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Ingrid Forsler; Carina Guyard – Learning, Media and Technology, 2025
Contemporary education in Sweden is characterized by two parallel processes: the implementation of digital tools in the classroom, on the one hand, and an increased emphasis on brain-based learning, on the other. Proponents of the latter strand of 'neuroeducation' claim that digital media might have harmful effects on learning and cognitive…
Descriptors: Computer Use, Technology Uses in Education, Neurology, Cognitive Development
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Thiyaporn Kantathanawat; Natarika Thongsomnuek; Mai Charoentham; Paitoon Pimdee – Educational Process: International Journal, 2025
Background/purpose. The increasing prevalence of digital tools in education necessitates models that enhance students' metacognitive skills. Despite this need, limited research exists on structured pedagogical approaches to foster metacognition within digital learning contexts. This study aimed to develop and evaluate the Cognitive Innovation…
Descriptors: Educational Technology, Technology Uses in Education, Metacognition, Skill Development
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Siaw Eng Tan; Insung Jung – International Journal of Educational Technology in Higher Education, 2024
This study aims to understand the dynamics and impact of emotional presence in a collaborative learning environment and its effects on the learning process and outcomes. Emotional presence, defined as the experience of emotion arising from cognitive appraisals in learner-environment interactions, encompasses four dimensions: interest-curiosity,…
Descriptors: Emotional Response, Cooperative Learning, Task Analysis, Well Being
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Shujun Dong; Ran Zhi; Feng Gan – European Journal of Education, 2025
As educational paradigms continue to evolve in response to technological advancements, there is growing interest in interdisciplinary approaches that bridge the gap between STEM and the arts. One such emerging area is the integration of robotics into art education, which holds the potential to enrich learning experiences and foster a range of…
Descriptors: Technology Integration, Technology Uses in Education, Art Education, Constructivism (Learning)
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RuiYang Du; Natthawat Khositditsayanan; Chalermkit Kengkaew – Journal of Education and Learning, 2025
This study examines the current state of music education for high school students with autism spectrum disorder (ASD) at Xing Yu School in Fuzhou, Fujian Province, China, to optimize the teaching model to enhance their educational experience. The research employs a qualitative approach, including interviews with key informants such as school…
Descriptors: Foreign Countries, Music Education, High School Students, Students with Disabilities
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Ali Ahmad Al-Barakat; Rommel Al Ali; Samih Mahmoud Al Karasneh; Bushra Ahmad Alakashee; Sami Sulieman Al-Qatawneh; Abdalla Falah El-Mneizel; Najah Rajeh Al Salhi; Mohammed Alhawamdeh – Journal of International Students, 2023
Digital learning tools have become increasingly popular worldwide as they enhance the teaching and learning process. It has the potential to improve the educational experience and awareness of children both within the host country and internationally. Additionally, it can contribute to personal growth, promote fair competition, increase…
Descriptors: Foreign Countries, Educational Technology, Females, Early Childhood Teachers
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Suresh Namboothiri; Thomas Varghese; Mendus Jacob; Sunil Job; Joby Cyriac – Higher Education for the Future, 2025
This research investigates the critical need to integrate affective and psychomotor domains alongside cognitive development in educational systems to achieve the comprehensive 'Exit Outcomes' of Outcome-Based Education (OBE) and align with the National Higher Education Qualification Framework (NHEQF) descriptors. Traditional educational approaches…
Descriptors: Artificial Intelligence, Affective Behavior, Psychomotor Skills, Cognitive Processes
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Munmi Barman; Ananta Kumar Jena – Journal of Intellectual Disabilities, 2024
The usefulness of information and communication technology has been witnessed around the globe with the occurrence of rapid changes in the field of education i.e. through the formal or informal way. For this, the researchers have assessed Interactive video-based instruction (IVBI) on (N = 95; males = 47 & females = 48 age range between 12 and…
Descriptors: Video Technology, Interaction, Cognitive Development, Moderate Intellectual Disability
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Rustam Shadiev; Xuan Chen; Barry Lee Reynolds; Yanjie Song; Fahriye Altinay – British Journal of Educational Technology, 2024
This study investigates a virtual reality (VR) cross-cultural interactive learning environment that combines a 360-degree video camera for content creation, a viewing tool, and a video conference platform for real-time interaction. This environment aims to address the limitations of traditional 360-degree VR tools, particularly in enabling…
Descriptors: Cognitive Development, Stereotypes, Multicultural Education, Learning Activities
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Venus Chan – Interactive Learning Environments, 2024
This research aims to examine students' perceptions of the benefits and constraints of using Virtual Interpreting Practice (VIP), a mobile-based virtual reality application for bi-directional English/Chinese consecutive and sight interpreting learning that was developed within the project. Thirty-one Chinese university students participated in an…
Descriptors: Computer Simulation, Computer Oriented Programs, Handheld Devices, Telecommunications
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Saxena, Anika; Lo, Chung Kwan; Hew, Khe Foon; Wong, Gary Ka Wai – Asia-Pacific Education Researcher, 2020
Educators and policy makers have increasingly recognized the importance of computational thinking (CT). Despite the growing body of CT literature, how to cultivate CT is still underexplored and undertheorized in early childhood education. Informed by Piaget's Theory of Cognitive Development, this exploratory study was conducted with a focus on…
Descriptors: Thinking Skills, Computation, Learning Activities, Early Childhood Education
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Martins, Alex Sandro Rodrigues; Quintana, Alexandre Costa; de Gomes, Débora Gomes – Education and Information Technologies, 2020
The aims of the current study are to identify the behavioral factors enabling students' acceptance and use of a podcast aggregator that provides tips about contents taught in the classroom, as well as to investigate its impact on knowledge formation among Accounting Sciences undergraduate students from a Federal University in Southern Brazil,…
Descriptors: Student Attitudes, Teaching Methods, Audio Equipment, Accounting
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Egan, Suzanne M.; Beatty, Chloé – Irish Educational Studies, 2021
The aim of the current study was to investigate how children in Ireland adapted to the change in schooling, and particularly their use of screen devices to support their learning at home, during a period of lockdown due to the COVID-19 crisis in early 2020. This research draws on data from 506 parents of children aged 1-10 years in Ireland who…
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Uses in Education
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Predyk, Alina A.; Shevchuk, Krystyna D.; Falynska, Zoriana Z.; Loik, Halyna B.; Dziuba, Petro M. – Journal of Education and e-Learning Research, 2020
The need to develop an integrative readiness of future specialists is a relevant scientific problem. The reasons for this could be based on the fact that that the specialists-to-be were expected to be involved in the fierce competition for vacancies and areas of activity, have modern information and communication tools, i.e. have an integrative…
Descriptors: Readiness, Specialists, Interdisciplinary Approach, Competence
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Xinyi Wang; Mohd Nazri Bin Abdul Rahman; Mohd Shahril Nizam Shaharom – Cogent Education, 2024
Augmented reality (AR) technology is increasingly utilized in cognitive development and education of preschoolers. The Augmented Reality Integrated STEM Preschooler (ARISP) module combines AR technology with STEM (Science, Technology, Engineering, and Mathematics) in teaching and learning activity. This study aims to assess the impacts of the…
Descriptors: Foreign Countries, Preschool Education, STEM Education, Learning Activities
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