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Göktepe Yildiz, Sevda; Göktepe Körpeoglu, Seda – Acta Didactica Napocensia, 2019
The choice of instructional strategies, methods and techniques used by teachers is important in terms of establishing an effective learning environment. The purpose of this study is to examine the most common methods teachers use in their lessons and the factors that influence their choice of methods by using game theory. Game theory has different…
Descriptors: Teaching Methods, Instructional Effectiveness, Game Theory, Direct Instruction
Inchamnan, Wilawan – IAFOR Journal of Education, 2016
This research investigates the extent to which creative processes can be fostered through computer gaming. It focuses on creative components in games that have been specifically designed for educational purposes: Digital Game Based Learning (DGBL). A behavior analysis for measuring the creative potential of computer game activities and learning…
Descriptors: Computer Games, Learning Activities, Science Process Skills, Check Lists
Pérez Garcias, Adolfina; Marín, Victoria I. – IAFOR Journal of Education, 2016
The knowledge society has brought many possibilities for open education practices and, simultaneously, deep ethical challenges related to the use, sharing and reuse of digital content. In fact, even at university level, many undergraduate students do not respect the licences of digital resources. As part of the contents of a third-year educational…
Descriptors: Ethics, Preservice Teachers, Preservice Teacher Education, Electronic Publishing