous studies have focused on the effect of the flow experience on programming self-efficacy. To address this gap, the present researchers developed a model that included six research hypotheses. The study applied a flipped classroom model to a…
Descriptors: Flipped Classroom, Programming, Self Efficacy, College Students
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Hao-Chiang Koong Lin; Chun-Hsiung Tseng; Nian-Shing Chen – Educational Technology & Society, 2025
In recent years, learning programming has been a challenge for both learners and educators. How to enhance student engagement and learning outcomes has been a significant concern for researchers. This study examines the effects of AI-based pedagogical agents on students' learning experiences in programming courses, focusing on web game development…
Descriptors: Programming, Learner Engagement, Self Efficacy, Artificial Intelligence
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Muhammed Murat Gümüs; Volkan Kukul; Özgen Korkmaz – Informatics in Education, 2024
This study aims to explain the relationships between secondary school students' digital literacy, computer programming self-efficacy and computational thinking self-efficacy. The study group consists of 204 secondary school students. A relational survey model was used in the research method and three different data collection tools were used to…
Descriptors: Correlation, Middle School Students, Thinking Skills, Digital Literacy
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Dennis Tay – Journal of Statistics and Data Science Education, 2024
Data analytics and programming skills are increasingly important in the humanities, especially in disciplines like linguistics due to the rapid growth of natural language processing (NLP) technologies. However, attitudes and perceptions of students as novice learners, and the attendant pedagogical implications, remain underexplored. This article…
Descriptors: Data Analysis, Programming, Linguistics, Graduate Students
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Wei Li; Cheng-Ye Liu; Judy C. R. Tseng – British Journal of Educational Technology, 2024
Collaborative programming helps improve students' computational thinking and increases their confidence in solving programming problems. However, the effect of collaborative learning is not ideal because it is difficult for students to mobilize metacognition to regulate learning spontaneously. To guide students to effectively regulate the learning…
Descriptors: Foreign Countries, Junior High School Students, Metacognition, Academic Achievement
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Kiera E. B. McMaster; Saskia de Wildt; Sam Mishos; Erica Shardlow; Heather Castleden – Journal of Geography in Higher Education, 2025
Punk has its roots in the garage bands of the 1960s and 1970s as expressions of resistance to mainstream music. Punk, however, has evolved over time to encompass rebellion and an ethic of DIY (i.e. do it yourself) not just in music but in other domains to reject the status quo. Punk can be found in the university too. Podcasting and zines, for…
Descriptors: Audio Equipment, Electronic Publishing, Programming (Broadcast), Material Development
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Wei-Ying Li; Tzu-Chuen Lu – Informatics in Education, 2024
This study investigates the effect of programming courses on the computational thinking (CT) skills of elementary school students and the learning effectiveness of students from different backgrounds who are studying programming. We designed a OwlSpace programming course into an elementary school curriculum. Students in fourth and fifth grades…
Descriptors: Programming, Computation, Thinking Skills, Elementary School Students
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Antti-Jussi Lakanen; Ville Isomöttönen – Informatics in Education, 2023
This research investigates university students' success in their first programming course (CS1) in relation to their motivation, mathematical ability, programming self-efficacy, and initial goal setting. To our knowledge, these constructs have not been measured in a single study before in the Finnish context. The selection of the constructs is in…
Descriptors: Foreign Countries, College Students, Student Motivation, Self Efficacy
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Yuan-Chen Liu; Tzu-Hua Huang; Chien-Chia Huang – Interactive Learning Environments, 2024
In this study, an interactive programming learning environment was built with two types of error prompt functions: 1) the key prompt and 2) step-by-step prompt. A quasi-experimental study was conducted for five weeks, in which 75 sixth grade students from disadvantaged learning environments in Taipei, Taiwan, were divided into three groups: 1) the…
Descriptors: Programming, Computer Science Education, Cues, Grade 6
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Ying-Chieh Liu; Hung-Yi Chen – IEEE Transactions on Education, 2025
Contribution: Expand the scope of factors influencing self-efficacy and highlight the importance of teaching quality, peer support, perceived course value, the moderating effects of self-regulation, and adversity quotient (AQ). Background: Self-efficacy has been regarded as an important factor in students' learning performance. However, little…
Descriptors: Foreign Countries, College Students, College Faculty, Programming
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