Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Game Theory | 3 |
Academic Achievement | 1 |
Adolescents | 1 |
Aggression | 1 |
Assignments | 1 |
Child Rearing | 1 |
Cooperative Learning | 1 |
Correlation | 1 |
Curriculum Development | 1 |
Design | 1 |
Diaries | 1 |
More ▼ |
Publication Type
Dissertations/Theses -… | 1 |
Journal Articles | 1 |
Reports - Descriptive | 1 |
Education Level
Audience
Teachers | 1 |
Location
Texas | 3 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Theorycrafting the Classroom: Constructing the Introductory Technical Communication Course as a Game
Finseth, Carly – Journal of Technical Writing and Communication, 2015
When games are approached as a pedagogical methodology, the homologies between games and technical communication are highlighted: pedagogy that teaches people to play and succeed within certain confines; classroom assessment that provides meaningful feedback to encourage self-improvement; instructional design that incorporates gaming theory and…
Descriptors: Technical Writing, Introductory Courses, Game Theory, Teaching Methods
Korie, Daniel O. – ProQuest LLC, 2015
This study explored media usage among adolescents and its relations to academic performance and aggressive behavior from a qualitative research perspective. This study represents the first of its kind by utilizing a phenomenological methodology to gain insights about lived experiences of adolescents' media use relative to their academic…
Descriptors: Mass Media Use, Adolescents, Academic Achievement, Aggression
Duggan, Maryann – 1971
This project was an experimental effort to study, analyze, and understand interlibrary networks. The immediate purpose of the project was to develop methodologies for evaluating or analyzing networks; the ultimate purpose was to provide planning assistance to network funders, designers or operators. The project was conducted in four simultaneous…
Descriptors: Design, Evaluation, Game Theory, Guidelines