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Higgins, Aparna W. – Mathematics and Computer Education, 1990
Discusses the application of induction using a two-player game with sticks. Describes a winning strategy for the game with n sticks; number of moves to complete the game; and changing the rules of the game. (YP)
Descriptors: College Mathematics, Game Theory, Games, Higher Education
Peer reviewed Peer reviewed
Maruszewski, Richard F., Jr. – Mathematics and Computer Education, 1990
Describes a five-dice game, horse. Discusses the offensive player's strategy using the ideas of probability, such as counting outcomes, mutually exclusive events, conditional probabilities, zero sum games, and the use of computer. (YP)
Descriptors: College Mathematics, Computation, Computer Uses in Education, Educational Games