Descriptor
Game Theory | 5 |
Games | 4 |
Science Education | 4 |
Mathematical Applications | 3 |
Mathematics | 3 |
Models | 3 |
Problem Solving | 3 |
Educational Games | 2 |
Mathematical Models | 2 |
Mathematics Education | 2 |
Art | 1 |
More ▼ |
Source
Scientific American | 5 |
Author
Gardner, Martin | 5 |
Publication Type
Journal Articles | 2 |
Guides - General | 1 |
Guides - Non-Classroom | 1 |
Education Level
Audience
Practitioners | 4 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gardner, Martin – Scientific American, 1979
Discusses some theorems and properties of figures produced when circles are tangent to one another. (GA)
Descriptors: Game Theory, Games, Mathematics, Models
Gardner, Martin – Scientific American, 1980
Presents a mathematical game called the dinner-guest problem that deals with Steiner triple systems. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
Gardner, Martin – Scientific American, 1978
Discusses areas where minimal sculpture and geometrical play overlap. (GA)
Descriptors: Art, Art Materials, Art Products, Game Theory
Gardner, Martin – Scientific American, 1978
Describes and illustrates the structure of different versions of Mobius bands called prismatic rings or twisted prisms. Different forms are mentioned, such as the one bent into circular shapes and the toroidal polyhedrons. (GA)
Descriptors: College Science, Game Theory, Games, Higher Education