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Ali Al Ghaithi; Behnam Behforouz – Journal of Educators Online, 2024
The current study attempted to measure the impact of using an interactive WhatsApp bot designed using Python language programming in grammar learning. To this end, sixty Omani pre-intermediate English proficiency learners were the sample population of this study to act as a control and experimental group, with an equal number of students in each…
Descriptors: Grammar, Programming Languages, English (Second Language), Second Language Learning
Maciej M. Syslo – Informatics in Education, 2024
The first books in Polish about the Pascal programming language appeared in the late 1970s, and were soon followed by a Polish translation of Niklaus Wirth's book "Algorithms + Data Structures = Programs." At that time, many efforts were made to prepare teachers to teach informatics in schools, and Pascal was one of the topics taught,…
Descriptors: Programming Languages, Information Science Education, Algorithms, Foreign Countries
Garg, Rakesh; Kumar, Ramesh; Garg, Sandhya – IEEE Transactions on Education, 2019
Contribution: The main contribution is to provide practitioners and researchers with an insight in efficiently and effectively employing multi-attribute decision making (MADM) methods in e-learning website selection problems. Background: Advances in information systems and the Internet have resulted in e-learning websites becoming an important…
Descriptors: Electronic Learning, Web Sites, Decision Making, Correlation
Ayanwale, Musa Adekunle; Ndlovu, Mdutshekelwa – Education Sciences, 2021
This study investigated the scalability of a cognitive multiple-choice test through the Mokken package in the R programming language for statistical computing. A 2019 mathematics West African Examinations Council (WAEC) instrument was used to gather data from randomly drawn K-12 participants (N = 2866; Male = 1232; Female = 1634; Mean age = 16.5…
Descriptors: Cognitive Tests, Multiple Choice Tests, Scaling, Test Items
Verrett, Jonathan; Boukouvala, Fani; Dowling, Alexander; Ulissi, Zachary; Zavala, Victor – Chemical Engineering Education, 2020
Computational notebooks are an increasingly common tool used to support student learning in a variety of contexts where computer programming can be applied. These notebooks provide an easily distributable method of displaying text and images, as well as sections of computer code that can be manipulated and run in real-time. This format allows…
Descriptors: Computer Science Education, Programming, Programming Languages, College Students
Dayal, Vikram – International Journal of Mathematical Education in Science and Technology, 2023
Epidemiological models have enhanced relevance because of the COVID-19 pandemic. In this note, we emphasize visual tools that can be part of a learning module geared to teaching the SIR epidemiological model, suitable for advanced undergraduates or beginning graduate students in disciplines where the level of prior mathematical knowledge of…
Descriptors: Biology, Visual Aids, Epidemiology, Science Instruction
Joao Alberto Arantes do Amaral – Journal of Problem Based Learning in Higher Education, 2023
In this case study, we present our findings regarding a massive open online Scratch programming course. The course, which followed a project-based learning approach, was delivered from July 4 to 30, 2022 to 186 students in Brazil. The students were challenged to develop individual coding projects. Our research goal was to investigate teaching and…
Descriptors: MOOCs, Programming, Computer Science Education, Computers
Ian Patrick Heraty – ProQuest LLC, 2023
This dissertation was a comparative study of computer science in secondary schools in both Ireland and the United States. Computer science was a new subject compared to more established subjects in both Ireland and the United States. This dissertation looked at how this subject could be accessed by students in both countries. I used a document…
Descriptors: Computer Science Education, Comparative Education, High School Students, Foreign Countries
I-Ying Hsu; Fu-Hsing Tsai – Educational Technology & Society, 2023
This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan's high school technology education curriculum to strengthen students' computational thinking. The project asked students to develop a somatosensory computer game using a block-based…
Descriptors: Computer Games, Design, Programming Languages, Student Attitudes
Kesler, Avital; Shamir-Inbal, Tamar; Blau, Ina – Journal of Educational Computing Research, 2022
The integration of visual programming in early formal education has been found to promote computational thinking of students. Teachers' intuitive perspectives about optimal learning processes -- "folk psychology" -- impact their perspectives about teaching "folk pedagogy" and play a significant role in integrating educational…
Descriptors: Programming, Coding, Constructivism (Learning), Intuition
Lakshminarayanan, Srinivasan; Rao, N. J. – Cogent Education, 2021
CS1 courses are designed in Indian Institutions as a lecture course of three to four credits and one credit lab course. The issues related to curriculum design, instruction design, and students' learning manifest themselves as issues in the lab programs. This situation presents the lab instructor with an opportunity to understand and address the…
Descriptors: Computer Science Education, Teaching Methods, Programming, Programming Languages
Hadjistassou, Stella; Louca, Petros; Joannidou, Shaunna; Molina Muñoz, Pedro Jesus – Research-publishing.net, 2021
This paper delves into the underlying phases involved in designing, developing, and deploying Augmented Reality (AR) applications and game-based scenarios that will be implemented during intercultural exchanges among students in two different academic institutions in Sweden and Cyprus. Building on principles of design-based research (Barab &…
Descriptors: Computer Simulation, Exchange Programs, Game Based Learning, Intercultural Communication
Robertson, Judy; Gray, Stuart; Martin, Toye; Booth, Josephine – International Journal of Computer Science Education in Schools, 2020
We argue that understanding the cognitive foundations of computational thinking will assist educators to improve children's learning in computing. We explain the conceptual relationship between executive functions and aspects of computational thinking. We present initial empirical data from 23 eleven year old learners which investigates the…
Descriptors: Executive Function, Computation, Thinking Skills, Mathematics Skills
Teimourzadeh, Aria; Kakavand, Samaneh; Kakavand, Benjamin – Marketing Education Review, 2023
In the era of big data, many business organizations consider data analytics skills as important criteria in the acquisition of qualified applicants. As numerous managerial decisions in the field of marketing are becoming evidence-based, business schools have integrated case studies about different stages of data analytics such as problem…
Descriptors: Marketing, Teaching Methods, Programming Languages, Data Analysis
Espinal, Alejandro; Vieira, Camilo; Guerrero-Bequis, Valeria – Computer Science Education, 2023
Background and context: Transfer is a process where students apply their learning to different contexts. This process includes using their knowledge to solve problems with similar complexity, and in new contexts. In the context of programming, transfer also includes being able to understand and use different programming languages. Objective: This…
Descriptors: Block Scheduling, Computer Science Education, Programming Languages, Coding

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