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Showing 1 to 15 of 44 results Save | Export
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Changxue Ma – Science Insights Education Frontiers, 2025
This article is a survey of the major achievements China has made in digital education since the introduction of the Education Informatization 2.0 Action Plan. Drawing on the existing research literature and relevant reports from the Ministry of Education of China, the study looks at the outcomes of digital education in China in six dimensions:…
Descriptors: Foreign Countries, Computer Science Education, Educational Trends, Technology Uses in Education
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Duygu Çoban; Derya Gögebakan Yildiz – Journal of Educational Technology and Online Learning, 2025
The aim of this study is to evaluate the 10th grade robotics coding curriculum (2020) with a participant-oriented program evaluation approach. The research was designed with the convergent mixed methods design. This design is the most well-known mixed research design, whereby both qualitative and quantitative data are collected simultaneously. 60…
Descriptors: Grade 10, Secondary School Students, Robotics, Information Technology
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Jui-Hung Chang; Chi-Jane Wang; Hua-Xu Zhong; Hsiu-Chen Weng; Yu-Kai Zhou; Hoe-Yuan Ong; Chin-Feng Lai – Educational Technology Research and Development, 2024
Amidst the rapid advancement in the application of artificial intelligence learning, questions regarding the evaluation of students' learning status and how students without relevant learning foundation on this subject can be trained to familiarize themselves in the field of artificial intelligence are important research topics. This study…
Descriptors: Artificial Intelligence, Technological Advancement, Student Evaluation, Models
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Zhao Wanli; Tang Youjun; Ma Xiaomei – SAGE Open, 2025
Deeper learning (DL) is firmly rooted in learning science and computer science. However, a dearth of review studies has probed its trajectory in DL in foreign languages (DLFL). Utilizing SSCI from the Web of Science Core Collection, we employ Citespace and Vosviewer to analyze the scientific knowledge graph of DLFL literature. Our analysis…
Descriptors: Bibliometrics, Second Language Learning, Computer Science, Educational Research
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Valentina Dagiene; Gintautas Grigas; Tatjana Jevsikova – Informatics in Education, 2024
The work of Niklaus Wirth, designer of the Pascal programming language, has led to the introduction of programming in schools in many countries often leading to a transformation in the way of thinking. In this article, we provide a retrospective analysis of the Lithuanian experience driven by Pascal and discuss the main ideas about teaching…
Descriptors: Programming Languages, Computer Science Education, Foreign Countries, Programming
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Fluck, Andrew; Webb, Mary; Cox, Margaret; Angeli, Charoula; Malyn-Smith, Joyce; Voogt, Joke; Zagami, Jason – Educational Technology & Society, 2016
Computer science has been a discipline for some years, and its position in the school curriculum has been contested differently in several countries. This paper looks at its role in three countries to illustrate these differences. A reconsideration of computer science as a separate subject both in primary and secondary education is suggested. At…
Descriptors: Computer Science, Curriculum Development, Elementary Education, Secondary Education
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Mavroudi, Anna; Fragou, Olga; Goumopoulos, Christos – Designs for Learning, 2019
Ubiquitous Computing, Mobile Computing and the Internet of Things (collectively referred to as UMI herein) involve recent advances in technology areas such as low-cost and miniaturized processing and sensing technologies, high-bandwidth wireless networking and so on. UMI technologies can also support the recent attempts to reform computing…
Descriptors: Computer Science Education, Telecommunications, Handheld Devices, Internet
Jaokar, Ajit – Educational Technology, 2013
This article discusses the evolution of computing education in preparing for the next wave of computing. With the proliferation of mobile devices, most agree that we are living in a "post-PC" world. Using the Raspberry Pi computer platform, based in the UK, as an example, the author discusses computing education in a world where the…
Descriptors: Computer Uses in Education, Technological Advancement, Educational Development, Handheld Devices
Education Scotland, 2014
This report continues the series in which Education Scotland evaluates the quality of young people's learning and achievements, in this case in the technologies. The report contributes to the overall picture of what it is like to be a learner in a Scottish early learning or childcare setting or school in this second decade of the 21st Century. The…
Descriptors: Foreign Countries, Technology Uses in Education, Early Childhood Education, Child Care
Education Scotland, 2014
This report evaluates college programmes which deliver education and training in computer and digital media technology, rather than in computer usage. The report evaluates current practice and identifies important areas for further development amongst practitioners. It provides case studies of effective practice and sets out recommendations for…
Descriptors: Educational Practices, Case Studies, Educational Improvement, Educational Quality
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Ruzic-Dimitrijevic, Ljiljana; Dimitrijevic, Maja – Journal of Information Technology Education, 2010
Every few years, there is a breakthrough in information technology, introducing a new concept that becomes widely used. This paper deals with the challenges IT (information technology) instructors face due to these rapid developments in the IT industry. More specifically, we are interested in the challenges instructors of the introductory IT…
Descriptors: Computer Science Education, Information Technology, Educational Technology, Technological Advancement
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Sindre, G.; Natvig, L.; Jahre, M. – IEEE Transactions on Education, 2009
The question/answer-based computer game "Age of Computers" was introduced to replace traditional weekly paper exercises in a course in computer fundamentals in 2003. Questionnaire evaluations and observation of student behavior have indicated that the students found the game more motivating than paper exercises and that a majority of the…
Descriptors: Foreign Countries, Educational Games, Computers, Games
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Shinagel, Michael – Continuing Higher Education Review, 2008
The Sunday, August 1, 1993 edition of the "Washington Post" featured the headline: "Indians, Foreigners Build Silicon Valley in Bangalore." In the article, Bangalore, a city of more than four million people, was described as "an island of relative affluence and social stability in this ancient land." Multinational…
Descriptors: Credentials, Graduate Students, Indians, Continuing Education
Doncov, Boris – 1971
The only operational Soviet time-sharing systems are incorporated in special-purpose, fixed-application installations, most of which are intended for industrial applications of process control or management information. Despite the peculiar suitability of time-sharing to the Soviet economic system, with its heavy reliance on centralized planning…
Descriptors: Computer Science, Computers, Cybernetics, Foreign Countries
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Snider, Paul B. – Journalism Quarterly, 1981
Defines "Videotex," explains how it is used in Great Britain, and outlines its advantages and disadvantages for journalists. (FL)
Descriptors: Communications, Computer Science, Foreign Countries, Journalism
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