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Showing 436 to 450 of 2,626 results Save | Export
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Rodrigo Duran; Silvia Amélia Bim; Itana Gimenes; Leila Ribeiro; Ronaldo Celso Messias Correia – ACM Transactions on Computing Education, 2023
"Motivation": Enrollments in Brazilian computing degrees are at an all-time high, but graduation numbers have not increased at the same rate. Moreover, enrollment growth has mainly attracted male students, steadily expanding the gender gap in Brazilian computing programs. Such high attrition rates have a great economic impact and may…
Descriptors: Foreign Countries, Academic Persistence, Intention, Dropout Characteristics
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Atal, Deniz; Deryakulu, Deniz – Pegem Journal of Education and Instruction, 2019
This study aimed to examine professional identity of ICT teachers following educational changes in ICT education and technology integration, introduced by Ministry of National Education (MoNE) in Turkey. Professional identity was investigated under the factors of commitment, self-image, knowledge and skills, value, thoughts and beliefs, future…
Descriptors: Foreign Countries, Professional Identity, Educational Change, Computer Science Education
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Panskyi, Taras; Korzeniewska, Ewa; Serwach, Malgorzata; Grudzien, Krzysztof – Education and Information Technologies, 2022
In the paper, the authors discuss the first research effort to explore the transition from traditional teaching into distance teaching in Polish primary schools enforced by COVID-19. The first research question was addressed to primary school students and was dedicated to furnishing them with ICT equipment for crisis-prompted distance informatics…
Descriptors: Foreign Countries, Elementary School Students, Distance Education, COVID-19
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Sovey, Saralah; Osman, Kamisah; Matore, Mohd Effendi Ewan Mohd – EURASIA Journal of Mathematics, Science and Technology Education, 2022
Computational thinking is a strategy of thinking to tackle complex problems. There is a paucity of conceptualization and instruments that cogitate on computational thinking disposition and attitudes. This study reacts to these constraints by establishing an instrument to test computational thinking related dispositions and attitudes. The…
Descriptors: Item Response Theory, Computation, Thinking Skills, Secondary School Students
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Fuentes, Pablo; Camarero, Cristobal; Herreros, David; Mateev, Vladimir; Vallejo, Fernando; Martinez, Carmen – IEEE Transactions on Learning Technologies, 2022
Understanding the architecture of a processor can be uninteresting and deterring for computer science students, since low-level details of computer architecture are often perceived to lack real-world impact. These courses typically have a strong practical component where students learn the fundamentals of the computer architecture and the handling…
Descriptors: Computer Science Education, Computer System Design, Programming Languages, Fatigue (Biology)
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Allison, Jordan – Journal of Further and Higher Education, 2022
Given the evolving and diverse nature of post-16 computing curricula within England, this papers' primary objective was to identify the factors which influence the decision-making processes for education providers when choosing computing curricula. As a main provider of the vast array of post-16 qualifications, and due to their neglect both…
Descriptors: Foreign Countries, Postsecondary Education, Computer Science Education, Curriculum
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Toukiloglou, Pavlos; Xinogalos, Stelios – Journal of Educational Computing Research, 2022
Serious games are considered an effective method to engage students in programming education and have been increasingly used in classrooms. An important part of the learning process with serious games involves the presentation of the new concepts and the provided support to encounter student difficulties. Although the most common approach is the…
Descriptors: Game Based Learning, Programming, Program Effectiveness, Educational Games
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McKee, Connor; Ntokos, Konstantinos – Research in Learning Technology, 2022
Microlearning, in which lecture recordings are segmented into parts, saw renewed focus as a means of maintaining student engagement amid the challenging conditions of the COVID-19 pandemic. While many institutions shifted to remote provision with segmented lecture recordings, there is a lack of consensus about the length that these segments should…
Descriptors: Learning Activities, Electronic Learning, Learner Engagement, Higher Education
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Wu, Longkai; Looi, Chee-Kit; Multisilta, Jari; How, Meng-Leong; Choi, Hyungshin; Hsu, Ting-Chia; Tuomi, Pauliina – Asia-Pacific Education Researcher, 2020
Many education systems have recognized the importance of computational thinking and coding skills and are implementing curricular changes to introduce coding into formal school education. A necessary and critical success factor involves the preparation of and support for teachers to teach coding. Thus, understanding the perceptions of teachers…
Descriptors: Foreign Countries, Coding, Computer Science Education, Computation
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Csapó, Gábor; Sebestyén, Katalin; Csernoch, Mária; Abari, Kálmán – Education and Information Technologies, 2021
In Hungary, K-12 informatics/computer science education focuses on mostly surface-based methods. This approach can be observed in the teaching of several topics in the subject, of which we focus on spreadsheet management. This is further emphasized by regulatory documents -- the Hungarian National Core Curriculum and Hungarian Curriculum…
Descriptors: Foreign Countries, Elementary Secondary Education, Computer Science Education, Information Science
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Recke, Moritz Philip; Perna, Stefano – Electronic Journal of e-Learning, 2021
The University of Naples Federico II (Italy) offers a nine-month formative training program aimed at software development for the Apple technology ecosystem to ~400 learners per year and utilises the Challenge Based Learning ("CBL") methodology as a framework for learning. As a collaborative and self-guided, inquiry-based learning…
Descriptors: Distance Education, Learning Experience, Foreign Countries, Active Learning
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Gökbulut, Bayram; Bakangöz, Müzeyyen Merve – International Journal of Progressive Education, 2021
With the inclusion of the Information Technology and Software course in elementary and middle school curricula in Turkey, the Ministry of National Education has started to offer Technology Use and Coding courses. In this study, opinions of 12 instructors who taught Technology Use and Coding courses were consulted. The study aimed to determine the…
Descriptors: Teacher Attitudes, Technology Uses in Education, Programming, Computer Science Education
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Panskyi, Taras; Rowinska, Zdzislawa – Informatics in Education, 2021
This paper presents an innovative educational approach to organizing the out-of-school teaching of programming in middle childhood. The proposed DGBL model includes three distinct educational phases, i.e. learning visual programming, programming and robotics, and programming and electronics. The research was carried out during the school years of…
Descriptors: Holistic Approach, Video Games, Game Based Learning, Teaching Methods
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Winarno, Sri; Andono, Pulung Nurtantio; Muthu, Kalaiarasi Sonai; Ling, Lew Sook – Cypriot Journal of Educational Sciences, 2021
This study is aimed to investigate students' perceptions towards the mDPBL approach as a multimedia-based learning approach. mDPBL approach is a combination of two different teaching approaches (i.e. DIA and PBL) with multimedia. Two departments were selected in this study (i.e. Informatics Engineering and Information System). The survey was…
Descriptors: Multimedia Instruction, Instructional Effectiveness, Teaching Methods, Computer Science Education
Fowler, Brian; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. CS education can also reduce…
Descriptors: Foreign Countries, Computer Science Education, National Curriculum, Elementary Secondary Education
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