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Cheng, Jiaming; Lei, Jing; Zhang, Lili – International Journal of Technology in Teaching and Learning, 2021
This study explored how to effectively apply gamification design principles to improve the quantity and quality of online discussions. Based on a game design framework: Playing Experience of Needs Satisfaction (PENS), two specific gamification design principles: (1) aligning gamification awards with specific performance expectations; and (2)…
Descriptors: Discussion, Teaching Methods, Game Based Learning, Graduate Students
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Riel, Jeremy; Lawless, Kimberly A.; Oren, James B. – Online Learning, 2022
In this study, different degrees of synchronous and asynchronous online social interactions are investigated in the context of an online educational roleplaying simulation game that is played across multiple classrooms simultaneously to teach argumentation skills and social studies. Results from 45 K-12 middle school social studies teachers and…
Descriptors: Comparative Analysis, Asynchronous Communication, Synchronous Communication, Discussion
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Drumhiller, Nicole K., Ed.; Wilkin, Terri L., Ed.; Srba, Karen V., Ed. – IGI Global, 2021
Simulation and game-based learning are essential applications in a learning environment as they provide learners an opportunity to apply the course material in real-life scenarios. Introducing real-life learning allows the learner to make critical decisions at different points within the simulation providing constructive education that leads to a…
Descriptors: Simulation, Game Based Learning, Emergency Programs, Authentic Learning
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Esquivel, Christi H.; Wilson, Kelly L.; Garney, Whitney R.; McNeill, Elisa Beth; McMaughan, Darcy Jones; Brown, Sydney; Graves-Boswell, Taylor – American Journal of Sexuality Education, 2022
Game-based learning offers an interactive and effective way to teach health content and skills. This article discusses feasibility testing of "Using the Connect" ("UTC"), an innovative, game-based sexuality education program to evaluate its acceptability among youth. Utilizing mixed methods in a single case study design,…
Descriptors: Sexuality, Sex Education, Game Based Learning, Teaching Methods