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Benson, Dennis K.; And Others – Simulation and Games, 1972
This article describes scenario development and suggests plans for the use of scenarios in simulations and games. (BB)
Descriptors: Game Theory, Instructional Design, Simulation
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Degan, Daniel A. – Simulation and Games, 1972
A review of a simulation on urban processes. (MM)
Descriptors: Game Theory, Simulation, Urban Studies
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Greenblat, Cathy S. – Simulation and Games, 1972
This bibliography contains books, articles and papers, bibliographies and directories, periodicals, newsletters and related readings on simulation and games at the college and university levels. (BB)
Descriptors: Bibliographies, Game Theory, Simulation, Social Sciences
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Twelker, Paul A. – Simulation and Games, 1972
Descriptors: Educational Media, Evaluation, Game Theory, Simulation
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Boocock, Sarane S. – Simulation and Games, 1972
Descriptors: Attitudes, Game Theory, Generation Gap, Validity
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Scanlan, Eugene A. – Simulation and Games, 1970
Descriptors: Environmental Standards, Game Theory, Questionnaires, Simulation
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Livingston, Samuel A.; Kidder, Steven J. – Simulation and Games, 1973
The primary purpose of the study was to determine which features of the DEMOCRACY game are responsible for its effectiveness at bringing about attitude changes through its role identification factor and its game structure ( log-rolling''). (Authors/JA)
Descriptors: Game Theory, Games, Role Playing, Self Concept
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Dukes, Richard L.; Seidner, Constance J. – Simulation and Games, 1973
This article attacks the question, does a conflict between a player's self concept of his own role and the role he must assume in a simulation game affect his performance in that game? (JA)
Descriptors: Game Theory, Games, Role Playing, Self Concept
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Simon, Roger I. – Simulation and Games, 1972
Descriptors: Behavioral Science Research, Game Theory, Group Behavior
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Barton, Richard F. – Simulation and Games, 1972
The incorporation of qualitative judgments into a complex management game. (MM)
Descriptors: Game Theory, Management Games, Scientific Research, Simulation
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Licklider, Roy E. – Simulation and Games, 1971
Descriptors: Game Theory, Nuclear Physics, Scientific Research, Simulation
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Duke, Richard D. – Simulation and Games, 1980
Presents nine steps for game design, and discusses why particular formats were used in the design of five games: CONRAIL Railroad Deregulation, Montauk Exercise, Geothermal Energy, Simulated Nutrition System, and Human Settlement. (CMV)
Descriptors: Design, Educational Games, Game Theory, Guidelines
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Steinfatt, Thomas M. – Simulation and Games, 1973
Describes two experiments which a) investigated the effect of communication on cooperative choice during play of a Prisoner's Dilemma game under conditions of real reward and b) examined the effect of communication on a situation that simulated the type of environment that may result in a collusive crime. (JA)
Descriptors: Communication (Thought Transfer), Game Theory, Games, Rewards
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Edwards, Keith J; And Others – Simulation and Games, 1972
This article investigated the effects on student achievement of the combined use of nonsimulation games and student teams in mathematics. (Author)
Descriptors: Achievement, Educational Media, Game Theory, Mathematics
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Hebert, Budd – Simulation and Games, 1972
Descriptors: Game Theory, Municipalities, Program Evaluation, Regional Planning
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