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Busra Ozmen Yagiz; Ecenaz Alemdag – Education and Information Technologies, 2025
Resilience is a critical personality trait that allows one to deal with difficulties, learn from failures, and maintain a positive attitude during task performance. However, it has not been understudied in a complex and challenging educational domain. The current research intends to address this gap by analyzing the specific characteristics of…
Descriptors: Foreign Countries, Undergraduate Students, Resilience (Psychology), Programming
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Filiz Kuskaya Mumcu; Branko Andic; Mirjana Maricic; Mathias Tejera; Zsolt Lavicza – Journal of Educational Technology and Online Learning, 2025
Many education policy strategy documents at the European Union level, as well as national strategies of various countries, recommend including computational thinking as a fundamental skill in curricula. The professional development of teachers should be supported to disseminate computational thinking in K12 education. Teachers' value beliefs about…
Descriptors: Teacher Attitudes, Value Judgment, Beliefs, Computation
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Sally McHugh; Noel Carroll; Cornelia Connolly – Computers in the Schools, 2024
Citizen Development (CD) is a method of delivering low-code no-code (LCNC) development that empowers subject matter experts to design, develop, and deploy applications into production as though they were full-on, experienced coders. This paper explores teachers' perceptions around the potential for, and enactment of LCNC in our education system.…
Descriptors: Secondary School Teachers, Teacher Empowerment, Teacher Attitudes, Technology Uses in Education
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Luik, Piret; Lepp, Marina – International Review of Research in Open and Distributed Learning, 2021
Computer programming MOOCs attract people who have different motivations. Previous studies have hypothesized that the motivation declared before starting the course can be an important predictor of distinctive dropout rates. The aim of this study was to outline the main motivation clusters of participants in a computer programming MOOC, and to…
Descriptors: Student Motivation, Programming, Online Courses, Large Group Instruction
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Pullu, Emine Kübra; Gömleksiz, Mehmet Nuri – Discourse and Communication for Sustainable Education, 2021
This research was prepared in order to determine the change in students' academic achievement, retention levels and attitudes, and problem solving skill and creative thinking skill as a result of programming teaching with authentic task-based applications. The research was prepared using an experimental design with pretest-posttest control group.…
Descriptors: Authentic Learning, Academic Achievement, Positive Attitudes, Problem Solving
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Luik, Piret; Suviste, Reelika; Lepp, Marina; Palts, Tauno; Tõnisson, Eno; Säde, Merilin; Papli, Kaspar – British Journal of Educational Technology, 2019
Learners who enrol in massive open online courses (MOOCs) have different backgrounds and tend to have different motivations than learners in traditional courses. Based on value-expectancy theory, an instrument was developed to measure motivation for enrolling in a programming MOOC. A study with 1229 adult participants in Estonian-language…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Enrollment
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Su, Chien-Yuan; Hu, Yue; Li, Yu-Hang – International Association for Development of the Information Society, 2019
In recent years, game-based programming tools (GBPTs) such as Code.org, Lightbot, and Cargo-Bot have been developed to help children worldwide better understand programming concepts through an interesting, enjoyable and visualizable programming learning experience. However, in-service teachers' perceptions regarding the use of these game-based…
Descriptors: Game Based Learning, Programming, Teacher Attitudes, Elementary Secondary Education
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Eryilmaz, Selami; Deniz, Gülhanim – Turkish Online Journal of Educational Technology - TOJET, 2021
This study was conducted to determine the effect of Tinkercad use in computer programming education on students ' computational thinking skills and perceptions. In this context, 583 secondary school students studying in Ankara province of Turkey at the fifth, sixth, seventh and eighth grade level in the 2019-2020 academic year constitute the…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Courseware
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Medveckis, Arturs; Pigozne, Tamara; Tomsons, Dzintars – World Journal on Educational Technology: Current Issues, 2021
Life-long learning, including development of professional competence, is an essential paradigm of the 21st century. The goal of this research is to analyse the quality and efficiency of the educators' professional competence enhancement programme dubbed "Fundamentals of Programming in Visual Programming Environment Scratch" in accordance…
Descriptors: Teacher Competencies, Technological Literacy, Programming Languages, Computer Science Education
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Tsai, Chih-Cheng; Cheng, Yuh-Min; Tsai, Yu-Shan; Lou, Shi-Jer – Education Sciences, 2021
In this study, experimental teaching was conducted through the artificial intelligence of things (AIOT) practical course, and the 4D (discover, define, develop, deliver) double diamond shape was used to design the course and plan the teaching content to observe the students' self-efficacy and learning anxiety. The technology acceptance model (TAM)…
Descriptors: High School Students, Student Satisfaction, Value Judgment, Usability