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Showing 1 to 15 of 20 results Save | Export
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Badie, Nasrin; Hussin, Ab Razak Che; Yadegaridehkordi, Elaheh; Singh, Dalbir; Lashkari, Arash Habibi – Education and Information Technologies, 2023
Cloud computing is the next generation of on-demand information technology services and products that deliver various applications over the Internet. Cloud computing is often adopted as a superior alternative by data centers to replace their current system. However, cloud computing services are still accompanied by many issues which hinder their…
Descriptors: Foreign Countries, Universities, Information Management, Information Storage
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Alicia Fernanda Galindo-Manrique; Vanessa Villarreal-Vera; Francisco Javier Orozco-Bendímez; Maricela García-Montoya – Journal of Social Studies Education Research, 2024
The evolving Metaverse in Higher Education (HE) in Mexico can enrich pedagogy, facilitate skills development, and improve students' learning experience. This research aimed to identify the factors guiding the adoption of the Metaverse in a Business School in Mexico. A survey analysis was conducted to gauge insights from stakeholders on the…
Descriptors: Foreign Countries, Higher Education, Technology Uses in Education, Computer Simulation
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Chen, Mengyuan; Chai, Ching-Sing; Jong, Morris Siu-Yung; Chao, Grace Chih-Nuo – Education and Information Technologies, 2021
Advancement in virtual reality (VR) technology has enabled language learners to be engaged in immersive and interactive learning environments. Recent studies have revealed that the educational use of VR technology can improve students' writing achievement, behavioral engagement, and cognitive engagement in learning. However, the factors…
Descriptors: Self Concept, Foreign Countries, Descriptive Writing, Computer Simulation
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Yim, Joanne Sau-Ching; Moses, Priscilla; Azalea, Alia – Educational Technology Research and Development, 2019
Psychological ownership (PO) is a sense of being psychologically tied to an object to the extent that it becomes part of the extended self. As technology becomes ubiquitous in daily lives, research have shown the potential of this concept to influence users' behavior. Hence, this study incorporates PO and its antecedents with the beliefs of…
Descriptors: Teaching Methods, Psychological Patterns, Teacher Attitudes, Self Concept
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Hong, Jon-Chao; Hwang, Ming-Yueh; Tai, Kai-Hsin; Lin, Pei-Hsin – Computer Assisted Language Learning, 2021
Remote association requires players to use their mental transformation to identify objects' relationships by activating knowledge application. A Chinese Remote Association game was designed (example question: [characters omitted], where the answer is [character omitted]) to explore learners' cognitive and affective effects, and then eighth grade…
Descriptors: Computer Games, Grade 8, Telecommunications, Handheld Devices
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Omar, El-Nour; Drewsh, Azhari; Ahmed, Abdomalik – International Journal of Modern Education Studies, 2018
The main purpose of the present study is to predict the relationship between motivation , anxiety, perceived satisfaction and Second Life within asynchronous learning environment specifically in EFL course. Data of the present study were collected from undergraduate students - Sudan University of Technology and Science (SUST) in Sudan. The…
Descriptors: Student Satisfaction, Student Motivation, Anxiety, Computer Simulation
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Nik Nazli, Nik Nadian Nisa; Sheikh Khairudin, Sheikh Muhamad Hizam – Journal of Workplace Learning, 2018
Purpose: This paper aims to identify the relationship between organizational learning culture, psychological contract breach, work engagement, training simulation and transfer of training, to examine the effect of transfer of training on organizational citizenship behaviour and to determine the mediating effect of transfer of training on the…
Descriptors: Transfer of Training, Workplace Learning, Foreign Countries, Correlation
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Seman, Laio Oriel; Hausmann, Romeu; Bezerra, Eduardo Augusto – IEEE Transactions on Education, 2018
Contribution: This paper presents the "PBL classroom model," an agent-based simulation (ABS) that allows testing of several scenarios of a project-based learning (PBL) application by considering different levels of soft-skills, and students' perception of the methodology. Background: While the community has made great advances in…
Descriptors: Active Learning, Student Projects, Vignettes, Classroom Environment
Gong, Xiaoyang – ProQuest LLC, 2017
Achievement emotions are critical for students' academic performance and career choices. The previous literature has focused on one specific type of achievement emotions--test anxiety--in Western contexts and neglected other various emotions experienced in different occasions such as attending classes. The present study aims to address the…
Descriptors: Chemistry, Science Achievement, Grade 11, High School Students
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Karaoglan Yilmaz, Fatma Gizem – Journal of Educational Computing Research, 2017
Today, the use of social network-based virtual learning communities is increasing rapidly in terms of knowledge management. An important dynamic of knowledge management processes is the knowledge sharing behaviors (KSB) in community. The purpose of this study is to examine the KSB of the students in a Facebook-based virtual community created…
Descriptors: Computer Simulation, Communities of Practice, Social Media, Computer Mediated Communication
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Chen, Yu-Li – Asia-Pacific Education Researcher, 2016
Virtual reality (VR) has brought about numerous alternative learning opportunities in the last decade, and with modern products such as Oculus Rift and other wearable Virtual Reality technologies being introduced into society, VR will promisingly continue to provide yet unseen opportunities in the next few decades and therefore is a technology…
Descriptors: Electronic Learning, Computer Simulation, Cognitive Development, Language Acquisition
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Ahmad, Suleiman A.; Abdullahi, Isyaku M.; Usman, Mohammed – IAFOR Journal of Education, 2015
E-learning is a byproduct of instructional design. Thus online learning designers, in their approaches are expected to be familiar with the epistemological underpinnings of several theories and their consequences on the process of instruction. In the same vein constructivism holds assumptions, that learning is an active process whereby the learner…
Descriptors: Photography, Schools of Education, Foreign Countries, Teaching Methods
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Oberle, Monika; Leunig, Johanna – Citizenship, Social and Economics Education, 2016
Civics courses strive to promote students' political competencies, which according to the model of Detjen et al. incorporate content knowledge, abilities to make political judgements and take political action, as well as motivational skills and attitudes. For achieving these goals, high hopes are placed on active learning tools such as political…
Descriptors: Foreign Countries, Citizenship Education, Civics, Simulation
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Saritas, M. T. – Educational Research and Reviews, 2015
The meaningful knowledge creation about molecular geometry has always been the challenge of chemistry learning. In particular, microscopic world of chemistry science (example, atoms, molecules, structures) used in traditional two dimensional way of chemistry teaching can lead to such problem as students create misconceptions. In recent years,…
Descriptors: Preservice Teachers, Student Teacher Attitudes, Computer Attitudes, Technology Integration
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Tolvanen, Asko; Kiuru, Noona; Leskinen, Esko; Hakkarainen, Kai; Inkinen, Mikko; Lonka, Kirsti; Salmela-Aro, Katariina – International Journal of Behavioral Development, 2011
This study presents a new approach to estimation of a nonlinear growth curve component with fixed and random effects in multilevel modeling. This approach can be used to estimate change in longitudinal data, such as day-of-the-week fluctuation. The motivation of the new approach is to avoid spurious estimates in a random coefficient regression…
Descriptors: Monte Carlo Methods, Computation, Longitudinal Studies, Teaching Methods
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