NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Sakr, Mona; Connelly, Vince; Wild, Mary – Journal of Research in Childhood Education, 2016
Digital technologies have the potential to offer new opportunities for children's expressive arts practices. Although adult expectations surround and shape children's visual art making on paper in the early years classroom, such expectations are not so established in relation to digital art making. So how do children make sense of digital art…
Descriptors: Young Children, Art Activities, Computer Graphics, Art Expression
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lau, Newman M. L.; Chu, Veni H. T. – International Education Studies, 2015
This research aimed at investigating the method of using kinetic typography and interactive approach to conduct a design experiment for children to learn vocabularies. Typography is the unique art and technique of arranging type in order to make language visible. By adding animated movement to characters, kinetic typography expresses language…
Descriptors: Research Methodology, Vocabulary Development, Language Acquisition, Child Development
Yelland, Nicola – Computing Teacher, 1993
Argues that young children learn LOGO programing language more effectively through guided discovery using games and techniques that encourage exploration of the software. Specific examples of games, drawings and accomplishments of Australian children are included. (EA)
Descriptors: Computer Graphics, Computer Software, Discovery Learning, Educational Games
Cohen, Rina – Journal of Computer-Based Instruction, 1988
Describes a two-year Canadian project devoted to the development and formative evaluation of a graduated series of four graphics-based programing environments for young children, called pre-Logo Microworlds. Field tests of software and instructional materials are described, and classroom observations and teacher and student interviews are…
Descriptors: Classroom Observation Techniques, Cognitive Development, Computer Assisted Instruction, Computer Graphics