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Showing 16 to 30 of 2,623 results Save | Export
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Sophie McKenzie; Shaun Bangay; Karen Young – International Journal of Work-Integrated Learning, 2025
This study explores the evaluation of Information Technology (IT) students during and after their core-to-course work-integrated learning (WIL) placement conducted with an industry host and aligned for credit at an Australian University. The case study investigates the value of the performance evaluation criteria used by supervisors to judge…
Descriptors: Foreign Countries, Work Based Learning, Computer Science Education, Evaluation Criteria
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Billy Wong; Jessica M. M. Hamer; Meggie Copsey-Blake; Peter E. J. Kemp – Educational Review, 2025
Popular discourses of computing and computer science can often frame the sector and the people within it as highly intelligent yet socially challenged, contributing to stereotypes that can potentially exclude those perceived to lack these skills or characteristics. For young people, such stereotypes can influence their educational and career…
Descriptors: Foreign Countries, Computer Science Education, Adolescents, Early Adolescents
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Marcus Messer; Neil C. C. Brown; Michael Kölling; Miaojing Shi – ACM Transactions on Computing Education, 2025
Providing consistent summative assessment to students is important, as the grades they are awarded affect their progression through university and future career prospects. While small cohorts are typically assessed by a single assessor, such as the module/class leader, larger cohorts are often assessed by multiple assessors, typically teaching…
Descriptors: Foreign Countries, Grading, Interrater Reliability, Teaching Assistants
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Sebastian Mateos Nicolajsen; Sofie Nielsen; Louise Meier Carlsen; Claus Brabrand – Higher Education: The International Journal of Higher Education Research, 2025
Decades of technological development and innovation have led to an unprecedented digitalization of society. Graduates entering the modern workforce now need better computational competences. Higher education is thus forced to adapt and consider how to support these demands. To support educators in making decisions regarding "how" to…
Descriptors: Foreign Countries, Programming, Computer Science Education, Higher Education
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Lubna Mohammed Alshamrani – Pegem Journal of Education and Instruction, 2024
Reflective practice is an essential catalyst through which the benefits of teaching and learning can be reaped. Through it, weaknesses and strengths can be identified in a way that helps raise the level of addressing challenges that may arise as well as overcome them. This paper presents the critical reflective practices among computer science…
Descriptors: Reflective Teaching, Secondary School Teachers, Computer Science, Foreign Countries
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Ivanilse Calderon; Williamson Silva; Eduardo Feitosa – Informatics in Education, 2024
Teaching programming is a complex process requiring learning to develop different skills. To minimize the challenges faced in the classroom, instructors have been adopting active methodologies in teaching computer programming. This article presents a Systematic Mapping Study (SMS) to identify and categorize the types of methodologies that…
Descriptors: Foreign Countries, Undergraduate Study, Programming, Computer Science Education
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Rui Wang; Haili Ling; Jie Chen; Huijuan Fu – International Journal of Distance Education Technologies, 2025
This study adopted the Latent Dirichlet Allocation (LDA) to extract learners' needs based on 70,145 reviews from online course designed for software design and development in China and then applied Quality Function Deployment (QFD) to map learners' differentiated needs into quality attributes. Taking national first-class courses as the…
Descriptors: Educational Improvement, Student Needs, Computer Science Education, Foreign Countries
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Ailsa Zayyan Salsabila; R. Yugo Kartono Isal; Harry B. Santoso – Journal of Educators Online, 2025
This study aims to provide recommendations for interaction design to enhance students' task interpretation, as one of the crucial aspects of Self-Regulated Learning (SRL) in online learning environments. Utilizing the Engineering Design Metacognitive Questionnaire (EDMQ), open-ended questions, and in-depth interviews, this study examines the…
Descriptors: Learning Processes, Electronic Learning, College Students, Computer Science Education
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Li Feng; Xiaoqing Shen; Zhaoyuan Xie; Xiaohui Yan – Education and Information Technologies, 2025
Gamification mechanisms have been increasingly integrated into educational environments to enhance learner's engagement and improve the effectiveness of online courses. However, the precise effects of gamification on learner's engagement, including the factors that influence this behavior, remain under-explored. This study addresses this gap by…
Descriptors: Gamification, Electronic Learning, Learner Engagement, Student Motivation
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Di Sun; Gang Cheng; Heng Luo – Interactive Learning Environments, 2024
Recently, researchers have proposed to leverage technology-supported data (log files) to investigate temporal and sequential patterns of interaction behaviors in learning processes. There are two major challenges to be addressed: clarifying the positioning of interaction levels and identifying the evolution of the interaction action patterns in…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science, MOOCs
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Mengning Mu; Man Yuan – Interactive Learning Environments, 2024
The necessity for students to clarify their own cognitive structure and the amount of their knowledge mastery for self-reflection is often ignored in building the student model in the adaptive model, which makes the construction of the cognitive structure pointless. Simultaneously, knowledge forgetting causes students' knowledge level to fall…
Descriptors: Individualized Instruction, Cognitive Processes, Graphs, Cognitive Structures
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Hassan Kilavo; Tabu S. Kondo; Feruzi Hassan – Interactive Learning Environments, 2024
Today computing is intricate in all aspects of our lives, beginning with communications and education to banking, information security, health, shopping, and social media. Development of the computing is proportional to the development of software which is becoming a serious part of all daily lives. This paper, therefore, assessed the impact of…
Descriptors: Foreign Countries, Computer Science Education, Elementary School Students, Outcomes of Education
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Nontachai Samngamjan; Pakawat Phettom; Kajohnsak Sa-ngunsat; Wudhijaya Philuek – Shanlax International Journal of Education, 2024
In the realm of education, the integration of AI literacy into computer science teaching is becoming increasingly crucial (Walsh et al., 2023; Voulgari et al., 2022; Velander et al., 2023). Teachers play a pivotal role in bridging the gap between research and practical knowledge transfer of AIrelated skills, necessitating a solid foundation in…
Descriptors: Artificial Intelligence, Technological Literacy, Foreign Countries, Student Teachers
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Michele Scalera; Agostino Marengo; Vita Santa Barletta; Danilo Caivano; Giovanni Dimauro; Jenny Pange – Education and Information Technologies, 2025
Computer architecture is considered one of the dry and hard-to-learn courses for students in the computer science discipline. Therefore, educational institutions experiment with different pedagogical approaches to enhance students' performance and interest in courses. This study introduces a Simplified Approach to Teach a Processor (SAtTaP), a…
Descriptors: Computer Science Education, Teaching Methods, Computer System Design, Undergraduate Students
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Angeles Lopez; M. Asunción Castaño; M. Victoria Ibáñez; Ismael Sanz; Lledó Museros; Reyes Grangel – ACM Transactions on Computing Education, 2025
The Bachelor's Degree in Computer Engineering at University Jaume I has a capstone project in which the student develops, during a 300-hour internship in an enterprise, a real-world project. We collected data for five academic years to analyze the assessment process to propose a new hybrid model, which combines analytic and holistic assessment and…
Descriptors: Capstone Experiences, Internship Programs, Student Projects, Undergraduate Students
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