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Jingyang Ai; Beth Cross; Carole Bignell – Research in Learning Technology, 2023
This study investigates how video game play influences gamers' formal education through perceptions of their 'gamer' and 'learner' identities. Based on identity foundation in symbolic interactionism, we take gamer and learner identities as meaning structures with both dynamic and stable dimensions. The basis of this gamer identity perspective is…
Descriptors: Self Concept, Video Games, Learner Engagement, Personal Narratives
Helena Corrales-Herrero; Beatriz Rodríguez-Prado – Research in Higher Education, 2024
The progressive robotisation and the introduction of artificial intelligence imply economic and social changes. In this paper, we investigate their impact on the occupations of recent Spanish graduates and examine how graduates with different skills can expect their occupations to be transformed by the digital era. To this end --using a three-step…
Descriptors: Occupations, College Graduates, Foreign Countries, Artificial Intelligence
Kamal Ahmed Soomro; Mahnoor Ansari; Imdad Ali Bughio; Nasrullah Nasrullah – International Journal of Learning Technology, 2024
Digital competence is now considered the most vital skill to thrive in today's information age. This study aimed to examine the gender and urban-rural divide in the digital competence of university students. We surveyed 241 undergraduate and graduate students in the universities of Sindh, Pakistan. The findings showed that there was no significant…
Descriptors: Rural Urban Differences, Digital Literacy, Universities, Undergraduate Students
Daniel J. Mills; Jeremy S. White – Turkish Online Journal of Educational Technology - TOJET, 2024
The researchers examined the relationship between informal digital gameplay and learner profiles in two Japanese private universities. Seventy-eight participants responded to 59 items on a digital questionnaire that consisted of four sections: 1) Learner Profiles, 2) Digital Game Usage, 3) Open-Responses, and 4) Demographics. The results of the…
Descriptors: Influence of Technology, Private Colleges, Foreign Countries, Game Based Learning
Rashmi Chandel; Anumeha Bhagat; Anita S. Malhotra; Ravi Rohilla; Gurjit Kaur; Kiran Prakash – Advances in Physiology Education, 2025
This research focuses on Generation Z (Gen Z) students, specifically those in nursing colleges. Gen Z individuals display unique characteristics in terms of thinking, personality, lifestyle, and learning preferences compared to preceding generations, necessitating adaptations in teaching methodologies within nursing schools. This study explores…
Descriptors: Foreign Countries, Undergraduate Students, Nursing Education, Nursing Students
Marzieh Ronaghi; Mohammad Hossein Ronaghi; Elahe Boskabadi – Asian Association of Open Universities Journal, 2024
Purpose: Augmented reality (AR) is an advanced version of the dynamic physical space that is perceived and received via visual, audio, digital and other sensory stimuli. The capabilities of virtual technologies change the field of university and education considerably. The necessity of using virtual technologies in the education field was revealed…
Descriptors: Physical Environment, Computer Simulation, Simulated Environment, Synthesis
Lacka, Ewelina; Wong, T. C. – Studies in Higher Education, 2021
Digital natives is a term used to describe current higher education (HE) students, whose lives are proliferated by digital technologies. To cater to the needs of this new generation of students, HE institutions increasingly adopt digital tools such as virtual learning environments (VLE) and social media (SM). Little is known, however, about the…
Descriptors: Technology Integration, Influence of Technology, Social Media, Electronic Learning
Kaikho Ashuni – Asian Journal of Distance Education, 2024
The digital age has opened up new and exciting opportunities for Open and Distance Learning (ODL) in universities. But, is going digital reinforcing the existing social inequalities? This qualitative research examines the three levels of digital divide and digital inequality among learners at India's National Open University, IGNOU. The findings…
Descriptors: Distance Education, Open Education, Open Universities, Social Justice
Korucu, Agah Tugrul; Bicer, Husniye – International Technology and Education Journal, 2018
It is thought that it is important to determine the attitudes of the postgraduate students we can see as academicians of the future in terms of making education activities by mobile devices quality and effective learning activities. The purpose of this study is determining the postgraduate Students' opinions about the mobile learning and attitudes…
Descriptors: Graduate Students, Student Motivation, Student Characteristics, Electronic Learning
Hunt, Stephen A. – History of Education, 2020
Correspondence education, or learning by post, lasted over 100 years in the UK; it had its roots in the nineteenth century, peaking in the mid-1960s. It was also widespread, numbering hundreds of thousands of enrolments, significantly increasing access to higher education. Yet it has been marginalised in accounts of British higher education. This…
Descriptors: Foreign Countries, Correspondence Study, Higher Education, Professional Education
Romito, Marco; Gonçalves, Catarina; De Feo, Antonietta – European Educational Research Journal, 2020
In this paper, we discuss the case of the recent introduction of a career guidance software within Italian schools with the aim to explore the use of digital devices in the governance of educational processes within the field of lifelong guidance. First, we provide a semiotic analysis of the software and its online platform with the aim of…
Descriptors: Career Guidance, Computer Software, Technology Integration, Lifelong Learning
Chaves-Barboza, Eduardo; Trujillo-Torres, Juan Manuel; López-Núñez, Juan Antonio; Sola-Martínez, Tomás – Journal of New Approaches in Educational Research, 2017
This paper is intended to study the self-regulated learning (SRL) process in personal learning environments (PLEs) among students participating in the Graduate Program for Preschool Education at the University of Granada (Spain). The study is focused on self-regulatory actions carried out by students, and on their self-regulated learning…
Descriptors: Preschool Education, Likert Scales, Questionnaires, Statistical Analysis
Bakkabulindi, F. E. K.; Mugagga, A. M.; Shopi, J. M.; Kabasiita, J. – African Higher Education Review, 2015
This survey sought to establish how performance expectancy (PE), effort expectancy (EE), social influence (SI) and facilitating conditions (FC) related to the use of ICT by undergraduate students in the School of Education at Makerere University. Descriptive analysis was done using percentages and means, while hypotheses were tested using Multiple…
Descriptors: Foreign Countries, Undergraduate Students, Technology Uses in Education, Schools of Education
Romero, Marc; Guitert, Montse; Sangra, Albert; Bullen, Mark – International Review of Research in Open and Distance Learning, 2013
Some authors have stated that university students born after 1982 have been profoundly influenced by digital technologies, showing different characteristics when compared to previous generations. However, it is worth asking if that is a current observable phenomenon. Are those students born after the 80s really more familiar with ICT tools than…
Descriptors: Generational Differences, Technology Uses in Education, Profiles, Computer Use
Jones, C.; Healing, G. – Journal of Computer Assisted Learning, 2010
Based on research investigating English first-year university students, this paper examined the case made for a new generation of young learners often described as the Net Generation or Digital Natives in terms of agency and choice. Generational arguments set out a case that links young people's attitudes and orientations to their lifelong…
Descriptors: Foreign Countries, College Freshmen, Barriers, Student Characteristics
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