Publication Date
| In 2026 | 0 |
| Since 2025 | 306 |
| Since 2022 (last 5 years) | 1396 |
| Since 2017 (last 10 years) | 2995 |
| Since 2007 (last 20 years) | 5294 |
Descriptor
| Foreign Countries | 6668 |
| Computer Software | 6165 |
| Teaching Methods | 2188 |
| Educational Technology | 1637 |
| Student Attitudes | 1521 |
| Computer Assisted Instruction | 1292 |
| Second Language Learning | 1256 |
| Second Language Instruction | 1147 |
| English (Second Language) | 1114 |
| College Students | 984 |
| Technology Uses in Education | 833 |
| More ▼ | |
Source
Author
| Al-Jarf, Reima | 15 |
| Lavicza, Zsolt | 11 |
| Abrami, Philip C. | 9 |
| Chen, Nian-Shing | 9 |
| Ebadi, Saman | 9 |
| Cardoso, Walcir | 8 |
| Simonson, Michael, Ed. | 8 |
| Joy, Mike | 7 |
| Zengin, Yilmaz | 7 |
| Cavus, Nadire | 6 |
| Eu, Leong Kwan | 6 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 147 |
| Teachers | 138 |
| Researchers | 74 |
| Administrators | 39 |
| Policymakers | 30 |
| Students | 13 |
| Media Staff | 11 |
| Community | 3 |
| Parents | 3 |
| Counselors | 2 |
Location
| Australia | 490 |
| Turkey | 472 |
| United Kingdom | 463 |
| Canada | 357 |
| China | 305 |
| Taiwan | 244 |
| Indonesia | 220 |
| Spain | 219 |
| Germany | 163 |
| United States | 152 |
| India | 150 |
| More ▼ | |
Laws, Policies, & Programs
| Copyright Law 1976 | 1 |
| Digital Millennium Copyright… | 1 |
| Equal Access | 1 |
| Universal Declaration of… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
| Does not meet standards | 1 |
Jinhe Zhang – European Journal of Education, 2025
This study explores how well DAW software works for students' 'Academic Singing' training in raising their motivation and academic performance. The practical portion included a case study based on the BandLab DAW system, including its educational analysis. A five-month experiment was conducted with 150 s-year [Harbin Normal University]…
Descriptors: Music Education, Singing, Computer Software, Student Motivation
Rebecca J. Collie; Andrew J. Martin – Social Psychology of Education: An International Journal, 2025
Educational bodies are weighing up the extent to which generative artificial intelligence (genAI) is embedded within educational settings. Although researchers have examined how (generative) AI can be used for effective teaching and learning, less is known about how genAI was being integrated within teachers' practice shortly after the wide-scale…
Descriptors: Teaching Methods, Learning Processes, Artificial Intelligence, Computer Software
Alex Cameron; Abu Alam; Madhu Khurana; Jordan Allison; Nasreen Anjum – IEEE Transactions on Education, 2025
Modern day organizations face a continuous challenge in ensuring that their employees are cognizant with malware and cyber attacks, since it has the potential to cause financial, legal, and reputational damage to them. Current awareness training exists in a multitude of forms to equip employees and organizations to protect themselves against…
Descriptors: Computer Security, Crime Prevention, Information Security, Gamification
Qianru Li; Saifon Songsiengchai; Ada Marie G. Mascarinas – World Journal of Education, 2025
This study investigates the impact of 3DS MAX software on creative development and skills in art education at GUIZHOU UNIVERSITY, China. As digital technologies become increasingly integral to art education, understanding how 3D animation software influences students' creative capabilities and technical skills is crucial for developing practical…
Descriptors: Foreign Countries, Computer Software, Technology Uses in Education, Animation
Yajing Yang – Studies in Applied Linguistics & TESOL, 2025
This study explores uses of the quote-and-reply (Q&R) function in WeChat through conversation analysis. Analyzing 7 naturally occurring chat samples, the research identifies 3 primary interactional practices: sequence-jumping, which enables responses to non-adjacent turns across temporal gaps; response facilitation, where quotes are…
Descriptors: Discourse Analysis, Computer Software, Computer Mediated Communication, Synchronous Communication
GeoGebra Augmented Reality: An Innovation in Improving Students' Mathematical Problem-Solving Skills
Meria Ultra Gusteti; Widdya Rahmalina; Suci Wulandari; Khairul Azmi; Asrina Mulyati; Rahmatul Hayati; Rana Gustina; Vifit Nor Cahyati – International Journal of Education in Mathematics, Science and Technology, 2025
This study aims to test the effectiveness of GeoGebra Augmented Reality in improving students' mathematical problem-solving skills. The method used is a quasi-experiment with a posttest-only control group design. The research population is students of the Mathematics Education Study Program at a private university in Indonesia, with a sample of 32…
Descriptors: Computer Software, Computer Simulation, Mathematics Instruction, Problem Solving
Kathy A. Mills; Alinta Brown – Learning, Media and Technology, 2025
Extended reality technologies -- mixed, augmented, and virtual reality, and future-related technologies -- are rapidly expanding in many fields, with underexplored potentials for multimodal composition in digital media environments. This research generates new knowledge about the novel wearable technology -- smart glasses -- to support elementary…
Descriptors: Elementary School Students, Technology Uses in Education, Geometric Concepts, Spatial Ability
Guillermo Bautista Jr.; Musa Saimon; Wahid Yunianto; Houssam Sami El-Kasti; Zsolt Lavicza; Kristof Fenyvesi – Journal of Information Technology Education: Innovations in Practice, 2025
Aim/Purpose: This study explored the limited research on the challenges and opportunities faced by students when creating function art using GeoGebra, addressing a gap in the literature that focuses on student outputs and engagement. It addressed the need to understand how students engage with function art and the difficulties they encounter in…
Descriptors: Computer Software, Mathematics Instruction, Grade 11, High School Students
Tegousi Nafsika; Drakopoulos Vasileios – Discover Education, 2025
This article presents a case study involving the use of a Free and Open-Source Software programming environment to teach a thematic unit within the Information Literacy curriculum for first-year adult learners at a Second Chance School in Greece. This study explores the implementation of a modern, hands-on teaching approach tailored to the unique…
Descriptors: Student Empowerment, Adult Students, Adult Learning, Information Literacy
Sakiba Binte Yusuf; Qian Jiancheng; Ushba Rasool; Raju Dhuli; Quazi Farzana Yesmin; Rashed Mahmud; Alamgir Hossain – SAGE Open, 2025
The study investigates EFL learners' perceptions of using Grammarly to enhance their writing proficiency in Bangladesh. English writing skills are vital for EFL learners, particularly in a globalized context where proficiency in English plays a significant role among non-native speakers. The study aims to explore and analyze learners' perspectives…
Descriptors: English (Second Language), Second Language Learning, Grammar, Computer Software
Hamidah; Jaka Wijaya Kusuma; Siti Chotimah; Eka Senjayawati – Journal of Research and Advances in Mathematics Education, 2025
The problem in this study is to evaluate the improvement of students' geometry skills using the GeoGebra application by focusing on two key indicators: logical thinking and drawing skills. This study employs both quantitative and qualitative methods. In the first stage, quantitative data were collected through pretests and posttests to measure…
Descriptors: Geometry, Mathematics Skills, Computer Software, Logical Thinking
Martha Elena Aguiar Barrera; Humberto Gutierrez Pulido; Veronica Vargas Alejo – Statistics Education Research Journal, 2023
This research presents the results of the implementation of a model-eliciting activity called Brickyards, designed to promote the learning of the binomial distribution. The theoretical framework used was the Models and Modeling Perspective, and the participants were undergraduate students enrolled in a probability and statistics course of the…
Descriptors: Foreign Countries, Undergraduate Students, Civil Engineering, Learning Activities
Putra, Zetra Hainul; Afrillia, Yesi Martha; Dahnilsyah; Tjoe, Hartono – Journal on Mathematics Education, 2023
Mathematical proofs play a paramount role in developing 21st-century skills, and the use of technology in mathematics learning has widely paved the way in the instruction of mathematical proofs. In mathematics education, GeoGebra has a significant role as a dynamic mathematics software in supporting students' learning process. This study aims to…
Descriptors: Preservice Teachers, Elementary School Teachers, Mathematical Logic, Validity
Gentian Ann Miller – ProQuest LLC, 2023
In this basic qualitative study, faculty hesitation toward using Moodle learning management system (LMS) for instructional delivery was investigated. The research question focused on how faculty perspectives on their hesitation toward using the institution's LMS in the Faculty of Social Sciences at a Caribbean university in Guyana reflect the…
Descriptors: Foreign Countries, Instructional Systems, Learning Management Systems, Teacher Attitudes
Tunahan Yilmaz; Serkan Izmirli – Journal of Educational Technology and Online Learning, 2023
The objective of this research was to investigate the influence of both unplugged and plugged coding activities on the computational thinking skills of secondary school students. Using an experimental design with a pretest-posttest control group, the study indicated that students enhanced their computational thinking skills through engagement in…
Descriptors: Coding, Computation, Thinking Skills, Computer Software

Peer reviewed
Direct link
