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Peer reviewedde Jong, Ton; Martin, Ernesto; Zamarro, Jose-Miguel; Esquembre, Francisco; Swaak, Janine; van Joolingen, Wouter R. – Journal of Research in Science Teaching, 1999
Discusses a case study on discovery learning with a computer simulation environment in the physics domain of collisions. Finds that providing assignments with the simulation improves students' performance on one aspect of an intuitive-knowledge test. Contains 43 references. (Author/WRM)
Descriptors: Academic Achievement, Computer Simulation, Foreign Countries, Higher Education
Reid, Denise – Early Child Development and Care, 2005
The Pediatric Volitional Questionnaire (PVQ) was used along with the Test of Playfulness (TOP) to assess 16 children with cerebral palsy who took part in a study of virtual reality play intervention. Both observational measures are designed to assess children as they are engaged in occupations in one or more environments. Virtual reality offers an…
Descriptors: Motivation, Computer Simulation, Play, Cerebral Palsy
Cai, Yiyu; Lu, Baifang; Zheng, Jianmin; Li, Lin – Simulation & Gaming, 2006
Games have long been used as a tool for teaching important subject matter, from concept building to problem solving. Through fun learning, students may further develop their curiosities and interest in their study. This article addresses the issue of learning biomolecular structures by virtual reality gaming. A bio edutainment solution featuring…
Descriptors: Computer Simulation, Biochemistry, Foreign Countries, High Schools
Aegerter-Wilmsen, Tinri; Kettenis, Dik; Sessink, Olivier; Hartog, Rob; Bisseling, Ton; Janssen, Fred – Journal of Computers in Mathematics and Science Teaching, 2006
Computer simulations can facilitate the building of models of natural phenomena in research, such as in the molecular life sciences. In order to introduce molecular life science students to the use of computer simulations for model building, a digital case was developed in which students build a model of a pattern formation process in…
Descriptors: Foreign Countries, Biological Sciences, Computer Simulation, Models
Jansen-Osmann, Petra; Wiedenbauer, Gunnar – Environment and Behavior, 2004
Three experiments investigated the route-angularity effect, which is demonstrated when a greater number of turns along a route increases the estimated length. So far, a route-angularity effect has not been demonstrated in school-age children. Because of the lack of a developmental theory, this finding could only be explained by a minor control of…
Descriptors: Computation, Geographic Location, Cognitive Processes, Foreign Countries
Armoni, Michal; Gal-Ezer, Judith – Mathematics and Computer Education, 2005
When dealing with a complex problem, solving it by reduction to simpler problems, or problems for which the solution is already known, is a common method in mathematics and other scientific disciplines, as in computer science and, specifically, in the field of computability. However, when teaching computational models (as part of computability)…
Descriptors: Teaching Methods, Memory, Computer Science, Computer Simulation
Samantha J. Streicher; Kate West; Duncan M. Fraser; Jennifer M. Case; Cedric Linder – Chemical Engineering Education, 2005
The emphasis of most simulations in chemical engineering education seems to be on teaching students how to use simulations to solve typical engineering problems. The authors have found little evidence of simulations being explicitly used to develop conceptual understanding, and therefore sought to investigate their potential use in this regard. In…
Descriptors: Chemical Engineering, College Students, Program Effectiveness, Foreign Countries
Yang, Jie Chi; Chen, Chih Hung; Jeng, Ming Chang – Computers & Education, 2010
The aim of this study is to design and develop a Physically Interactive Learning Environment, the PILE system, by integrating video-capture virtual reality technology into a classroom. The system is designed for elementary school level English classes where students can interact with the system through physical movements. The system is designed to…
Descriptors: Feedback (Response), Experimental Groups, Computer Simulation, Learning Motivation
Bayrak, Bekir; Kanli, Uygar; Kandil Ingeç, Sebnem – Turkish Online Journal of Educational Technology - TOJET, 2007
In this study, the research problem was: "Is the computer based physics instruction as effective as laboratory intensive physics instruction with regards to academic success on electric circuits 9th grade students?" For this research of experimental quality the design of pre-test and post-test are applied with an experiment and a control…
Descriptors: Foreign Countries, Control Groups, Experimental Groups, Student Attitudes
Bayrak, Bekir; Kanli, Uygar; Ingec, Sebnem Kandil – Online Submission, 2007
In this study, the research problem was: "Is the computer based physics instruction as effective as laboratory intensive physics instruction with regards to academic success on electric circuits 9th grade students?" For this research of experimental quality the design of pre-test and post-test are applied with an experiment and a control…
Descriptors: Control Groups, Student Attitudes, Academic Achievement, Physics
Goldstain, Ofir; Ben-Gal, Irad; Bukchin, Yossi – European Journal of Engineering Education, 2007
This work proposes an approach to remote learning of robotic cells based on internet and simulation tools. The proposed approach, which integrates remote-learning and tele-operation into a generic scheme, is designed to enable students and developers to set-up and manipulate a robotic cell remotely. Its implementation is based on a dedicated…
Descriptors: Learning Laboratories, Robotics, Computer Simulation, Web Sites
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2014
For the thirty-seventh year, the Research and Theory Division and the Division of Instructional Design of the Association for Educational Communications and Technology (AECT) sponsored the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. This year's Proceedings…
Descriptors: Research and Development, Web Sites, Educational Technology, Technology Uses in Education
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Chou, Tungshan; Wang, Lih-Shing – 1992
P. O. Johnson and J. Neyman (1936) proposed a general linear hypothesis testing procedure for testing the null hypothesis of no treatment difference in the presence of some covariates. This is generally known as the Johnson-Neyman (JN) technique. The need for the hypothesis testing step (often omitted) as originally presented and the…
Descriptors: Computer Simulation, Equations (Mathematics), Foreign Countries, Hypothesis Testing
Godfreyson, John Ernst – 1984
This report summarizes an investigation of the attitudes of elementary students, teachers, and parents toward the use of educational computer games and simulations in a teaching/learning situation. Following a statement of the project purpose and a literature review, the courseware selection process is described. (This process resulted in use of…
Descriptors: Computer Simulation, Courseware, Educational Games, Elementary Education

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