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Showing 1 to 15 of 107 results Save | Export
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Sunny Dhillon – Educational Philosophy and Theory, 2025
This article contributes to the emerging literature about ungrading within Higher Education across disciplines in the anglosphere. The piece offers a critical take on the apparent originality of ungrading practices. Such practices appear on a spectrum, from minor adjustments to summative grades by alternating the numerical with the alphabetized…
Descriptors: Grade Point Average, Educational Philosophy, Grading, Feedback (Response)
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Luedtke, Allison Oldham – Journal of Economic Education, 2023
The author describes an assignment in an undergraduate game theory course in which students work together in class to develop a computer algorithm to identify Nash equilibria. This assignment builds basic computer science skills while applying game theory knowledge to real-world situations. Students work as a team to delineate the steps and write…
Descriptors: Undergraduate Students, Game Theory, Programming Languages, Assignments
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St. John, Jeremy; St. John, Karen; Ceballos, Ruben – Journal of Education for Business, 2023
The authors' aim was to present a practical decision-making framework for decision makers (DMs) to use in evaluating interdisciplinary strategic approaches to degree program development. A framework based on ordinal game theory was applied using a recent decision to create an interdisciplinary business analytics program at a small, public…
Descriptors: Interdisciplinary Approach, Game Theory, Methods, Decision Making
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Haun, Phil; O'Hara, Michael – Journal of Political Science Education, 2022
This article describes a simple two-player game which illustrates basic concepts of brinkmanship, to include calculations of probability and expected outcomes, and risk-taking profiles. The game befits a single 50-minute class period with introduction, gameplay, and discussion. The game can supplement the study of conflict from classic Cold War…
Descriptors: Educational Games, Risk, Probability, Class Activities
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Zhang, Qiannan; Lin, Sheng; Liu, Jinlan; Jin, Yuchen – Cogent Education, 2022
Understanding how students decide whether to participate during collaborative learning activities and what factors are their main concerns is important for efficient use of such activities in or out of the classroom. Based on evolutionary game theory, this study proposed a game model for collaborative learning that aimed to analyze the dynamic…
Descriptors: Cooperative Learning, Game Theory, Student Motivation, Student Behavior
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Luis Antonio Andrade Rosas; Perla Lomelí – Journal on Efficiency and Responsibility in Education and Science, 2023
When workers hear about a possible promotion, it is common for them to get training, and they can do so through education. However, there is the possibility that the worker needs to receive a salary according to the knowledge acquired in such training. In this study, considering a population of employed workers with incomplete secondary school, we…
Descriptors: Costs, Student Costs, Paying for College, Cost Effectiveness
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Tlemsani, Issam; Mohamed Hashim, Mohamed Ashmel; Matthews, Robin – Higher Education, Skills and Work-based Learning, 2022
Purpose: This conceptual paper examines the need for viable theoretical models of international learning alliances in the light of cooperative games and complexity in two distinguished educational settings. Game theory is used to demonstrate the need for the top managerial executives to acquire a detailed understanding of decision makers'…
Descriptors: Game Theory, Partnerships in Education, International Cooperation, Foreign Countries
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Bouchard St-Amant, Pier-André; Brabant, Alexis-Nicolas; Germain, Éric – Canadian Journal of Higher Education, 2020
This paper analyzes the incentives induced by a formula to fund universities based primarily on enrolment. Using a simple game theoretical framework, we argue that the strategic behaviour induced by those formulas is to favour enrollment. We further argue that if the funding value differs by enrolment type, it introduces incentives to substitute…
Descriptors: Funding Formulas, Higher Education, Foreign Countries, Educational Policy
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Su, Nina; Shi, Zhuqin; Zhu, Xianqi; Xin, Yunsheng – SAGE Open, 2021
The three-party evolutionary game model of government, enterprises, and institutions of higher learning is established, and the dynamic evolution process of collaborative innovation behavior is discussed under the two strategies of "incentive" and "non-incentive" chosen by the government. The results show that under the premise…
Descriptors: Foreign Countries, School Business Relationship, Government School Relationship, Higher Education
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Chowdhury, Mehdi – Assessment & Evaluation in Higher Education, 2020
The method of normalisation combined with peer ratings is utilised to provide the solution to the biased rating problem of mapping group work marks to individual marks. We critically evaluate the method of normalisation following the findings of an article which argued against the use of self and/or peer rating mechanism. We demonstrate that the…
Descriptors: Game Theory, Peer Evaluation, Behavior, Group Activities
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Fatemi, Ghazalossadat; O'Donovan, Richard; Saito, Eisuke – Higher Education Research and Development, 2023
Owing to the outbreak of the COVID-19 pandemic and the rapid increase in the number of international higher education students, online academic programmes have become more centralised and became the main, sometimes only, form of education. Although the online environment offers flexible access to education, it can cause concerns and difficulties…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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Klein, Gene – Journal of Education for Business, 2018
A close look at the educational literature reveals both negative perceptions among peer assessment participants and evidence that peer assessment may not as effective as generally thought. An analysis of peer assessment using game theory is proposed and examined. This examination helps to explain the aforementioned lack of effectiveness and…
Descriptors: Peer Evaluation, Game Theory, Teaching Methods, Instructional Effectiveness
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Hancock, Sally – Higher Education: The International Journal of Higher Education Research, 2019
In recent decades, increasing participation in science, technology, engineering and mathematics (STEM) has emerged as a globally shared policy objective in higher education. This policy objective is underpinned by a commitment to the economic framework of the knowledge economy and the belief that STEM education, knowledge and innovation are…
Descriptors: Knowledge Economy, Scientists, Game Theory, STEM Education
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O'Roark, Brian; Grant, William – Journal of Economic Education, 2018
The valuable insights of game theory sometimes remain out of reach for students who are overwhelmed by the subject's complexity. Comic book applications of game theory, with superheroes as players, can facilitate enthusiasm and classroom interaction to enhance the learning of game theory. Drawing from content in superhero movies and books, the…
Descriptors: Game Theory, Teaching Methods, Cartoons, Picture Books
Prodromou, Theodosia; Kynigos, Chronis – Mathematics Education Research Group of Australasia, 2022
This study focuses on pre-service teachers' experimentation with a game-modding process in a constructionist setting whilst they experimented with randomness embedded in wider socio-scientific issues that call for decision making under uncertainty. In this process, participants created 39 different game mods. Our observations of the participants…
Descriptors: Preservice Teachers, Mathematics Instruction, Decision Making, Constructivism (Learning)
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