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De Koven, Bernard – Simulation/Gaming/News, 1976
A discussion of a game quality--integrity--a term the author defines as everything used in a game and which should embody the central concept. (HB)
Descriptors: Educational Games, Game Theory, Instructional Design, Simulation
Stadsklev, Ron – Simulation/Gaming/News, 1976
A brief discussion of the differences between the design of simulation games and the difficulty of development of games is presented. (HB)
Descriptors: Educational Games, Game Theory, Instructional Design, Simulation
Thiagarajan, Sivasailam – Simulation/Gaming, 1977
Suggestions for conducting an instructional game or simulation. (Author)
Descriptors: Administrative Principles, Educational Games, Game Theory, Simulation

Duke, Richard D. – Simulation and Games, 1980
Presents nine steps for game design, and discusses why particular formats were used in the design of five games: CONRAIL Railroad Deregulation, Montauk Exercise, Geothermal Energy, Simulated Nutrition System, and Human Settlement. (CMV)
Descriptors: Design, Educational Games, Game Theory, Guidelines
Gohring, Ralph J. – Audiovisual Instruction, 1978
An annotated list of resources is provided for persons beginning to explore seriously the potential of simulation/gaming for enhancing instruction. (Author/STS)
Descriptors: Annotated Bibliographies, Educational Games, Game Theory, Games

Coombs, Don H. – Planning for Higher Education, 1975
The fourteenth in a series of profiles documenting experiences with the use of instructional technology describes the way an entire course can be shaped around a single game. Projects established to promote and support gaming and sources for more information on the subject are also presented. (Author/MLF)
Descriptors: Educational Games, Educational Technology, Game Theory, Instructional Innovation

Murphy, Tom; Edwards, Vic – Economics, 1981
Discusses the use of game theory to teach introductory college microeconomics. The authors demonstrate its applicability for illustrating traditional economic models and for generating new models in areas where current theory is lacking. An appendix includes simulation-gaming exercises to demonstrate the characteristic dynamics of imperfect…
Descriptors: Economics Education, Game Theory, Higher Education, Introductory Courses

Cruickshank, D. R.; Telfer, Ross – Theory into Practice, 1980
A brief history of the use of games and simulations as educational tools is followed by illustrations of academic games and an analysis of their effectiveness. (JD)
Descriptors: Educational Games, Game Theory, Instructional Materials, Learning Activities
Gardner, Martin – Scientific American, 1979
Discusses some theorems and properties of figures produced when circles are tangent to one another. (GA)
Descriptors: Game Theory, Games, Mathematics, Models
Gardner, Martin – Scientific American, 1980
Presents a mathematical game called the dinner-guest problem that deals with Steiner triple systems. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications

Malone, Wayne C. – NASSP Bulletin, 1979
An accessory to a principal's repertoire of techniques used in managing administrative task areas is the role of the principal as an administrative gamesman. (Author/MLF)
Descriptors: Administrator Guides, Administrator Role, Game Theory, Management Games

Perham, Arnold E.; Perham, Bernadette H. – Mathematics Teacher, 1995
Describes the use of graph theory and game theory to deepen students' appreciation of Ferdinand Magellan's story and his magnificent contributions as an explorer. (MKR)
Descriptors: Game Theory, Graphs, History, Learning Activities

Lightner, James E. – Mathematics Teacher, 1991
The historical development of probability theory is traced from its early origins in games of chance through its mathematical foundations in the work of Pascal and Fermat. The roots of statistics are also presented beginning with early actuarial developments through the work of Laplace, Gauss, and others. (MDH)
Descriptors: Curriculum Development, Game Theory, Mathematics Education, Mathematics History

Klabbers, Jan – Simulation and Games, 1980
Discusses general structure and specification guidelines for interactive simulation/games, which include development of a computer simulation model, embedding the model in an interactive simulation, and embedding the simulation in a game. An outline following these guidelines is presented for the development of DENTIST, a dental health care…
Descriptors: Case Studies, Computer Assisted Instruction, Dental Health, Educational Games
Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications