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Showing 1,591 to 1,605 of 2,632 results Save | Export
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Awuah, Lawrence J. – Journal of Instructional Research, 2015
The future of higher education is likely to be driven by to the willingness to adapt and grow with the use of technologies in teaching, learning, and research. Google Apps for Education (GAFE) is a powerful cloud-computing solution that works for students regardless of their location, time, or the type of device being used. GAFE is used by…
Descriptors: Courseware, Higher Education, Computer Software, Computer Software Reviews
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Rashid, Mohammad Mamunur; Jahan, Monira; Islam, Md. Anwarul; Ratna, Meherin Munjarin – International Review of Research in Open and Distributed Learning, 2015
The aim of this study is to investigate the present status of DCSA program focusing on student enrollment, dropout, and completion trends. The study tries to explore the factors that attract or pull students to enroll in the program and push them to dropout from the program. Secondary data analysis and interview are used to generate data of the…
Descriptors: Foreign Countries, Computer Science Education, Open Universities, Open Education
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Wu, Ji-Wei; Tseng, Judy C. R.; Hwang, Gwo-Jen – Educational Technology & Society, 2015
Inquiry-Based Learning (IBL) is an effective approach for promoting active learning. When inquiry-based learning is incorporated into instruction, teachers provide guiding questions for students to actively explore the required knowledge in order to solve the problems. Although the World Wide Web (WWW) is a rich knowledge resource for students to…
Descriptors: Foreign Countries, Inquiry, Active Learning, Intelligent Tutoring Systems
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Morgan, Michelle – Quality Assurance in Education: An International Perspective, 2015
Purpose: The purpose of this paper is to report the notable findings of students with different domiciled status. There is a lack of research and understanding of how prior study experiences and the expectations of new students that are due to embark on an MSc by coursework level (also known as postgraduate-taught [PGT]) can impact on their study…
Descriptors: Foreign Countries, Graduate Students, Academic Persistence, Higher Education
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Mader, Mohamed J. – African Educational Research Journal, 2015
This paper presents findings from empirical study on assessing third year students' academic performance and development of generic skills through participatory teaching. Generic skills inventory and academic performance were utilized as measuring instruments where as activities of participatory learning used as an independent variable. The main…
Descriptors: Skill Development, Academic Achievement, College Students, Student Centered Learning
Mok, Heng Ngee – Online Submission, 2011
Differentiated instruction in the form of tiered take-home lab exercises was implemented for students of an undergraduate-level programming course. This paper attempts to uncover the perceptions and usage patterns of students toward these new lab exercises using a comprehensive survey. Findings reveal that these tiered exercises are generally very…
Descriptors: Learner Engagement, Cooperative Learning, Programming, Individualized Instruction
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Oya, Yoshihiko; Uchida, Kimiko – IAFOR Journal of Education, 2013
Direct instruction to students enrolled in a computer literacy program at the undergraduate level frequently involves difficulties due to varied knowledge levels and skills among the students, as well as an increase in the number of unmotivated students. An available solution is the pair problem solving approach which can prove to be effective as…
Descriptors: Undergraduate Students, Computer Science Education, Computer Literacy, Problem Solving
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Murphy, Elizabeth – New Review of Academic Librarianship, 2013
This article discusses an assessment and deselection project of the modern print book collections in the John Paul II Library, National University of Ireland Maynooth. Following a contextual introduction and literature review, the article outlines the methodology, presents and discusses the results, and concludes with lessons learned. Although…
Descriptors: Printed Materials, Case Studies, Library Materials, Library Research
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Cielniak, G.; Bellotto, N.; Duckett, T. – IEEE Transactions on Education, 2013
This paper describes the integration of robotics education into an undergraduate Computer Science curriculum. The proposed approach delivers mobile robotics as well as covering the closely related field of Computer Vision and is directly linked to the research conducted at the authors' institution. The paper describes the most relevant details of…
Descriptors: Robotics, Computer Science Education, College Curriculum, Integrated Curriculum
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Apiola, Mikko; Tedre, Matti – Journal of Information Technology Education: Innovations in Practice, 2013
It has been shown that deep approaches to learning, intrinsic motivation, and self-regulated learning have strong positive effects on learning. How those pedagogical theories can be integrated in computing curricula is, however, still lacking empirically grounded analyses. In a more general level, it has been widely acknowledged that in…
Descriptors: Computer Science Education, Creativity, Robotics, Problem Based Learning
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Tuffley, David; Antonio, Amy – Journal of Information Technology Education: Innovations in Practice, 2013
First year students face a daunting range of challenges as they make the transition to university life. Their experiences in the first months of university have a defining influence on their success or otherwise in their studies. The purpose of this paper is to report on the results of a case study that tests the efficacy of a student engagement…
Descriptors: Foreign Countries, College Freshmen, Learner Engagement, School Holding Power
Shi, Lei; Al Qudah, Dana; Cristea, Alexandra I. – International Association for Development of the Information Society, 2013
Social e-learning is a process through which learners achieve their learning goals via social interactions with each other by sharing knowledge, skills, abilities and educational materials. Adaptive e-learning enables adaptation and personalization of the learning process, based on learner needs, knowledge, preferences and other characteristics.…
Descriptors: Foreign Countries, Electronic Learning, Socialization, Case Studies
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Soares, S. N.; Wagner, F. R. – IEEE Transactions on Education, 2011
Teaching and Design Workbench (T&D-Bench) is a framework aimed at education and research in the areas of computer architecture and embedded systems. It includes a set of features not found in other educational environments. This set of features is the result of an original combination of design requirements for T&D-Bench: that the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Science Education, College Instruction
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Arbelaitz, Olatz; José I. Martín; Muguerza, Javier – IEEE Transactions on Education, 2015
This paper presents an analysis of introducing active methodologies in the Computer Architecture course taught in the second year of the Computer Engineering Bachelor's degree program at the University of the Basque Country (UPV/EHU), Spain. The paper reports the experience from three academic years, 2011-2012, 2012-2013, and 2013-2014, in which…
Descriptors: Active Learning, Teaching Methods, Student Attitudes, Computer Science Education
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Rashid, Muhammad; Tasadduq, Imran A. – IEEE Transactions on Education, 2014
The exponential growth of advancing technologies is pushing curriculum designers in computer engineering (CpE) education to compress more and more content into the typical 4-year program, without necessarily paying much attention to the cohesiveness of those contents. The result has been highly fragmented curricula consisting of various…
Descriptors: Engineering Education, Holistic Approach, Curriculum Development, Charts
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