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Mariel Anne Farrar Werner – ProQuest LLC, 2024
When multiple clients are collaboratively learning and training a shared model, incentives problems can arise. The clients may have different learning objectives and application domains, or they may be competitors whose participation in the learning system could reduce their competitive advantage. While collaborative learning is a powerful…
Descriptors: Cooperative Learning, Alignment (Education), Educational Objectives, Incentives
Midi, Daniele – ProQuest LLC, 2016
Sensor systems are becoming pervasive in many domains, and are recently being generalized by the Internet of Things (IoT). This wide deployment, however, presents significant security issues. We develop security techniques for sensor systems and IoT, addressing all security management phases. Prior to deployment, the nodes need to be hardened. We…
Descriptors: Internet, Computer Security, Game Theory, Resource Allocation
Fulton, Jared N. – Online Submission, 2019
Gamification is a term first coined early in the 21st century, and the application of its principles has been seen in the business world. Department stores, convenient stores, airlines, and credit card companies have implemented loyalty points to keep customers buying their products. From the business world, to the daily lives of students,…
Descriptors: Game Based Learning, Educational Games, Student Motivation, Self Determination
Thomas, James William – ProQuest LLC, 2017
"Guitar Hero III" and similar games potentially offer a vehicle for improvement of musical rhythmic accuracy with training delivered in both visual and auditory formats and by use of its novel guitar-shaped interface; however, some theories regarding multimedia learning suggest sound is a possible source of extraneous cognitive load…
Descriptors: Accuracy, Music, Educational Games, Acoustics
Satari, Farishta – ProQuest LLC, 2013
Communication is a goal-oriented activity where interlocutors use language as a means to achieve an end while taking into account the goals and plans of others. Game theory, being the scientific study of strategically interactive decision-making, provides the mathematical tools for modeling language use among rational decision makers. When we…
Descriptors: Communication Strategies, Language Usage, Game Theory, Interaction
Wagner, Elliott – ProQuest LLC, 2012
Philosophers and scientists have long debated how communication can arise in circumstances in which it is not already present. This dissertation uses the techniques of evolutionary game theory to address this puzzle. Following David Lewis (1969), communication is envisioned as occurring between players in a game. One player, who has private…
Descriptors: Information Transfer, Interests, Social Systems, Case Studies
Tran, Dung Trung – ProQuest LLC, 2010
The recent evolution of wireless technology makes wireless devices ever more powerful and intelligent. One trend is that wireless devices are becoming more inexpensive and more diverse. As a result, new technologies make it possible to equip wireless nodes with several radio transmitters/receivers. Each radio may support multiple channels which…
Descriptors: Game Theory, Energy Conservation, Interests, Topology
Jie, Yiyun – ProQuest LLC, 2011
This study examined discrepancies and similarities between the partner institutions' perceptions of the motivations, expected outcomes, and desired strategies achieving such outcomes in their cross-border higher educational programs from a game theory perspective, in the context of Mainland China (hereafter referred to as China). By comparing the…
Descriptors: Game Theory, International Education, Institutions, Program Implementation
Korie, Daniel O. – ProQuest LLC, 2015
This study explored media usage among adolescents and its relations to academic performance and aggressive behavior from a qualitative research perspective. This study represents the first of its kind by utilizing a phenomenological methodology to gain insights about lived experiences of adolescents' media use relative to their academic…
Descriptors: Mass Media Use, Adolescents, Academic Achievement, Aggression
Christopher, Timothy Van – ProQuest LLC, 2011
This work is about analyzing games as models of systems. The goal is to understand the techniques that have been used by game designers in the past, and to compare them to the study of mathematical game theory. Through the study of a system or concept a model often emerges that can effectively educate students about making intelligent decisions…
Descriptors: Game Theory, Educational Games, Artificial Intelligence, Models
Harper, Marc Allen – ProQuest LLC, 2009
This work attempts to explain the relationships between natural selection, information theory, and statistical inference. In particular, a geometric formulation of information theory known as information geometry and its deep connections to evolutionary game theory inform the role of natural selection in evolutionary processes. The goals of this…
Descriptors: Evolution, Information Theory, Statistical Inference, Geometric Concepts
Ham, MyungJoo – ProQuest LLC, 2009
We propose market-based coordinated task allocation mechanisms, which allocate complex tasks that require synchronized and collaborated services of multiple robot agents to robot agents, and an auditing mechanism, which ensures proper behaviors of robot agents by verifying inter-agent activities, for self-interested, fully-distributed, and…
Descriptors: Robotics, Coordination, Audits (Verification), Game Theory
Wu, Shuang – ProQuest LLC, 2010
In the first part of this dissertation, we study the competition among network service providers in a parallel-link network with the presence of elastic user demand that diminishes both with higher prices and congestion. First we analyze a game where providers strategically price their service for single class of traffic. Later we analyze a game…
Descriptors: Competition, Models, Incentives, Networks
Liu, Debin – ProQuest LLC, 2011
Insiders are one of the most serious threats to an organization's information assets. Generally speaking, there are two types of insider threats based on the insiders' intents. Malicious Insiders are individuals with varying degrees of harmful intentions. Inadvertent Insiders are individuals without malicious intent. In this dissertation, I…
Descriptors: Risk Management, Risk, Incentives, Game Theory
Thompson, William – ProQuest LLC, 2009
Conversational grounding theory proposes that language use is a form of rational joint action, by which dialog participants systematically and collaboratively add to their common ground of shared knowledge and beliefs. Following recent work applying "game theory" to pragmatics, this thesis develops a game-theoretic model of grounding that…
Descriptors: Game Theory, Pragmatics, Evaluation, Models
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