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Showing 1,036 to 1,050 of 2,626 results Save | Export
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Welch, Vivian; Mathew, Christine; Marins, Luciana M.; Ghogomu, Elizabeth T.; Dowling, Sierra; Abdisalam, Salman; Madani, Mohamad T.; Murphy, Emma; Kebedom, Kisanet; Ogborogu, Jennifer; Gallagher-Mackay, Kelly – Campbell Systematic Reviews, 2020
The Organization for Economic Co-operation and Development (OECD) estimated that approximately 9% of current jobs within OECD member states are threatened with automation and digitalization--all significant successes and advances in artificial intelligence, robotics, and computer science. With such global changes and forecasts, in the labor…
Descriptors: Skill Development, International Organizations, Automation, Unemployment
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Marimuthu, Mudaray; Kumar, Deepak; Chhagan, Mishaan – African Journal of Research in Mathematics, Science and Technology Education, 2020
Software is a vital resource for modern life. For software to be successful, programming skills are of the utmost importance. These skills are used both by programmers and also by systems analysts and designers during the phases of software development. Therefore, both technical and non-technical stakeholders within the software development…
Descriptors: Computer Science Education, Business Administration Education, Computer Software, Programming
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Galindo, Carlos; Gregori, Pablo; Martínez, Vicente – International Journal of Mathematical Education in Science and Technology, 2020
In this paper we present a pilot study to improve the learning process on distance learning Engineering master's degrees. We propose an activity where the students individually produce a video in which they explain the solution to one of their assignments. They then receive the teacher's feedback and are acquainted with the assessment rubric.…
Descriptors: Distance Education, Engineering Education, Graduate Students, Video Technology
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Gal-Ezer, Judith; Trakhtenbrot, Mark – Computer Science Education, 2016
Reduction is one of the key techniques used for problem-solving in computer science. In particular, in the theory of computation and complexity (TCC), mapping and polynomial reductions are used for analysis of decidability and computational complexity of problems, including the core concept of NP-completeness. Reduction is a highly abstract…
Descriptors: Computer Science Education, Problem Solving, Computation, Difficulty Level
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Aleksic, Veljko; Ivanovic, Mirjana – Informatics in Education, 2016
Programming is one of the basic subjects in most informatics, computer science mathematics and technical faculties' curricula. Integrated overview of the models for teaching programming, problems in teaching and suggested solutions were presented in this paper. Research covered current state of 1019 programming subjects in 715 study programmes at…
Descriptors: Foreign Countries, Programming, Computer Science Education, Introductory Courses
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Boldbaatar, Nomin; Sendurur, Emine – Journal of Educational Computing Research, 2019
The emergence of block-based environments aims to facilitate the problems caused by the abstractness of text-based languages. Recent studies generally focus on the effect of having block-based experience on programming education. This study is an attempt to observe the transfer of previous programming experiences (block-based vs. text-based) into…
Descriptors: Educational Games, Computer Games, Computer Simulation, Computer Software
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Rafique, Muhammad Usman; Mohammed, Aquil Mirza; Li, Shuai; Khan, Ameer Tamoor; Kadry, Seifedine – Advances in Engineering Education, 2019
Consumer electronics are creating huge job markets for graduates with the programming back-ground, and more and more computer science departments are launching embedded software subjects to meet this demand. However, most students majoring computer science do not have the background in electronics, or even circuits. Due to this reason, how to…
Descriptors: Case Studies, Open Source Technology, Electronics, Engineering Education
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Costa, Joana Martinho; Miranda, Guilhermina Lobato – Informatics in Education, 2019
This paper presents an approach to the initial programming learning using the four components instructional model and the Alice software. The quasi-experimental design was developed with two groups of students that attended two schools with very different socioeconomic status and school retention levels. The differences obtained in the mean of the…
Descriptors: Computer Software, Instructional Design, Models, Programming
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Hakami, Mohssen – Journal of Educational Issues, 2019
The present study reports an attempt to identify and evaluate the effectiveness of integrating teaching MOOC platform into traditional learning system to teach a face-to-face course. It investigated students' opinions of Sharurah College of Science and Arts about the benefits and challenges based on their learning experiences in a hybrid learning…
Descriptors: Instructional Effectiveness, Online Courses, Technology Integration, Synchronous Communication
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Goulden, Murray; Greiffenhagen, Christian; Crowcroft, Jon; McAuley, Derek; Mortier, Richard; Radenkovic, Milena; Sathiaseelan, Arjuna – International Journal of Social Research Methodology, 2017
Drawing on the experiences of a novel collaborative project between sociologists and computer scientists, this paper identifies a set of challenges for fieldwork that are generated by this "wild interdisciplinarity. Public Access Wi-Fi Service" was a project funded by an 'in-the-wild' research programme, involving the study of digital…
Descriptors: Ethnography, Computer Science, Interdisciplinary Approach, Sociology
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Li, Xia – Asian Journal of Distance Education, 2018
As the main content, the design quality of diversified Open English Educational Resources in Open Distance Learning will directly affect the learners' learning interest, learning motivation and learning validity. Its practical optimization design is the important way to arouse the distance learners' learning efficiency. This article brought…
Descriptors: Open Educational Resources, Distance Education, Electronic Learning, English (Second Language)
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Kusumawati, Fitri Palupi; Darmawan, Syaifudin Latif; Latifah, Siti – English Language Teaching Educational Journal, 2018
This development research aimed to develop a learning module for students of Computer Science, to determine the feasibility of the module, and to determine the students' response towards the module. This study used Research and Development (R&D) type of ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The module was…
Descriptors: Learning Modules, English for Special Purposes, Computer Science Education, Vocabulary Development
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Abushkin, Haris K. H.; Kharitonova, Anna A.; Khvastunov, Nikolay N.; Gorshunov, Maksim V. – Cypriot Journal of Educational Sciences, 2018
Problem-based learning is one of the promising innovative technologies for the educational process in the school. The study is based on system-activity and technological approaches. The study was based on the survey, which was attended by 185 teachers of physics, mathematics and computer science at general education schools of Mordovia. This…
Descriptors: Problem Based Learning, Secondary School Teachers, Secondary School Students, Problem Solving
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Paassen, Benjamin; Hammer, Barbara; Price, Thomas William; Barnes, Tiffany; Gross, Sebastian; Pinkwart, Niels – Journal of Educational Data Mining, 2018
Intelligent tutoring systems can support students in solving multi-step tasks by providing hints regarding what to do next. However, engineering such next-step hints manually or via an expert model becomes infeasible if the space of possible states is too large. Therefore, several approaches have emerged to infer next-step hints automatically,…
Descriptors: Intelligent Tutoring Systems, Cues, Educational Technology, Technology Uses in Education
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Schreglmann, Sinan; Kazanci, Zekeriya – International Education Studies, 2018
The aim of this study is to develop a lesson plan for the "Graphics and Animation in Education" course lectured in the department of Computer Education and Instructional Technology (CEIT). For this purpose, a "Needs Analysis Form for Graphics and Animation in Education Course" that includes open ended questions is produced by…
Descriptors: Lesson Plans, Needs Assessment, Animation, Computer Graphics
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