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Hsu, Wenhua – Journal of English Teaching, 2023
This research was prompted by the phenomenon of binge-watching Korean television series (K-drama) amongst college students in Taiwan, where English as a foreign language (EFL) is a required course. The researcher-teacher sought to create a pedagogically useful list of the frequent semantically non-compositional multi-word expressions (MWEs) for…
Descriptors: Korean, Drama, Television, Programming (Broadcast)
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Labarta Postigo, Maria – L2 Journal, 2021
This paper analyzes the strategies and challenges involved in the translation of English idioms in a specific domain of broadcast media. Current technology and distribution networks make it possible to watch series from around the world shortly after they are aired in their original language. Although sometimes dubbed, Internet-based TV series are…
Descriptors: Multilingualism, Translation, Figurative Language, Television
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Broisin, Julien; Hérouard, Clément – International Educational Data Mining Society, 2019
How to support students in programming learning has been a great research challenge in the last years. To address this challenge, prior works have mainly focused on proposing solutions based on syntactic analysis to provide students with personalized feedback about their grammatical programming errors and misconceptions. However, syntactic…
Descriptors: Semantics, Programming, Syntax, Feedback (Response)
Kirk, Diana; Luxton-Reilly, Andrew; Tempero, Ewan – Teaching and Learning Research Initiative, 2020
New Zealand has a shortage of skilled workers in information technology (IT). Skills relating to computer programming (e.g., software engineer, applications programmer, software tester, web developer) all appear on the 2019 Long Term Skill Shortage List published by Immigration New Zealand. In many parts of the world, demand for computing…
Descriptors: Information Technology, Foreign Countries, Skilled Workers, Computer Science Education
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Vrablecová, Petra; Šimko, Marián – IEEE Transactions on Learning Technologies, 2016
The domain model is an essential part of an adaptive learning system. For each educational course, it involves educational content and semantics, which is also viewed as a form of conceptual metadata about educational content. Due to the size of a domain model, manual domain model creation is a challenging and demanding task for teachers or…
Descriptors: Semantics, Models, Metadata, Programming
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Grigorova, Katalina; Hristova, Plamenka – Informatics in Education, 2010
The authors underline their opinion that it is preferable to organise the extracurricular education on city level instead of forming autonomous school groups. Putting together students from different schools forces them to share their knowledge and programming techniques. All this helps them get familiar with new practices and experience and…
Descriptors: Information Science, Programming, Extracurricular Activities, Academically Gifted
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Radakovic, Davorka; Herceg, Dorde – Acta Didactica Napocensia, 2013
Dynamic geometry software (DGS) is often used for development of interactive teaching materials in many subjects, not only mathematics. These interactive materials can contain hundreds of elements in order to represent complex objects, and script programs to control their behavior. We propose an approach for creating, importing and using…
Descriptors: Educational Games, Mathematics Instruction, Instructional Materials, Geometry
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Wyeth, Peta – Journal of the Learning Sciences, 2008
Electronic Blocks are a new programming environment designed specifically for children aged between 3 and 8 years. These physical, stackable blocks include sensor blocks, action blocks, and logic blocks. By connecting these blocks, children can program a wide variety of structures that interact with one another and the environment. Electronic…
Descriptors: Semantics, Programming Languages, Young Children, Logical Thinking
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Charlton, Patricia; Magoulas, George; Laurillard, Diana – Technology, Pedagogy and Education, 2012
The paper advocates an approach to learning design that considers it as creating digital artefacts that can be extended, modified and used for different purposes. This is realised through an "act becoming artefact" cycle, where users' actions in the authors' software environment, named Learning Designer, are automatically interpreted on…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Computer Software
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Little, Suzanne; Ferguson, Rebecca; Ruger, Stefan – Technology, Pedagogy and Education, 2012
The authors describe how content-based multimedia search technologies can be used to help learners find new materials and learning pathways by identifying semantic relationships between educational resources in a social learning network. This helps users--both learners and educators--to explore and find material to support their learning aims.…
Descriptors: Foreign Countries, Use Studies, Semantics, Educational Technology
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Tracy, Fran; Jordan, Katy – Technology, Pedagogy and Education, 2012
This paper draws upon the experience of an interdisciplinary research group in engaging undergraduate university students in the design and development of semantic web technologies. A flexible approach to participatory design challenged conventional distinctions between "designer" and "user" and allowed students to play a role…
Descriptors: Foreign Countries, Learner Engagement, Semantics, Interdisciplinary Approach
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Loustau, Pierre; Nodenot, Thierry; Gaio, Mauro – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present a computational approach and a toolset to infer spatial displacements as they occur in route narrative documents and report on first experiments done to produce computer-aided learning (CAL) applications and instructional design editors that exploit the inferred georeferenced itineraries.…
Descriptors: Instructional Design, Semantics, Language Universals, Internet
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Barnes, Tiffany, Ed.; Chi, Min, Ed.; Feng, Mingyu, Ed. – International Educational Data Mining Society, 2016
The 9th International Conference on Educational Data Mining (EDM 2016) is held under the auspices of the International Educational Data Mining Society at the Sheraton Raleigh Hotel, in downtown Raleigh, North Carolina, in the USA. The conference, held June 29-July 2, 2016, follows the eight previous editions (Madrid 2015, London 2014, Memphis…
Descriptors: Data Analysis, Evidence Based Practice, Inquiry, Science Instruction
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Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers