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Jesús Tejada; Adolf Murillo; Borja Mateu-Luján – British Journal of Music Education, 2024
This exploratory study describes the design and implementation of a sound-based intervention in the initial training of specialist music teachers at a Spanish university. It aimed to create spaces geared towards more creative and contemporary approaches to musical learning in order to gauge the perceptions of trainee teachers regarding this kind…
Descriptors: Music Education, Music Teachers, Student Teachers, Creativity
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Salehudin, Mohammad; Nasir, Muhammad; Hamzah, Syeh Hawib; Toba, Rostanti; Hayati, Noor; Safiah, Intan – European Journal of Educational Research, 2021
The aims of the recent study were; analyzing the effect of creative and online learning using Instagram on the ability to create new products in the technology and learning media course, and determining the level of users' experience in processing visual media through the Canva application on android. Quantitative approach with this research was…
Descriptors: Visual Perception, Photography, Social Media, Student Experience
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Hwang, Yuri; Choi, Eunsun; Park, Namje – Journal of Curriculum and Teaching, 2022
To appropriately react to the swift development and changes of technologies these days, the need for creative teaching and learning has been increased. Making learners equip digital literacy of intelligent information has become necessary. This paper focused on three promising technologies that artificial intelligence humanities, forensic science,…
Descriptors: Creative Development, Creativity, Educational Technology, Technology Uses in Education
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Simon Wong; Ka Lok Wong; Yui-Yip Lau; Kia Tsang; Ada Chan – Journal of Education and e-Learning Research, 2024
Generic competency development activities (GCDAs) help students develop critical thinking, problem-solving, innovation, creativity, communication and social skills. This study evaluated students' acceptance of a machine learning-assisted recommendation system (MARS) developed to recommend GCDAs for students in a higher education institution. This…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Higher Education
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Fitriah – TEFLIN Journal: A publication on the teaching and learning of English, 2018
This study investigates teachers' views on the role of technology in building their creativity during teaching practices within the context of Indonesian higher education. An exploratory mixed methods design was employed by interviewing 20 EFL teachers about the role of technology in teachers' creativity and administering a creativity…
Descriptors: Foreign Countries, College Faculty, Language Teachers, Teacher Attitudes
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Gnjatovic, Dragana – Research in Pedagogy, 2015
This article is based on the results gained from the research about the perception teachers have about stories. The study was conducted in Sweden and the main purpose was to partially fulfil the requirements for Erasmus Mundus joint degree "International Master of Early Childhood Education and Care". In accordance with previous research…
Descriptors: Foreign Countries, Child Development, Preschool Teachers, Teacher Attitudes
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Simper, Natalie; Reeve, Richard; Kirby, J. R. – Creativity Research Journal, 2016
This research tested the use of concept map planning to support the development of creativity in photo stories, hypothesizing that skills taught to support organization would improve creativity. Concept maps are a type of graphic organizer, used to represent an ordering of ideas with nodes and linking words that form propositional statements. They…
Descriptors: Creativity, Photography, Concept Mapping, Instructional Materials
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Jones, Anthony – Australian Educational Computing, 2004
Australian schools are expected to integrate various uses of digital technology across all subject areas. In many schools the effectiveness of this has been questionable with little application to the development of student's creativity. This paper reports on a pilot study investigating children's creativity during computer-based activities.…
Descriptors: Creativity, Pilot Projects, Educational Strategies, Multimedia Materials