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Paz, Tamar; Levy, Dalit – Research in Science & Technological Education, 2005
An approach to the teaching and learning of high school computer science (CS) to and by educationally disadvantaged students (EDS) is described, as well as the implementation of six pedagogical principles in two learning environments developed for Israeli schools. Following a brief description of the main characteristics of EDS classes and a…
Descriptors: Educationally Disadvantaged, Programming, Computer Science Education, High School Students
Oliver, Dave; Dobele, Tony; Greber, Myles; Roberts, Tim – Computer Science Education, 2004
This paper describes an exercise in determining the cognitive difficulty of the assessment tasks in six computing courses within an Information Technology (IT) degree, importing Bloom's taxonomy from the field of educational psychology as an analytical framework. Three of the six courses comprise a Programming stream and three a Data…
Descriptors: Computer Science Education, Courses, Difficulty Level, Cognitive Processes
Alim, Feride – Online Submission, 2007
This paper was written to evaluate an undergraduate course, Internet Applications in Education, given at Computer Education and Instructional Technologies department at Middle East Technical University in Turkey. In this paper, the researcher analyzes underlying design rationalities of this course from the viewpoint of Constructivism. After…
Descriptors: Educational Strategies, Constructivism (Learning), Foreign Countries, Educational Technology
CEDEFOP Flash, 1994
A 1993 study compared trends in the structure of qualifications for occupations related to the installation, management, and maintenance of computer networks in Germany, France, Italy, the Netherlands, Portugal, and the United Kingdom. Staff involved in networks required specialized new skills related to feasibility and design, installation,…
Descriptors: Adult Education, Computer Networks, Computer Science, Computer Science Education
Gunion, Katherine; Milford, Todd; Stege, Ulrike – Journal of Problem Solving, 2009
Recursion is a programming paradigm as well as a problem solving strategy thought to be very challenging to grasp for university students. This article outlines a pilot study, which expands the age range of students exposed to the concept of recursion in computer science through instruction in a series of interesting and engaging activities. In…
Descriptors: Foreign Countries, Programming, Programming Languages, Middle School Students
Dabaj, Fahme – Online Submission, 2009
The aim of this study is to find out and analyze the role of gender and age on the perceptions of students to the distant online program offered by Vocational High School in Sakarya University. The research is based on a questionnaire as a mean of data collection method to find out the role of age and gender on the student's perceptions toward…
Descriptors: Case Studies, Age Differences, Gender Differences, Nonverbal Communication
von Hellens, Liisa; Clayton, Kaylene; Beekhuyzen, Jenine; Nielsen, Sue H. – Journal of Information Technology Education, 2009
This paper reports on an exploratory investigation of the perceptions of information and communication technology (ICT) as a field of study and work in German secondary schools. A total of 160 students from five secondary schools in Lower Saxony participated in the study in February 2007, and four teachers of the students were interviewed. The…
Descriptors: Student Surveys, Cross Cultural Studies, Comparative Analysis, Comparative Education
Gaudioso, E.; Hernandez-del-Olmo, F.; Montero, M. – IEEE Transactions on Education, 2009
Teachers in e-learning play a crucial role as facilitators of the students' learning experiences. To this end, a teacher needs to monitor, understand and evaluate the activity of the students in the course. What is more, e-learning can be enhanced if tools for supporting teachers in this task are provided. In this paper, two experiences are…
Descriptors: Foreign Countries, Physics, Teacher Effectiveness, Teacher Role
Ip, Barry; Capey, Martin; Baker, Andrew; Carroll, John – Australasian Journal of Educational Technology, 2009
This paper explores a relatively new area in the design and development of assessment procedures for the evaluation of coursework and student performance on computer and video games degrees. Emphasis is placed on an assessment which involves the development of and interaction in a virtual world, where lecturers and students are represented as…
Descriptors: Student Evaluation, Video Games, Virtual Classrooms, Computers
Goel, Sanjay – Online Submission, 2010
Community and culture significantly influence value orientation, perceived needs, and motivation as well as provide the ground for creating shared understanding. All disciplines have their own cultures, and all cultures evolve through cross-cultural exchanges. The computing community has created and documented a sound body of knowledge of…
Descriptors: Learning Theories, Engineering Education, Investigations, Educational Research
Minocha, Shailey; Morse, David R. – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a team project at a distance. This models the situation in many commercial sectors where work is increasingly being conducted across time zones and between…
Descriptors: Foreign Countries, Web Sites, Distance Education, Cooperation
Kautz, Karlheinz; Kofoed, Uffe – Journal of Information Technology Education, 2004
Teachers at universities are facing an increasing disparity in students' prior IT knowledge and, at the same time, experience a growing disengagement of the students with regard to involvement in study activities. As computer science teachers in a joint programme in computer science and business administration, we made a number of similar…
Descriptors: Curriculum Design, Student Attitudes, Business Administration, Prior Learning
Papastergiou, M. – Computers & Education, 2008
This study investigated Greek high school students' intentions and motivation towards and against pursuing academic studies in Computer Science (CS), the influence of the family and the scholastic environment on students' career choices, students' perceptions of CS and the Information Technology (IT) profession as well as students' attendance at…
Descriptors: Student Attitudes, Females, Self Efficacy, Student Motivation
American School and University, 1978
Braille printouts create textbooks and help train blind programmers at the University of Manitoba. (Author)
Descriptors: Blindness, Braille, Computer Assisted Instruction, Computer Science
Cavus, Nadire; Ibrahim, Dogan – Online Submission, 2004
The idea of using "Learning Objects" in teaching has become very popular in the last few years. Although the concept of using objects in teaching is not new, the power of the computer technology and the Internet gives educators large opportunities and endless combination of possibilities in applying new theories to web-based education.…
Descriptors: Instructional Materials, Programming Languages, Web Based Instruction, Computer Science Education

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