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Krishna Mohan Surapaneni – Advances in Physiology Education, 2024
Recognizing the growing value of game-based learning in medical education, this study aims to evaluate the effectiveness of the innovation, "Aquilibria: The Battle to Balance," a creative narrative card and board game to help improve learners' understanding and application of the concepts of acid-base balance. In this mixed-method study,…
Descriptors: Medical Students, Medical Education, Game Based Learning, Scientific Concepts
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Camila Aparecida Errerias Fernandes Cardinali; Yandara Akamine Martins; Rodrigo Pereira Prates; Emmanuel Veríssimo de Araújo; Felipe Jose Costa Viana; Maria Eleticia de Sousa; Eduardo da Cunha Bombardi; Marcus Vinicius Chrysostomo Baldo; Maria Tereza Nunes – Advances in Physiology Education, 2025
Games and analogies can significantly enrich the learning experience when integrated with traditional expository teaching methods. With this aim, we developed "The Mystery of the Cell Kingdom," an online game designed to enhance understanding of the physiology of thyroid hormones through a medieval analogy. In the game, students are…
Descriptors: Game Based Learning, Physiology, Metabolism, Educational Games
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Pessoa, Pamella Teles; Palanch, Adrianne Christine; Casale, Karina Reche; Montrezor, Luís Henrique; Taxini, Camila Linhares; Azevedo, Maria Antonia; Marcondes, Fernanda Klein – Advances in Physiology Education, 2023
In health courses, the students must be familiar with the effects of intravenous solutions on cell volume and function, a topic where there can be learning difficulties and misunderstandings. Since educational games can assist in understanding complex concepts, we created a game relating solution osmolarity and tonicity to red blood cell volume…
Descriptors: Undergraduate Students, Dentistry, Medicine, Educational Games
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Krishna Mohan Surapaneni – Advances in Physiology Education, 2024
Diving into the realm of game-based learning, the "CARBGAME" (CARd & Board GAmes in Medical Education) is an innovative series of games that reimagines the way medical students learn complex but essential chapters. In the pilot study, there was a highly significant improvement in the academic performance of students in the chapter…
Descriptors: Gamification, Medical Education, Active Learning, Biochemistry
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Kênia M. de Oliveira; Ana Clara de G. Fernandes; Gabriela M. Soares; Joel Alves da Silva Jr.; Everardo M. Carneiro; Helena C. L. Barbosa – Advances in Physiology Education, 2024
The teaching of physiology plays a crucial role in the education of health care professionals. However, traditional approaches to physiology classes in undergraduate health courses in Brazil often result in passive student participation. Research has shown that active methodologies are more effective in the learning process. In this study, we…
Descriptors: Physiology, Undergraduate Students, Cytology, Science Instruction
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Marcos Vinícius Ramos Afonso; Rodrigo Braga Lopes; Eric Francelino Andrade; Luciano José Pereira – Advances in Physiology Education, 2024
Endocrine physiology is a complex subject for students. Game-based learning (GBL) and case-based learning (CBL) are active methodologies that are widely used because of their potential for motivation and greater proximity to the reality of modern students. We evaluated the effectiveness of GBL and CBL among veterinary medicine students compared…
Descriptors: Game Based Learning, Anxiety, Likert Scales, Student Attitudes
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Stephen M. Fitzjohn; Alice M. Semenenko; Frances M. MacMillan – Advances in Physiology Education, 2025
In response to a decline in the numeracy skills and confidence of first-year biomedical science undergraduate students, a series of quizzes was developed to encourage students to practice their numeracy skills with topic-related problems. The quizzes were created using existing tools in the online learning platform Blackboard (Blackboard, Inc.).…
Descriptors: Active Learning, Numeracy, Self Efficacy, Learning Management Systems
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Herkes, Sharon M.; Gordon-Thomson, Clare; Arnaiz, sabel A.; Muir, Meloni M.; Wardak, Dewa; King, Dane A. – Advances in Physiology Education, 2021
A digital mobile card-matching game called eFlip was developed to assist second-year undergraduate medical science students to learn core content and understand key associations in physiology. Our team developed customized content of core physiological associations, of increasing difficulty, for upload on a generic card-matching platform. The…
Descriptors: Academic Failure, Game Based Learning, Physiology, Undergraduate Students
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Hirkani, Munira; Hegde, Geeta; Kamath, Ramakrishna; Sonwane, Tejaswini; Angane, Esha; Gajbhiye, Riya – Advances in Physiology Education, 2022
Developing group cohesiveness in the online environment is important for a satisfying learning experience. This article describes an innovative use of crosswords as a "group" activity along with a hybrid version of Medical Pictionary and Medical Charades, in a medical school in India, to engage the learners, encourage interactions and…
Descriptors: Electronic Learning, Group Unity, Group Activities, Medical Students
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Zhang, Hongmei; Li, Yanju – Advances in Physiology Education, 2021
Although active learning is highly recognized and recommended in the educational community, instructors are still struggling with how to incorporate active learning tools into writing courses. This study aims to 1) describe specific challenges encountered in the course of Molecular Cell Biology Laboratory--Critical Thinking through Writing…
Descriptors: Learning Activities, Active Learning, Metacognition, STEM Education
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Horn, Margaux A. – Advances in Physiology Education, 2023
The current student body will, by and large, seek online resources to supplement their learning. However, resources that are freely available online vary in accuracy and quality, and the vast majority rely on passive learning. Therefore, there is a need for interactive physiology teaching resources that facilitate application of knowledge, that…
Descriptors: Physiology, Science Instruction, Web Sites, Computer Software