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Showing all 11 results Save | Export
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James Lamb; Tim Fawns; Joe Noteboom; Jen Ross – Higher Education Research and Development, 2025
Ideas of space within higher education are changing, influenced by pedagogical innovation, emerging technologies, and the experiences of the COVID-19 pandemic. This is most obvious in the expansion of hybrid education, where teaching happens simultaneously both online and on the physical campus. Hybrid learning spaces emerge from dynamic,…
Descriptors: Foreign Countries, Graduate Students, College Faculty, Blended Learning
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Özüdogru, Gül; Çakir, Hasan – Acta Didactica Napocensia, 2020
The purpose of this study is to examine the effects of digital storytelling activities on the student engagement and writing self-efficacy levels of pre-service teachers. The participants of the study are 64 pre-service teachers who are sophomores in the department of Literacy Education in the school of education during the 2015-2016 academic…
Descriptors: Instructional Effectiveness, Story Telling, Learner Engagement, Writing Skills
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Pöllänen, Sinikka; Pöllänen, Kari – Design and Technology Education, 2019
Continually increasing demands are being placed on the educational system to prepare students with technical skills due to the exponential implementation of information, technology and automation in the workforce. Students should work with design, problemsolving and computational methods and tools early on in their school lives in basic education…
Descriptors: Computation, Elementary Secondary Education, Programming, Foreign Countries
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Bosco, Alejandra; Santiveri, Noemí; Tesconi, Susanna – Center for Educational Policy Studies Journal, 2019
Digital Making as an Educational Project is an innovative educational experience that has been carried out with students of the Primary Education and Social Education degrees for three consecutive years. The experience introduces digital making as an activity in which students create an object using digital technology. In the process, they not…
Descriptors: Creative Activities, Cooperative Learning, Active Learning, Student Projects
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Fernández-Sánchez, María Rosa; Silva-Quiroz, Juan – Problems of Education in the 21st Century, 2021
Universities are living in a time of major transitions regarding the challenge of rethinking and transforming the current pedagogical models so they can respond to the needs of the global knowmad society. In this study, the Design-Based Research (DBR) approach is used to address the improvements of two emerging pedagogical designs in e-learning in…
Descriptors: Instructional Design, Teaching Methods, Online Courses, Universities
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Kadakin, Vasily V.; Shukshina, Tatiana I.; Piskunova, Svetlana I.; Babushkina, Larisa E.; Falileev, Alexander E. – International Journal of Environmental and Science Education, 2016
This article is devoted to pedagogical conditions of multilevel foreign languages teaching in pedagogical higher education. The purpose of the study is to form the students' skills in foreign language mastering, to form the ability to operate independently and autonomously in this activity, both in the specific learning situation, and in the…
Descriptors: Higher Education, Russian, Second Language Learning, Second Language Instruction
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Southcott, Jane; Crawford, Renee – Australasian Journal of Educational Technology, 2011
Recently, in Australia both the "National Review of School Music Education" and "The Australian Curriculum" identify the importance of technology in school music education. However, the understanding of music technology, as demonstrated by state and territory curricular guidelines, is limited with technology mostly recognised…
Descriptors: Foreign Countries, Curriculum Development, Music Education, Music
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Bin Hassan, Isham Shah; Ismail, Mohd Arif; Mustafa, Ramlee – Journal of Educational Technology, 2011
The purpose of this research is to examine the effect of integrating the mobile and CAD technology on teaching architectural design process for Malaysian polytechnic architectural students in producing a creative product. The website is set up based on Caroll's minimal theory, while mobile and CAD technology integration is based on Brown and…
Descriptors: Technology Integration, Building Design, Architectural Education, Creative Activities
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Jones, Anthony – Australian Educational Computing, 2004
Australian schools are expected to integrate various uses of digital technology across all subject areas. In many schools the effectiveness of this has been questionable with little application to the development of student's creativity. This paper reports on a pilot study investigating children's creativity during computer-based activities.…
Descriptors: Creativity, Pilot Projects, Educational Strategies, Multimedia Materials
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Davies, Tom – Research in Education, 2004
The UK Education Act 2002 furthers a sense of institutional fragmentation and scope for local enterprise. An emerging "decentralised" agenda enables schools that demonstrably meet accountability criteria to opt out of National Curriculum requirements in order to pursue individual interests, supportive technologies and new partnership…
Descriptors: National Curriculum, Policy Analysis, Foreign Countries, Educational Innovation
Proctor, Romina M. J. – 2001
This paper reports on one dimension of a longitudinal study that researched the impact on student creativity of a unique intervention program for elementary (year 6 and year 7) students. The intervention was based on the Australian National Profile and Statement for the curriculum area of Technology. The intervention program comprised…
Descriptors: Computer Uses in Education, Cooperative Learning, Creative Activities, Creativity