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Showing 1,486 to 1,500 of 2,632 results Save | Export
Korkmaz, Özgen; Altun, Halis – Online Submission, 2014
The attitude of students towards computer programming learning is a subject which is not widely researched in the current literature. In fact, there is little generally accepted scale, which is tested and accepted in terms of reliability and validity in literature in order to measure the attitude of students towards computer programming learning.…
Descriptors: Computer Science Education, Programming, Test Validity, Test Reliability
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Jenson, Jennifer; Droumeva, Milena – Electronic Journal of e-Learning, 2016
While advances in game-based learning are already transforming educative practices globally, with tech giants like Microsoft, Apple and Google taking notice and investing in educational game initiatives, there is a concurrent and critically important development that focuses on "game construction" pedagogy as a vehicle for enhancing…
Descriptors: Media Literacy, Computation, Thinking Skills, Foreign Countries
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Takala, Tuukka M.; Malmi, Lauri; Pugliese, Roberto; Takala, Tapio – Informatics in Education, 2016
In this paper we present our experiences of teaching an annually organized virtual reality (VR) capstone course. We review three iterations of the course, during which a total of 45 students completed the course and 16 VR applications were implemented. Our comparative analysis describes the students' evaluation of the course, the applications…
Descriptors: Curriculum, Simulated Environment, Computer Simulation, Educational Technology
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Thota, Neena; Berglund, Anders – ACM Transactions on Computing Education, 2016
We know from research that there is an intimate relationship between student learning and the context of learning. What is not known or understood well enough is the relationship of the students' background and previous studies to the understanding and learning of the subject area--here, computer science (CS). To show the contextual influences on…
Descriptors: Computer Science Education, Asians, Foreign Countries, Graduate Students
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Tsai, Jinn-Tsong; Chou, Ping-Yi; Fang, Jia-Cen – IEEE Transactions on Education, 2012
An intelligent genetic algorithm (IGA) is proposed to solve Japanese nonograms and is used as a method in a university course to learn evolutionary algorithms. The IGA combines the global exploration capabilities of a canonical genetic algorithm (CGA) with effective condensed encoding, improved fitness function, and modified crossover and…
Descriptors: Puzzles, Artificial Intelligence, Mathematics, Computer Science Education
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Bell, Tim; Andreae, Peter; Robins, Anthony – ACM Transactions on Computing Education, 2014
For many years computing in New Zealand schools was focused on teaching students how to use computers, and there was little opportunity for students to learn about programming and computer science as formal subjects. In this article we review a series of initiatives that occurred from 2007 to 2009 that led to programming and computer science being…
Descriptors: Foreign Countries, Computer Science, Computer Science Education, Computer Literacy
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Eryilmaz, Meltem – Contemporary Issues in Education Research, 2015
The object of this experimental study is to measure the effectiveness of a blended learning environment which is laid out on the basis of features for face to face and online environments. The study was applied to 110 students who attend to Atilim University, Ankara, Turkey and take Introduction to Computers Course. During the application,…
Descriptors: Blended Learning, Educational Environment, Introductory Courses, Computer Science Education
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Zingaro, Daniel – ACM Transactions on Computing Education, 2015
Computer Science 1 (CS1), the first course taken by college-level computer science (CS) majors, has traditionally suffered from high failure rates. Efforts to understand this phenomenon have considered a wide range of predictors of CS success, such as prior programming experience, math ability, learning style, and gender, with findings that are…
Descriptors: Computer Science Education, Student Interests, College Students, Grades (Scholastic)
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Cetin, Ibrahim – Computer Science Education, 2013
The purpose of this study was twofold: to investigate students' concept images about class, object, and their relationship and to help them enhance their learning of these notions with a visualization tool. Fifty-six second-year university students participated in the study. To investigate his/her concept images, the researcher developed a survey…
Descriptors: Computer Science Education, Programming, Visualization, Animation
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Spence, Michelle; Mawhinney, Tara; Barsky, Eugene – Issues in Science and Technology Librarianship, 2012
Science and engineering libraries have an important role to play in preserving the intellectual content in research areas of the departments they serve. This study employs bibliographic data from the Web of Science database to examine how much research material is required to cover 90% of faculty citations in civil engineering and computer…
Descriptors: Computer Science Education, Computer Science, Civil Engineering, Citation Analysis
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Mabila, Jabulisiwe; Gelderblom, Helene; Ssemugabi, Samuel – African Journal of Research in Mathematics, Science and Technology Education, 2014
The internet gives individuals access to learning through online technologies. The prolific use of Learning Management Systems (LMSs) in higher education institutions makes Information and Communication Technology (ICT) skills or e-skills very important. ICT skill levels have been positively related to students' effectiveness and efficiency in…
Descriptors: Technological Literacy, Integrated Learning Systems, Distance Education, Online Courses
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Scott, Michael J.; Ghinea, Gheorghita – IEEE Transactions on Education, 2014
Deliberate practice is important in many areas of learning, including that of learning to program computers. However, beliefs about the nature of personal traits, known as "mindsets," can have a profound impact on such practice. Previous research has shown that those with a "fixed mindset" believe their traits cannot change;…
Descriptors: Aptitude, Beliefs, Programming, Undergraduate Students
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Stanisavljevic, Zarko; Stanisavljevic, Jelena; Vuletic, Pavle; Jovanovic, Zoran – IEEE Transactions on Learning Technologies, 2014
Educational software systems have an increasingly significant presence in engineering sciences. They aim to improve students' attitudes and knowledge acquisition typically through visual representation and simulation of complex algorithms and mechanisms or hardware systems that are often not available to the educational institutions. This paper…
Descriptors: Technology, Mathematics, Visual Aids, Computer Software
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Armoni, Michal; Gal-Ezer, Judith – Computer Science Education, 2014
The gap between enrollments in higher education computing programs and the high-tech industry's demands is widely reported, and is especially prominent for women. Increasing the availability of computer science education in high school is one of the strategies suggested in order to address this gap. We look at the connection between exposure to…
Descriptors: Foreign Countries, Computer Science Education, High School Students, College Preparation
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Thouësny, Sylvie; Bradley, Linda – Research-publishing.net, 2014
The aim of this paper is to explore the extent of the applicability of dynamic assessment with respect to peer written student online revisions. More specifically, it observes how groups of Swedish computer engineering students learning English for Specific Purposes engage in cooperative interactions and negotiations with their peers as they work…
Descriptors: Alternative Assessment, Revision (Written Composition), English for Special Purposes, Group Activities
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